/* * CINELERRA * Copyright (C) 1997-2014 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "autoconf.h" #include "automation.h" #include "edl.h" #include "edlsession.h" #include "floatauto.h" #include "floatautos.h" #include "intauto.h" #include "intautos.h" #include "language.h" #include "localsession.h" #include "mainsession.h" #include "mainundo.h" #include "mwindow.h" #include "mwindowgui.h" #include "overlayframe.inc" #include "patchbay.h" #include "theme.h" #include "trackcanvas.h" #include "vpatchgui.h" #include "vtrack.h" #include VPatchGUI::VPatchGUI(MWindow *mwindow, PatchBay *patchbay, VTrack *track, int x, int y) : PatchGUI(mwindow, patchbay, track, x, y) { data_type = TRACK_VIDEO; this->vtrack = track; mode = 0; fade = 0; } VPatchGUI::~VPatchGUI() { if(fade) delete fade; if(mode) delete mode; } void VPatchGUI::create_objects() { update(x, y); } int VPatchGUI::reposition(int x, int y) { //int x1 = 0; int y1 = PatchGUI::reposition(x, y); if(fade) fade->reposition_window(fade->get_x(), y1 + y); y1 += mwindow->theme->fade_h; if(mode) mode->reposition_window(mode->get_x(), y1 + y); if(nudge) nudge->reposition_window(nudge->get_x(), y1 + y); y1 += mwindow->theme->mode_h; return y1; } int VPatchGUI::update(int x, int y) { int h = track->vertical_span(mwindow->theme); int x1 = 0; int y1 = PatchGUI::update(x, y); if(fade) { if(h - y1 < mwindow->theme->fade_h) { delete fade; fade = 0; } else { FloatAuto *previous = 0, *next = 0; double unit_position = mwindow->edl->local_session->get_selectionstart(1); unit_position = mwindow->edl->align_to_frame(unit_position, 0); unit_position = vtrack->to_units(unit_position, 0); int value = (int)((FloatAutos*)vtrack->automation->autos[AUTOMATION_FADE])->get_value( (int64_t)unit_position, PLAY_FORWARD, previous, next); fade->update(fade->get_w(), value, mwindow->edl->local_session->automation_mins[AUTOGROUPTYPE_VIDEO_FADE], mwindow->edl->local_session->automation_maxs[AUTOGROUPTYPE_VIDEO_FADE]); // fade->update((int)fade->get_keyframe(mwindow, this)->value); } } else if(h - y1 >= mwindow->theme->fade_h) { patchbay->add_subwindow(fade = new VFadePatch(mwindow, this, x1 + x, y1 + y, patchbay->get_w() - 10)); } y1 += mwindow->theme->fade_h; if(mode) { if(h - y1 < mwindow->theme->mode_h) { delete mode; mode = 0; delete nudge; nudge = 0; } else { mode->update(mode->get_keyframe(mwindow, this)->value); nudge->update(); } } else if(h - y1 >= mwindow->theme->mode_h) { patchbay->add_subwindow(mode = new VModePatch(mwindow, this, x1 + x, y1 + y)); mode->create_objects(); x1 += mode->get_w() + 10; patchbay->add_subwindow(nudge = new NudgePatch(mwindow, this, x1 + x, y1 + y, patchbay->get_w() - x1 - 10)); } y1 += mwindow->theme->mode_h; return y1; } void VPatchGUI::synchronize_fade(float value_change) { if(fade && !change_source) { fade->update(Units::to_int64(fade->get_value() + value_change)); fade->update_edl(); } } VFadePatch::VFadePatch(MWindow *mwindow, VPatchGUI *patch, int x, int y, int w) : BC_ISlider(x, y, 0, w, w, mwindow->edl->local_session->automation_mins[AUTOGROUPTYPE_VIDEO_FADE], mwindow->edl->local_session->automation_maxs[AUTOGROUPTYPE_VIDEO_FADE], (int64_t)get_keyframe(mwindow, patch)->get_value()) { this->mwindow = mwindow; this->patch = patch; } float VFadePatch::update_edl() { FloatAuto *current; double position = mwindow->edl->local_session->get_selectionstart(1); Autos *fade_autos = patch->vtrack->automation->autos[AUTOMATION_FADE]; int need_undo = !fade_autos->auto_exists_for_editing(position); mwindow->undo->update_undo_before(_("fade"), need_undo ? 