/* * CINELERRA * Copyright (C) 1997-2011 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "bcdisplayinfo.h" #include "colorpicker.h" #include "condition.h" #include "language.h" #include "mutex.h" #include "mwindow.inc" #include "cicolors.h" #include "vframe.h" #include #include ColorThread::ColorThread(int do_alpha, char *title) : Thread() { window = 0; this->title = title; this->do_alpha = do_alpha; set_synchronous(0); mutex = new Mutex("ColorThread::mutex"); completion = new Condition(1, "ColorThread::completion"); } ColorThread::~ColorThread() { if(running()) { window->set_done(0); completion->lock("ColorThread::~ColorThread"); completion->unlock(); } delete mutex; delete completion; } void ColorThread::start_window(int output, int alpha) { mutex->lock("ColorThread::start_window 1"); this->output = output; this->alpha = alpha; mutex->unlock(); if(!running()) { completion->lock("ColorThread::start_window"); Thread::start(); } else { window->raise_window(); window->flush(); } } void ColorThread::run() { BC_DisplayInfo info; //printf("ColorThread::run 1\n"); char window_title[BCTEXTLEN]; strcpy(window_title, _(PROGRAM_NAME ": ")); if(title) strcat(window_title, title); else strcat(window_title, _("Color Picker")); mutex->lock("ColorThread::run 1"); window = new ColorWindow(this, info.get_abs_cursor_x() - 200, info.get_abs_cursor_y() - 200, window_title); window->create_objects(); mutex->unlock(); window->run_window(); mutex->lock("lorThread::run 2"); delete window; window = 0; mutex->unlock(); completion->unlock(); } void ColorThread::update_gui(int output, int alpha) { mutex->lock("ColorThread::update_gui"); if (window) { this->output = output; this->alpha = alpha; window->change_values(); window->lock_window(); window->update_display(); window->unlock_window(); } mutex->unlock(); } int ColorThread::handle_new_color(int output, int alpha) { printf("ColorThread::handle_new_color undefined.\n"); return 0; } ColorWindow* ColorThread::get_gui() { return window; } ColorWindow::ColorWindow(ColorThread *thread, int x, int y, char *title) : BC_Window(title, x, y, 410, 320, 410, 320, 0, 0, 1) { this->thread = thread; } void ColorWindow::create_objects() { int x = 10, init_x = 10, y = 10, init_y = 10; lock_window("ColorWindow::create_objects"); change_values(); //printf("ColorWindow::create_objects 1 %p\n", this); add_tool(wheel = new PaletteWheel(this, x, y)); //printf("ColorWindow::create_objects 1\n"); wheel->create_objects(); //printf("ColorWindow::create_objects 1\n"); x += 180; add_tool(wheel_value = new PaletteWheelValue(this, x, y)); //printf("ColorWindow::create_objects 1\n"); wheel_value->create_objects(); y += 180; x = init_x; //printf("ColorWindow::create_objects 1\n"); add_tool(output = new PaletteOutput(this, x, y)); //printf("ColorWindow::create_objects 1\n"); output->create_objects(); //printf("ColorWindow::create_objects 1\n"); x += 240; y = init_y; add_tool(new BC_Title(x, y, _("Hue"), SMALLFONT)); y += 15; //printf("ColorWindow::create_objects 1 %p\n", this); add_tool(hue = new PaletteHue(this, x, y)); y += 30; //printf("ColorWindow::create_objects 1\n"); add_tool(new BC_Title(x, y, _("Saturation"), SMALLFONT)); y += 15; //printf("ColorWindow::create_objects 1\n"); add_tool(saturation = new PaletteSaturation(this, x, y)); y += 30; //printf("ColorWindow::create_objects 1\n"); add_tool(new BC_Title(x, y, _("Value"), SMALLFONT)); y += 15; //printf("ColorWindow::create_objects 1\n"); add_tool(value = new PaletteValue(this, x, y)); y += 30; //printf("ColorWindow::create_objects 1\n"); add_tool(new BC_Title(x, y, _("Red"), SMALLFONT)); y += 