mixer
[goodguy/history.git] / cinelerra-5.1 / cinelerra / playtransport.C
1
2 /*
3  * CINELERRA
4  * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  *
20  */
21
22 #include "edl.h"
23 #include "keys.h"
24 #include "language.h"
25 #include "localsession.h"
26 #include "mwindow.h"
27 #include "mwindowgui.h"
28 #include "playbackengine.h"
29 #include "playtransport.h"
30 #include "preferences.h"
31 #include "theme.h"
32 #include "transportque.h"
33 #include "vframe.h"
34
35
36
37 PlayTransport::PlayTransport(MWindow *mwindow,
38         BC_WindowBase *subwindow,
39         int x,
40         int y)
41 {
42         this->subwindow = subwindow;
43         this->mwindow = mwindow;
44         this->x = x;
45         this->y = y;
46         this->engine = 0;
47         this->status = 0;
48         this->using_inout = 0;
49 }
50
51
52 PlayTransport::~PlayTransport()
53 {
54         delete forward_play;
55         delete frame_forward_play;
56         delete reverse_play;
57         delete frame_reverse_play;
58         delete fast_reverse;
59         delete fast_play;
60         delete rewind_button;
61         delete stop_button;
62         delete end_button;
63 }
64
65 void PlayTransport::set_engine(PlaybackEngine *engine)
66 {
67         this->engine = engine;
68 }
69
70 int PlayTransport::get_transport_width(MWindow *mwindow)
71 {
72         return mwindow->theme->get_image_set("stop")[0]->get_w() * 7 +
73                 mwindow->theme->get_image_set("rewind")[0]->get_w() * 2;
74 }
75
76 void PlayTransport::create_objects()
77 {
78         int x = this->x, y = this->y;
79         subwindow->add_subwindow(rewind_button = new RewindButton(mwindow, this, x, y));
80         x += rewind_button->get_w();
81         subwindow->add_subwindow(fast_reverse = new FastReverseButton(mwindow, this, x, y));
82         x += fast_reverse->get_w();
83         subwindow->add_subwindow(reverse_play = new ReverseButton(mwindow, this, x, y));
84         x += reverse_play->get_w();
85         subwindow->add_subwindow(frame_reverse_play = new FrameReverseButton(mwindow, this, x, y));
86         x += frame_reverse_play->get_w();
87         subwindow->add_subwindow(stop_button = new StopButton(mwindow, this, x, y));
88         x += stop_button->get_w();
89         subwindow->add_subwindow(frame_forward_play = new FramePlayButton(mwindow, this, x, y));
90         x += frame_forward_play->get_w();
91         subwindow->add_subwindow(forward_play = new PlayButton(mwindow, this, x, y));
92         x += forward_play->get_w();
93         subwindow->add_subwindow(fast_play = new FastPlayButton(mwindow, this, x, y));
94         x += fast_play->get_w();
95         subwindow->add_subwindow(end_button = new EndButton(mwindow, this, x, y));
96         x += end_button->get_w();
97
98         reverse = 0;
99         speed = 0;
100
101 }
102
103 void PlayTransport::reposition_buttons(int x, int y)
104 {
105         this->x = x;
106         this->y = y;
107         rewind_button->reposition_window(x, y);
108         x += rewind_button->get_w();
109         fast_reverse->reposition_window(x, y);
110         x += fast_reverse->get_w();
111         reverse_play->reposition_window(x, y);
112         x += reverse_play->get_w();
113         frame_reverse_play->reposition_window(x, y);
114         x += frame_reverse_play->get_w();
115         stop_button->reposition_window(x, y);
116         x += stop_button->get_w();
117         frame_forward_play->reposition_window(x, y);
118         x += frame_forward_play->get_w();
119         forward_play->reposition_window(x, y);
120         x += forward_play->get_w();
121         fast_play->reposition_window(x, y);
122         x += fast_play->get_w();
123         end_button->reposition_window(x, y);
124         x += end_button->get_w();
125 }
126
127 int PlayTransport::get_w()
128 {
129         return end_button->get_x() + end_button->get_w() - rewind_button->get_x();
130 }
131
132 int PlayTransport::flip_vertical(int vertical, int &x, int &y)
133 {
134         if(vertical)
135         {
136                 rewind_button->reposition_window(x, y);
137                 y += rewind_button->get_h();
138                 fast_reverse->reposition_window(x, y);
139                 y += fast_reverse->get_h();
140                 reverse_play->reposition_window(x, y);
141                 y += reverse_play->get_h();
142                 frame_reverse_play->reposition_window(x, y);
143                 y += frame_reverse_play->get_h();
144                 stop_button->reposition_window(x, y);
145                 y += stop_button->get_h();
146                 frame_forward_play->reposition_window(x, y);
147                 y += frame_forward_play->get_h();
148                 forward_play->reposition_window(x, y);
149                 y += forward_play->get_h();
150                 fast_play->reposition_window(x, y);
151                 y += fast_play->get_h();
152                 end_button->reposition_window(x, y);
153                 y += end_button->get_h();
154         }
155         else
156         {
157                 rewind_button->reposition_window(x, y - 2);
158                 x += rewind_button->get_w();
159                 fast_reverse->reposition_window(x, y - 2);
160                 x += fast_reverse->get_w();
161                 reverse_play->reposition_window(x, y - 2);
162                 x += reverse_play->get_w();
