/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef BCWINDOWEVENTS_H #define BCWINDOWEVENTS_H // Thread running parallel to run_window which listens for X server events // only. Hopefully, having it as the only thing calling the X server without // locks won't crash. Previously, events were dispatched from BC_Repeater // asynchronous to the events received by XNextEvent. BC_Repeater tended to // lock up for no reason. #include "bcwindowbase.inc" #include "thread.h" class BC_WindowEvents : public Thread { public: BC_WindowEvents(BC_Display *display); BC_WindowEvents(BC_WindowBase *window); ~BC_WindowEvents(); void start(); void run(); BC_WindowBase *window; BC_Display *display; int done; }; #endif