/* * CINELERRA * Copyright (C) 2009 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "asset.h" #include "bcsignals.h" #include "cache.h" #include "edl.h" #include "edlsession.h" #include "file.h" #include "mwindow.h" #include "patch.h" #include "playabletracks.h" #include "preferences.h" #include "mainsession.h" #include "trackcanvas.h" #include "tracks.h" #include "transportque.h" #include "units.h" #include "vedit.h" #include "vedits.h" #include "vframe.h" #include "vtrack.h" VEdit::VEdit(EDL *edl, Edits *edits) : Edit(edl, edits) { } VEdit::~VEdit() { } int VEdit::load_properties_derived(FileXML *xml) { channel = xml->tag.get_property("CHANNEL", (int64_t)0); return 0; } Asset* VEdit::get_nested_asset(int64_t *source_position, int64_t position, int direction) { const int debug = 0; Asset *result = 0; // Make position relative to edit *source_position = position - startproject + startsource; if(debug) printf("VEdit::get_nested_asset %d %jd %jd %jd %jd\n", __LINE__, *source_position, position, startproject, startsource); // Descend into nested EDLs if(nested_edl) { // Convert position to nested EDL rate if(debug) printf("VEdit::get_nested_asset %d\n", __LINE__); int64_t pos = *source_position; if(direction == PLAY_REVERSE && pos > 0) --pos; *source_position = Units::to_int64((double)pos * nested_edl->session->frame_rate / edl->session->frame_rate); PlayableTracks *playable_tracks = new PlayableTracks( nested_edl, *source_position, direction, TRACK_VIDEO, 1); if(playable_tracks->size()) { VTrack *nested_track = (VTrack*)playable_tracks->get(0); VEdit* nested_edit = (VEdit*)nested_track->edits->editof( *source_position, direction, 1); if(nested_edit) { result = nested_edit->get_nested_asset( source_position, *source_position, direction); } } delete playable_tracks; if(debug) printf("VEdit::get_nested_asset %d\n", __LINE__); return result; } else { // Convert position to asset rate if(debug) printf("VEdit::get_nested_asset %d %jd %f %f\n", __LINE__, *source_position, asset->frame_rate, edl->session->frame_rate); int64_t pos = *source_position; if(direction == PLAY_REVERSE && pos > 0) --pos; *source_position = Units::to_int64((double)pos * asset->frame_rate / edl->session->frame_rate); return asset; } } int VEdit::read_frame(VFrame *video_out, int64_t input_position, int direction, CICache *cache, int use_nudge, int use_cache, int use_asynchronous) { int64_t source_position = 0; const int debug = 0; if(use_nudge) input_position += track->nudge; if(debug) printf("VEdit::read_frame %d source_position=%jd input_position=%jd\n", __LINE__, source_position, input_position); Asset *asset = get_nested_asset(&source_position, input_position, direction); if(debug) printf("VEdit::read_frame %d source_position=%jd input_position=%jd\n", __LINE__, source_position, input_position); File *file = cache->check_out(asset, edl); int result = 0; if(debug) printf("VEdit::read_frame %d path=%s source_position=%jd\n", __LINE__, asset->path, source_position); if(file) { if(debug) printf("VEdit::read_frame %d\n", __LINE__); source_position = (direction == PLAY_FORWARD) ? source_position : (source_position - 1); if(debug) printf("VEdit::read_frame %d %jd %jd\n", __LINE__, input_position, source_position); if(use_asynchronous) file->start_video_decode_thread(); else file->stop_video_thread(); if(debug) printf("VEdit::read_frame %d\n", __LINE__); file->set_layer(channel); //printf("VEdit::read_frame %d %lld\n", __LINE__, source_position); file->set_video_position(source_position, 0); if(use_cache) file->set_cache_frames(use_cache); result = file->read_frame(video_out); if(debug) printf("VEdit::read_frame %d\n", __LINE__); if(use_cache) file->set_cache_frames(0); if(debug) printf("VEdit::read_frame %d\n", __LINE__); cache->check_in(asset); if(debug) printf("VEdit::read_frame %d\n", __LINE__); } else result = 1; //for(int i = 0; i < video_out->get_w() * 3 * 20; i++) video_out->get_rows()[0][i] = 128; return result; } int VEdit::copy_properties_derived(FileXML *xml, int64_t length_in_selection) { return 0; } int VEdit::dump_derived() { printf(" VEdit::dump_derived\n"); printf(" startproject %jd\n", startproject); printf(" length %jd\n", length); return 0; } int64_t VEdit::get_source_end(int64_t default_) { if(!nested_edl && !asset) return default_; // Infinity if(nested_edl) { return (int64_t)(nested_edl->tracks->total_playable_length() * edl->session->frame_rate + 0.5); } return (int64_t)((double)asset->video_length / asset->frame_rate * edl->session->frame_rate + 0.5); }