0 : this); current = (FloatAuto*)fade_autos->get_auto_for_editing(position); float result = get_value() - current->get_value(); current->set_value(get_value()); mwindow->undo->update_undo_after(_("fade"), LOAD_AUTOMATION); return result; } int VFadePatch::handle_event() { if(shift_down()) { update(100); set_tooltip(get_caption()); } patch->change_source = 1; float change = update_edl(); if(patch->track->gang && patch->track->record) patch->patchbay->synchronize_faders(change, TRACK_VIDEO, patch->track); patch->change_source = 0; mwindow->gui->unlock_window(); mwindow->restart_brender(); mwindow->sync_parameters(CHANGE_PARAMS); mwindow->gui->lock_window("VFadePatch::handle_event"); if(mwindow->edl->session->auto_conf->autos[AUTOMATION_FADE]) { mwindow->gui->draw_overlays(1); } return 1; } FloatAuto* VFadePatch::get_keyframe(MWindow *mwindow, VPatchGUI *patch) { double unit_position = mwindow->edl->local_session->get_selectionstart(1); unit_position = mwindow->edl->align_to_frame(unit_position, 0); unit_position = patch->vtrack->to_units(unit_position, 0); Auto *current = 0; return (FloatAuto*)patch->vtrack->automation->autos[AUTOMATION_FADE]->get_prev_auto( (int64_t)unit_position, PLAY_FORWARD, current); } VModePatch::VModePatch(MWindow *mwindow, VPatchGUI *patch, int x, int y) : BC_PopupMenu(x, y, patch->patchbay->mode_icons[0]->get_w() + 20, "", 1, mwindow->theme->get_image_set("mode_popup", 0), 10) { this->mwindow = mwindow; this->patch = patch; this->mode = get_keyframe(mwindow, patch)->value; set_icon(patch->patchbay->mode_to_icon(this->mode)); set_tooltip(_("Overlay mode")); } int VModePatch::handle_event() { // Set menu items // for(int i = 0; i < total_items(); i++) // { // VModePatchItem *item = (VModePatchItem*)get_item(i); // if(item->mode == mode) // item->set_checked(1); // else // item->set_checked(0); // } update(mode); // Set keyframe IntAuto *current; double position = mwindow->edl->local_session->get_selectionstart(1); Autos *mode_autos = patch->vtrack->automation->autos[AUTOMATION_MODE]; int need_undo = !mode_autos->auto_exists_for_editing(position); mwindow->undo->update_undo_before(_("mode"), need_undo ? 0 : this); current = (IntAuto*)mode_autos->get_auto_for_editing(position); current->value = mode; mwindow->undo->update_undo_after(_("mode"), LOAD_AUTOMATION); mwindow->sync_parameters(CHANGE_PARAMS); if(mwindow->edl->session->auto_conf->autos[AUTOMATION_MODE]) { mwindow->gui->draw_overlays(1); } mwindow->session->changes_made = 1; return 1; } IntAuto* VModePatch::get_keyframe(MWindow *mwindow, VPatchGUI *patch) { Auto *current = 0; double unit_position = mwindow->edl->local_session->get_selectionstart(1); unit_position = mwindow->edl->align_to_frame(unit_position, 0); unit_position = patch->vtrack->to_units(unit_position, 0); return (IntAuto*)patch->vtrack->automation->autos[AUTOMATION_MODE]->get_prev_auto( (int64_t)unit_position, PLAY_FORWARD, current); } void VModePatch::create_objects() { for( int mode=0; modepatchbay->mode_to_icon(mode)); for(int i = 0; i < total_items(); i++) { VModePatchItem *item = (VModePatchItem*)get_item(i); item->set_checked(item->mode == mode); } } const char* VModePatch::mode_to_text(int mode) { switch(mode) { case TRANSFER_NORMAL: return _("Normal"); case TRANSFER_ADDITION: return _("Addition"); case TRANSFER_SUBTRACT: return _("Subtract"); case TRANSFER_MULTIPLY: return _("Multiply"); case TRANSFER_DIVIDE: return _("Divide"); case TRANSFER_REPLACE: return _("Replace"); case TRANSFER_MAX: return _("Max"); case TRANSFER_MIN: return _("Min"); case TRANSFER_AVERAGE: return _("Average"); case TRANSFER_DARKEN: return _("Darken"); case TRANSFER_LIGHTEN: return _("Lighten"); case TRANSFER_DST: return _("Dst"); case TRANSFER_DST_ATOP: return _("DstAtop"); case TRANSFER_DST_IN: return _("DstIn"); case TRANSFER_DST_OUT: return _("DstOut"); case TRANSFER_DST_OVER: return _("DstOver"); case TRANSFER_SRC: return _("Src"); case TRANSFER_SRC_ATOP: return _("SrcAtop"); case TRANSFER_SRC_IN: return _("SrcIn"); case TRANSFER_SRC_OUT: return _("SrcOut"); case TRANSFER_SRC_OVER: return _("SrcOver"); case TRANSFER_OR: return _("Or"); case TRANSFER_XOR: return _("Xor"); } return _("Normal"); } VModePatchItem::VModePatchItem(VModePatch *popup, const char *text, int mode) : BC_MenuItem(text) { this->popup = popup; this->mode = mode; if(this->mode == popup->mode) set_checked(1); } int VModePatchItem::handle_event() { popup->mode = mode; // popup->set_icon(popup->patch->patchbay->mode_to_icon(mode)); popup->handle_event(); return 1; }