163                 frame_reverse_play->reposition_window(x, y - 2);
164                 x += frame_reverse_play->get_w();
165                 stop_button->reposition_window(x, y - 2);
166                 x += stop_button->get_w();
167                 frame_forward_play->reposition_window(x, y - 2);
168                 x += frame_forward_play->get_w();
169                 forward_play->reposition_window(x, y - 2);
170                 x += forward_play->get_w();
171                 fast_play->reposition_window(x, y - 2);
172                 x += fast_play->get_w();
173                 end_button->reposition_window(x, y - 2);
174                 x += end_button->get_w();
175         }
176
177         return 0;
178 }
179
180 int PlayTransport::keypress_event()
181 {
182         int key = subwindow->get_keypress();
183         return do_keypress(key);
184 }
185
186 int PlayTransport::do_keypress(int key)
187 {
188         int result = 1;
189 // unqualified keys, still holding lock
190         switch( key ) {
191         case HOME:
192                 goto_start();
193                 return result;
194         case END:
195                 goto_end();
196                 return result;
197         }
198
199         int toggle_audio = subwindow->shift_down() ? 1 : 0;
200         int use_inout = subwindow->ctrl_down() ? 1 : 0;
201         int alt_key = subwindow->alt_down() ? 1 : 0;
202         int command = -1, prev_command = engine->command->command;
203         using_inout = use_inout;
204         subwindow->unlock_window();
205
206         result = 0;
207         switch( key ) {
208         case KPINS:     command = STOP;                 break;
209         case KPPLUS:    command = FAST_REWIND;          break;
210         case KP6:       command = NORMAL_REWIND;        break;
211         case KP5:       command = SLOW_REWIND;          break;
212         case KP4:       command = SINGLE_FRAME_REWIND;  break;
213         case KP1:       command = SINGLE_FRAME_FWD;     break;
214         case KP2:       command = SLOW_FWD;             break;
215         case KP3:       command = NORMAL_FWD;           break;
216         case KPENTER:   command = FAST_FWD;             break;
217         case ' ':
218                 switch( prev_command ) {
219                 case COMMAND_NONE:
220                 case CURRENT_FRAME:
221                 case PAUSE:
222                 case STOP:
223                         command = NORMAL_FWD;
224                         break;
225                 default:
226                         command = STOP;
227                         break;
228                 }
229                 break;
230         case 'u': case 'U':
231                 if( alt_key ) command = SINGLE_FRAME_REWIND;
232                 break;
233         case 'i': case 'I':
234                 if( alt_key ) command = SLOW_REWIND;
235                 break;
236         case 'o': case 'O':
237                 if( alt_key ) command = NORMAL_REWIND;
238                 break;
239         case 'p': case 'P':
240                 if( alt_key ) command = FAST_REWIND;
241                 break;
242         case 'j': case 'J':
243                 if( alt_key ) command = SINGLE_FRAME_FWD;
244                 break;
245         case 'k': case 'K':
246                 if( alt_key ) command = SLOW_FWD;
247                 break;
248         case 'l': case 'L':
249                 if( alt_key ) command = NORMAL_FWD;
250                 break;
251         case ':': case ';':
252                 if( alt_key ) command = FAST_FWD;
253                 break;
254         case 'm': case 'M':
255                 if( alt_key ) command = STOP;
256                 break;
257         }
258         if( command >= 0 ) {
259                 handle_transport(command, 0, use_inout, 1, toggle_audio);
260                 result = 1;
261         }
262
263         subwindow->lock_window("PlayTransport::keypress_event 5");
264         return result;
265 }
266
267
268 void PlayTransport::goto_start()
269 {
270         handle_transport(REWIND, 1, 0);
271 }
272
273 void PlayTransport::goto_end()
274 {
275         handle_transport(GOTO_END, 1, 0);
276 }
277
278
279
280 void PlayTransport::handle_transport(int command,
281         int wait_tracking, int use_inout, int update_refresh, int toggle_audio)
282 {
283         EDL *edl = get_edl();
284         if( !edl ) return;
285         if( !is_vwindow() )
286                 mwindow->queue_mixers(edl, command, wait_tracking, use_inout, update_refresh, toggle_audio);
287         engine->issue_command(edl, command, wait_tracking, use_inout, update_refresh, toggle_audio);
288 }
289
290 EDL* PlayTransport::get_edl()
291 {
292         return mwindow->edl;
293 }
294
295 int PlayTransport::pause_transport()
296 {
297         if(active_button) active_button->set_mode(PLAY_MODE);
298         return 0;
299 }
300
301
302 int PlayTransport::reset_transport()
303 {
304         fast_reverse->set_mode(PLAY_MODE);
305         reverse_play->set_mode(PLAY_MODE);
306         forward_play->set_mode(PLAY_MODE);
307         frame_reverse_play->set_mode(PLAY_MODE);
308         frame_forward_play->set_mode(PLAY_MODE);
309         fast_play->set_mode(PLAY_MODE);
310         return 0;
311 }
312
313 PTransportButton::PTransportButton(MWindow *mwindow, PlayTransport *transport, int x, int y, VFrame **data)
314  : BC_Button(x, y, data)
315 {