15; //printf("ColorWindow::create_objects 1\n"); add_tool(red = new PaletteRed(this, x, y)); y += 30; //printf("ColorWindow::create_objects 1\n"); add_tool(new BC_Title(x, y, _("Green"), SMALLFONT)); y += 15; //printf("ColorWindow::create_objects 1\n"); add_tool(green = new PaletteGreen(this, x, y)); y += 30; //printf("ColorWindow::create_objects 1\n"); add_tool(new BC_Title(x, y, _("Blue"), SMALLFONT)); y += 15; //printf("ColorWindow::create_objects 1\n"); add_tool(blue = new PaletteBlue(this, x, y)); if(thread->do_alpha) { y += 30; add_tool(new BC_Title(x, y, _("Alpha"), SMALLFONT)); y += 15; add_tool(alpha = new PaletteAlpha(this, x, y)); } update_display(); show_window(); flush(); unlock_window(); return; } void ColorWindow::change_values() { r = (float)((thread->output & 0xff0000) >> 16) / 255; g = (float)((thread->output & 0xff00) >> 8) / 255; b = (float)((thread->output & 0xff)) / 255; HSV::rgb_to_hsv(r, g, b, h, s, v); a = (float)thread->alpha / 255; } int ColorWindow::close_event() { set_done(0); return 1; } void ColorWindow::update_rgb() { HSV::rgb_to_hsv(red->get_value(), green->get_value(), blue->get_value(), h, s, v); update_display(); } void ColorWindow::update_display() { float r, g, b; if(h < 0) h = 0; if(h > 360) h = 360; if(s < 0) s = 0; if(s > 1) s = 1; if(v < 0) v = 0; if(v > 1) v = 1; if(a < 0) a = 0; if(a > 1) a = 1; wheel->draw(wheel->oldhue, wheel->oldsaturation); wheel->oldhue = h; wheel->oldsaturation = s; wheel->draw(h, s); wheel->flash(); wheel_value->draw(h, s, v); wheel_value->flash(); output->draw(); output->flash(); hue->update((int)h); saturation->update(s); value->update(v); HSV::hsv_to_rgb(r, g, b, h, s, v); red->update(r); green->update(g); blue->update(b); if(thread->do_alpha) { alpha->update(a); } } int ColorWindow::handle_event() { float r, g, b; HSV::hsv_to_rgb(r, g, b, h, s, v); int result = (((int)(r * 255)) << 16) | (((int)(g * 255)) << 8) | ((int)(b * 255)); thread->handle_new_color(result, (int)(a * 255)); return 1; } PaletteWheel::PaletteWheel(ColorWindow *window, int x, int y) : BC_SubWindow(x, y, 170, 170) { this->window = window; oldhue = 0; oldsaturation = 0; button_down = 0; } PaletteWheel::~PaletteWheel() { } int PaletteWheel::button_press_event() { if(get_cursor_x() >= 0 && get_cursor_x() < get_w() && get_cursor_y() >= 0 && get_cursor_y() < get_h() && is_event_win()) { button_down = 1; cursor_motion_event(); return 1; } return 0; } int PaletteWheel::cursor_motion_event() { int x1, y1, distance; if(button_down && is_event_win()) { window->h = get_angle(get_w() / 2, get_h() / 2, get_cursor_x(), get_cursor_y()); x1 = get_w() / 2 - get_cursor_x(); y1 = get_h() / 2 - get_cursor_y(); distance = (int)sqrt(x1 * x1 + y1 * y1); if(distance > get_w() / 2) distance = get_w() / 2; window->s = (float)distance / (get_w() / 2); window->update_display(); window->handle_event(); return 1; } return 0; } int PaletteWheel::button_release_event() { if(button_down) { button_down = 0; return 1; } return 0; } void PaletteWheel::create_objects() { // Upper right //printf("PaletteWheel::create_objects 1\n"); float h; float s; float v = 1; float r, g, b; float x1, y1, x2, y2; float distance; int default_r, default_g, default_b; VFrame frame(0, -1, get_w(), get_h(), BC_RGBA8888, -1); x1 = get_w() / 2; y1 = get_h() / 2; default_r = (get_resources()->get_bg_color() & 0xff0000) >> 16; default_g = (get_resources()->get_bg_color() & 0xff00) >> 8; default_b = (get_resources()->get_bg_color() & 0xff); //printf("PaletteWheel::create_objects 1\n"); int highlight_r = (get_resources()->button_light & 0xff0000) >> 16; int highlight_g = (get_resources()->button_light & 0xff00) >> 8; int highlight_b = (get_resources()->button_light & 0xff); for(y2 = 0; y2 < get_h(); y2++) { unsigned char *row = (unsigned char*)frame.get_rows()[(int)y2]; for(x2 = 0; x2 < get_w(); x2++) { distance = sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)); if(distance > x1) { row[(int)x2 * 4] = default_r; row[(int)x2 * 4 + 1] = default_g; row[(int)x2 * 4 + 2] = default_b; row[(int)x2 * 4 + 3] = 0; } else if(distance > x1 - 1) { int r_i, g_i, b_i; if(get_h() - y2 < x2) { r_i = highlight_r; g_i = highlight_g; b_i = highlight_b; } else { r_i = 0; g_i = 0; b_i = 0; } row[(int)x2 * 4] = r_i; row[(int)x2 * 4 + 1] = g_i; row[(int)x2 * 4 + 2] = b_i; row[(int)x2 * 4 + 3] = 255; } else { h = get_angle(x1, y1, x2, y2); s = distance / x1; HSV::hsv_to_rgb(r, g, b, h, s, v); row[(int)x2 * 4] = (int)(r * 255); row[(int)x2 * 4 + 1] = (int)(g * 255); row[(int)x2 * 4 + 2] = (int)(b * 255); row[(int)x2 * 4 + 3] = 255; } } } //printf("PaletteWheel::create_objects 1\n"); draw_vframe(&frame, 0, 0, get_w(), get_h(), 0, 0, get_w(), get_h(), 0); //printf("PaletteWheel::create_objects 1\n"); oldhue = window->h; oldsaturation = window->s; //printf("PaletteWheel::create_objects 1\n"); draw(oldhue, oldsaturation); //printf("PaletteWheel::create_objects 1\n"); flash(); //printf("PaletteWheel::create_objects 2\n"); } float PaletteWheel::torads(float angle) { return (float)angle / 360 * 2 * M_PI; } int PaletteWheel::draw(float hue, float saturation) { int x, y, w, h; x = w = get_w() / 2; y = h = get_h() / 2; if(hue > 0 && hue < 90) { x = (int)(w - w * cos(torads(90 - hue)) * saturation); y = (int)(h - h * sin(torads(90 - hue)) * saturation); } else if(hue > 90 && hue < 180) { x = (int)(w - w * cos(torads(hue - 90)) * saturation); y = (int)(h + h * sin(torads(hue - 90)) * saturation); } else if(hue > 180 && hue < 270) { x = (int)(w + w * cos(torads(270 - hue)) * saturation); y = (int)(h + h * sin(torads(270 - hue)) * saturation); } else if(hue > 270 && hue < 360) { x = (int)(w + w * cos(torads(hue - 270)) * saturation); y = (int)(h - w * sin(torads(hue - 270)) * saturation); } else if(hue == 0) { x = w; y = (int)(h - h * saturation); } else if(hue == 90) { x = (int)(w - w * saturation); y = h; } else if(hue == 180) { x = w; y = (int)(h + h * saturation); } else if(hue == 270) { x = (int)(w + w * saturation); y = h; } set_inverse(); set_color(WHITE); draw_circle(x - 5, y - 5, 10, 10); set_opaque(); return 0; } int PaletteWheel::get_angle(float x1, float y1, float x2, float y2) { float result = -atan2(x2 - x1, y1 - y2) * (360 / M_PI / 2); if (result < 0) result += 360; return (int)result; } PaletteWheelValue::PaletteWheelValue(ColorWindow *window, int x, int y) : BC_SubWindow(x, y, 40, 170, BLACK) { this->window = window; button_down = 0; } PaletteWheelValue::~PaletteWheelValue() { delete frame; } void PaletteWheelValue::create_objects() { frame = new VFrame(0, -1, get_w(), get_h(), BC_RGB888, -1); draw(window->h, window->s, window->v); flash(); } int PaletteWheelValue::button_press_event() { //printf("PaletteWheelValue::button_press 1 %d\n", is_event_win()); if(get_cursor_x() >= 0 && get_cursor_x() < get_w() && get_cursor_y() >= 0 && get_cursor_y() < get_h() && is_event_win()) { //printf("PaletteWheelValue::button_press 2\n"); button_down = 1; cursor_motion_event(); return 1; } return 0; } int PaletteWheelValue::cursor_motion_event() { if(button_down && is_event_win()) { //printf("PaletteWheelValue::cursor_motion 1\n"); window->v = 1.0 - (float)(get_cursor_y() - 2) / (get_h() - 4); window->update_display(); window->handle_event(); return 