/* * CINELERRA * Copyright (C) 2009 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef INDEXSTATE_H #define INDEXSTATE_H #include "asset.inc" #include "filexml.inc" #include // Assets & nested EDLs store this information to have their indexes built class IndexState { public: IndexState(); ~IndexState(); void reset(); void copy_from(IndexState *src); // Supply asset to include encoding information in index file. void write_xml(FileXML *file); void read_xml(FileXML *file, int channels); int write_index(const char *path, int data_bytes, Asset *asset, int64_t length_source); int64_t get_index_offset(int channel); int64_t get_index_size(int channel); void dump(); // index info int index_status; // Macro from assets.inc int64_t index_zoom; // zoom factor of index data int64_t index_start; // byte start of index data in the index file // Total bytes in the source file when the index was buillt int64_t index_bytes; int64_t index_end, old_index_end; // values for index build // offsets of channels in index buffer in floats int64_t *index_offsets; // Sizes of channels in index buffer in floats. This allows // variable channel size. int64_t *index_sizes; // [ index channel ][ index channel ] // [high][low][high][low][high][low][high][low] float *index_buffer; // Number of channels our buffers were allocated for int channels; }; #endif