316         this->mwindow = mwindow;
317         this->transport = transport;
318         mode = PLAY_MODE;
319 }
320 PTransportButton::~PTransportButton()
321 {
322 }
323
324 int PTransportButton::set_mode(int mode)
325 {
326         this->mode = mode;
327         return 0;
328 }
329
330
331 RewindButton::RewindButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
332  : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("rewind"))
333 {
334         set_tooltip(_("Rewind ( Home )"));
335 }
336 int RewindButton::handle_event()
337 {
338 //      unlock_window();
339         transport->goto_start();
340 //      lock_window();
341         return 1;
342 }
343
344 FastReverseButton::FastReverseButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
345  : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("fastrev"))
346 {
347         set_tooltip(_("Fast reverse ( + )"));
348 }
349 int FastReverseButton::handle_event()
350 {
351         unlock_window();
352         transport->handle_transport(FAST_REWIND, 0, ctrl_down());
353         lock_window("FastReverseButton::handle_event");
354         return 1;
355 }
356
357 // Reverse playback normal speed
358
359 ReverseButton::ReverseButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
360  : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("reverse"))
361 {
362         set_tooltip(_("Normal reverse ( 6 )"));
363 }
364 int ReverseButton::handle_event()
365 {
366         unlock_window();
367         transport->handle_transport(NORMAL_REWIND, 0, ctrl_down());
368         lock_window("ReverseButton::handle_event");
369         return 1;
370 }
371
372 // Reverse playback one frame
373
374 FrameReverseButton::FrameReverseButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
375  : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("framerev"))
376 {
377         set_tooltip(_("Frame reverse ( 4 )"));
378 }
379 int FrameReverseButton::handle_event()
380 {
381         unlock_window();
382         transport->handle_transport(SINGLE_FRAME_REWIND, 0, ctrl_down());
383         lock_window("FrameReverseButton::handle_event");
384         return 1;
385 }
386
387 // forward playback normal speed
388
389 PlayButton::PlayButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
390  : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("play"))
391 {
392         set_tooltip(_("Normal forward ( 3 )"));
393 }
394 int PlayButton::handle_event()
395 {
396         unlock_window();
397         transport->handle_transport(NORMAL_FWD, 0, ctrl_down());
398         lock_window("PlayButton::handle_event");
399         return 1;
400 }
401
402
403
404 // forward playback one frame
405
406 FramePlayButton::FramePlayButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
407  : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("framefwd"))
408 {
409         set_tooltip(_("Frame forward ( 1 )"));
410 }
411 int FramePlayButton::handle_event()
412 {
413         unlock_window();
414         transport->handle_transport(SINGLE_FRAME_FWD, 0, ctrl_down());
415         lock_window("FramePlayButton::handle_event");
416         return 1;
417 }
418
419
420
421 FastPlayButton::FastPlayButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
422  : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("fastfwd"))
423 {
424         set_tooltip(_("Fast forward ( Enter )"));
425 }
426 int FastPlayButton::handle_event()
427 {
428         unlock_window();
429         transport->handle_transport(FAST_FWD, 0, ctrl_down());
430         lock_window("FastPlayButton::handle_event");
431         return 1;
432 }
433
434 EndButton::EndButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
435  : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("end"))
436 {
437         set_tooltip(_("Jump to end ( End )"));
438 }
439 int EndButton::handle_event()
440 {
441 //      unlock_window();
442         transport->goto_end();
443 //      lock_window();
444         return 1;
445 }
446
447 StopButton::StopButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
448  : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("stop"))
449 {
450         set_tooltip(_("Stop ( 0 )"));
451 }
452 int StopButton::handle_event()
453 {
454         unlock_window();
455         transport->handle_transport(STOP, 0, 0);
456         lock_window("StopButton::handle_event");
457         return 1;
458 }
459
460
461
462 void PlayTransport::change_position(double position)
463 {
464         if( !get_edl() ) return;
465         int prev_command = engine->command->command;
466 // stop transport
467         if( prev_command != STOP && prev_command != COMMAND_NONE &&
468             prev_command != SINGLE_FRAME_FWD && prev_command != SINGLE_FRAME_REWIND ) {
469                 engine->que->send_command(STOP, CHANGE_NONE, 0, 0);
470                 engine->interrupt_playback(0);
471         }
472         mwindow->gui->lock_window("PlayTransport::change_position");
473         mwindow->goto_position(position);
474         mwindow->gui->unlock_window();
475 // restart command
476         switch(prev_command) {
477         case FAST_REWIND:
478         case NORMAL_REWIND:
479         case SLOW_REWIND:
480         case SLOW_FWD:
481         case NORMAL_FWD:
482         case FAST_FWD:
483                 engine->que->send_command(prev_command, CHANGE_NONE,
484                                 get_edl(), 1, 1, using_inout, 0);
485         }
486 }
487