1; } return 0; } int PaletteWheelValue::button_release_event() { if(button_down) { //printf("PaletteWheelValue::button_release 1\n"); button_down = 0; return 1; } return 0; } int PaletteWheelValue::draw(float hue, float saturation, float value) { float r_f, g_f, b_f; int i, j, r, g, b; for(i = get_h() - 3; i >= 2; i--) { unsigned char *row = (unsigned char*)frame->get_rows()[i]; HSV::hsv_to_rgb(r_f, g_f, b_f, hue, saturation, 1.0 - (float)(i - 2) / (get_h() - 4)); r = (int)(r_f * 255); g = (int)(g_f * 255); b = (int)(b_f * 255); for(j = 0; j < get_w(); j++) { row[j * 3] = r; row[j * 3 + 1] = g; row[j * 3 + 2] = b; } } draw_3d_border(0, 0, get_w(), get_h(), 1); draw_vframe(frame, 2, 2, get_w() - 4, get_h() - 4, 2, 2, get_w() - 4, get_h() - 4, 0); set_color(BLACK); draw_line(2, get_h() - 3 - (int)(value * (get_h() - 5)), get_w() - 3, get_h() - 3 - (int)(value * (get_h() - 5))); //printf("PaletteWheelValue::draw %d %f\n", __LINE__, value); return 0; } PaletteOutput::PaletteOutput(ColorWindow *window, int x, int y) : BC_SubWindow(x, y, 180, 30, BLACK) { this->window = window; } PaletteOutput::~PaletteOutput() { } void PaletteOutput::create_objects() { draw(); flash(); } int PaletteOutput::handle_event() { return 1; } int PaletteOutput::draw() { float r_f, g_f, b_f; HSV::hsv_to_rgb(r_f, g_f, b_f, window->h, window->s, window->v); set_color(((int)(r_f * 255) << 16) | ((int)(g_f * 255) << 8) | ((int)(b_f * 255))); draw_box(2, 2, get_w() - 4, get_h() - 4); draw_3d_border(0, 0, get_w(), get_h(), 1); return 0; } PaletteHue::PaletteHue(ColorWindow *window, int x, int y) : BC_ISlider(x, y, 0, 150, 200, 0, 359, (int)(window->h), 0) { this->window = window; } PaletteHue::~PaletteHue() { } int PaletteHue::handle_event() { window->h = get_value(); window->update_display(); window->handle_event(); return 1; } PaletteSaturation::PaletteSaturation(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1.0, window->s, 0) { this->window = window; set_precision(0.01); } PaletteSaturation::~PaletteSaturation() { } int PaletteSaturation::handle_event() { //printf("PaletteSaturation::handle_event 1 %f\n", get_value()); window->s = get_value(); window->update_display(); //printf("PaletteSaturation::handle_event 2 %f\n", get_value()); window->handle_event(); return 1; } PaletteValue::PaletteValue(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1.0, window->v, 0) { this->window = window; set_precision(0.01); } PaletteValue::~PaletteValue() { } int PaletteValue::handle_event() { window->v = get_value(); window->update_display(); window->handle_event(); return 1; } PaletteRed::PaletteRed(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->r, 0) { this->window = window; set_precision(0.01); } PaletteRed::~PaletteRed() { } int PaletteRed::handle_event() { window->update_rgb(); window->handle_event(); return 1; } PaletteGreen::PaletteGreen(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->g, 0) { this->window = window; set_precision(0.01); } PaletteGreen::~PaletteGreen() { } int PaletteGreen::handle_event() { window->update_rgb(); window->handle_event(); return 1; } PaletteBlue::PaletteBlue(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->b, 0) { this->window = window; set_precision(0.01); } PaletteBlue::~PaletteBlue() { } int PaletteBlue::handle_event() { window->update_rgb(); window->handle_event(); return 1; } PaletteAlpha::PaletteAlpha(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->a, 0) { this->window = window; set_precision(0.01); } PaletteAlpha::~PaletteAlpha() { } int PaletteAlpha::handle_event() { window->a = get_value(); window->handle_event(); return 1; }