/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef NEWFOLDER_H #define NEWFOLDER_H #include "awindowgui.inc" #include "guicast.h" #include "mutex.h" #include "mwindow.inc" class NewFolder : public BC_Window { public: NewFolder(MWindow *mwindow, AWindowGUI *awindow, int x, int y); ~NewFolder(); void create_objects(); const char* get_text(); private: BC_TextBox *textbox; MWindow *mwindow; AWindowGUI *awindow; }; class NewFolderThread : public Thread { public: NewFolderThread(MWindow *mwindow, AWindowGUI *awindow); ~NewFolderThread(); void run(); int interrupt(); int start_new_folder(); private: Mutex change_lock, completion_lock; int active; MWindow *mwindow; AWindowGUI *awindow; NewFolder *window; }; #endif