/* * * This file is part of libmpeg3 * * libmpeg3 is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * libmpeg3 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * */ /* * Discrete Cosine Tansform (DCT) for subband synthesis * optimized for machines with no auto-increment. * The performance is highly compiler dependend. Maybe * the dct64.c version for 'normal' processor may be faster * even for Intel processors. */ #include "../libzmpeg3.h" int zaudio_decoder_layer_t:: dct64_1(float *out0, float *out1, float *b1, float *b2, float *samples) { float *costab = pnts[0]; b1[0x00] = samples[0x00] + samples[0x1F]; b1[0x01] = samples[0x01] + samples[0x1E]; b1[0x1F] = (samples[0x00] - samples[0x1F]) * costab[0x0]; b1[0x1E] = (samples[0x01] - samples[0x1E]) * costab[0x1]; b1[0x02] = samples[0x02] + samples[0x1D]; b1[0x03] = samples[0x03] + samples[0x1C]; b1[0x1D] = (samples[0x02] - samples[0x1D]) * costab[0x2]; b1[0x1C] = (samples[0x03] - samples[0x1C]) * costab[0x3]; b1[0x04] = samples[0x04] + samples[0x1B]; b1[0x05] = samples[0x05] + samples[0x1A]; b1[0x1B] = (samples[0x04] - samples[0x1B]) * costab[0x4]; b1[0x1A] = (samples[0x05] - samples[0x1A]) * costab[0x5]; b1[0x06] = samples[0x06] + samples[0x19]; b1[0x07] = samples[0x07] + samples[0x18]; b1[0x19] = (samples[0x06] - samples[0x19]) * costab[0x6]; b1[0x18] = (samples[0x07] - samples[0x18]) * costab[0x7]; b1[0x08] = samples[0x08] + samples[0x17]; b1[0x09] = samples[0x09] + samples[0x16]; b1[0x17] = (samples[0x08] - samples[0x17]) * costab[0x8]; b1[0x16] = (samples[0x09] - samples[0x16]) * costab[0x9]; b1[0x0A] = samples[0x0A] + samples[0x15]; b1[0x0B] = samples[0x0B] + samples[0x14]; b1[0x15] = (samples[0x0A] - samples[0x15]) * costab[0xA]; b1[0x14] = (samples[0x0B] - samples[0x14]) * costab[0xB]; b1[0x0C] = samples[0x0C] + samples[0x13]; b1[0x0D] = samples[0x0D] + samples[0x12]; b1[0x13] = (samples[0x0C] - samples[0x13]) * costab[0xC]; b1[0x12] = (samples[0x0D] - samples[0x12]) * costab[0xD]; b1[0x0E] = samples[0x0E] + samples[0x11]; b1[0x0F] = samples[0x0F] + samples[0x10]; b1[0x11] = (samples[0x0E] - samples[0x11]) * costab[0xE]; b1[0x10] = (samples[0x0F] - samples[0x10]) * costab[0xF]; costab = pnts[1]; b2[0x00] = b1[0x00] + b1[0x0F]; b2[0x01] = b1[0x01] + b1[0x0E]; b2[0x0F] = (b1[0x00] - b1[0x0F]) * costab[0]; b2[0x0E] = (b1[0x01] - b1[0x0E]) * costab[1]; b2[0x02] = b1[0x02] + b1[0x0D]; b2[0x03] = b1[0x03] + b1[0x0C]; b2[0x0D] = (b1[0x02] - b1[0x0D]) * costab[2]; b2[0x0C] = (b1[0x03] - b1[0x0C]) * costab[3]; b2[0x04] = b1[0x04] + b1[0x0B]; b2[0x05] = b1[0x05] + b1[0x0A]; b2[0x0B] = (b1[0x04] - b1[0x0B]) * costab[4]; b2[0x0A] = (b1[0x05] - b1[0x0A]) * costab[5]; b2[0x06] = b1[0x06] + b1[0x09]; b2[0x07] = b1[0x07] + b1[0x08]; b2[0x09] = (b1[0x06] - b1[0x09]) * costab[6]; b2[0x08] = (b1[0x07] - b1[0x08]) * costab[7]; /* */ b2[0x10] = b1[0x10] + b1[0x1F]; b2[0x11] = b1[0x11] + b1[0x1E]; b2[0x1F] = (b1[0x1F] - b1[0x10]) * costab[0]; b2[0x1E] = (b1[0x1E] - b1[0x11]) * costab[1]; b2[0x12] = b1[0x12] + b1[0x1D]; b2[0x13] = b1[0x13] + b1[0x1C]; b2[0x1D] = (b1[0x1D] - b1[0x12]) * costab[2]; b2[0x1C] = (b1[0x1C] - b1[0x13]) * costab[3]; b2[0x14] = b1[0x14] + b1[0x1B]; b2[0x15] = b1[0x15] + b1[0x1A]; b2[0x1B] = (b1[0x1B] - b1[0x14]) * costab[4]; b2[0x1A] = (b1[0x1A] - b1[0x15]) * costab[5]; b2[0x16] = b1[0x16] + b1[0x19]; b2[0x17] = b1[0x17] + b1[0x18]; b2[0x19] = (b1[0x19] - b1[0x16]) * costab[6]; b2[0x18] = (b1[0x18] - b1[0x17]) * costab[7]; costab = pnts[2]; b1[0x00] = b2[0x00] + b2[0x07]; b1[0x07] = (b2[0x00] - b2[0x07]) * costab[0]; b1[0x01] = b2[0x01] + b2[0x06]; b1[0x06] = (b2[0x01] - b2[0x06]) * costab[1]; b1[0x02] = b2[0x02] + b2[0x05]; b1[0x05] = (b2[0x02] - b2[0x05]) * costab[2]; b1[0x03] = b2[0x03] + b2[0x04]; b1[0x04] = (b2[0x03] - b2[0x04]) * costab[3]; b1[0x08] = b2[0x08] + b2[0x0F]; b1[0x0F] = (b2[0x0F] - b2[0x08]) * costab[0]; b1[0x09] = b2[0x09] + b2[0x0E]; b1[0x0E] = (b2[0x0E] - b2[0x09]) * costab[1]; b1[0x0A] = b2[0x0A] + b2[0x0D]; b1[0x0D] = (b2[0x0D] - b2[0x0A]) * costab[2]; b1[0x0B] = b2[0x0B] + b2[0x0C]; b1[0x0C] = (b2[0x0C] - b2[0x0B]) * costab[3]; b1[0x10] = b2[0x10] + b2[0x17]; b1[0x17] = (b2[0x10] - b2[0x17]) * costab[0]; b1[0x11] = b2[0x11] + b2[0x16]; b1[0x16] = (b2[0x11] - b2[0x16]) * costab[1]; b1[0x12] = b2[0x12] + b2[0x15]; b1[0x15] = (b2[0x12] - b2[0x15]) * costab[2]; b1[0x13] = b2[0x13] + b2[0x14]; b1[0x14] = (b2[0x13] - b2[0x14]) * costab[3]; b1[0x18] = b2[0x18] + b2[0x1F]; b1[0x1F] = (b2[0x1F] - b2[0x18]) * costab[0]; b1[0x19] = b2[0x19] + b2[0x1E]; b1[0x1E] = (b2[0x1E] - b2[0x19]) * costab[1]; b1[0x1A] = b2[0x1A] + b2[0x1D]; b1[0x1D] = (b2[0x1D] - b2[0x1A]) * costab[2]; b1[0x1B] = b2[0x1B] + b2[0x1C]; b1[0x1C] = (b2[0x1C] - b2[0x1B]) * costab[3]; { float const cos0 = pnts[3][0]; float const cos1 = pnts[3][1]; b2[0x00] = b1[0x00] + b1[0x03]; b2[0x03] = (b1[0x00] - b1[0x03]) * cos0; b2[0x01] = b1[0x01] + b1[0x02]; b2[0x02] = (b1[0x01] - b1[0x02]) * cos1; b2[0x04] = b1[0x04] + b1[0x07]; b2[0x07] = (b1[0x07] - b1[0x04]) * cos0; b2[0x05] = b1[0x05] + b1[0x06]; b2[0x06] = (b1[0x06] - b1[0x05]) * cos1; b2[0x08] = b1[0x08] + b1[0x0B]; b2[0x0B] = (b1[0x08] - b1[0x0B]) * cos0; b2[0x09] = b1[0x09] + b1[0x0A]; b2[0x0A] = (b1[0x09] - b1[0x0A]) * cos1; b2[0x0C] = b1[0x0C] + b1[0x0F]; b2[0x0F] = (b1[0x0F] - b1[0x0C]) * cos0; b2[0x0D] = b1[0x0D] + b1[0x0E]; b2[0x0E] = (b1[0x0E] - b1[0x0D]) * cos1; b2[0x10] = b1[0x10] + b1[0x13]; b2[0x13] = (b1[0x10] - b1[0x13]) * cos0; b2[0x11] = b1[0x11] + b1[0x12]; b2[0x12] = (b1[0x11] - b1[0x12]) * cos1; b2[0x14] = b1[0x14] + b1[0x17]; b2[0x17] = (b1[0x17] - b1[0x14]) * cos0; b2[0x15] = b1[0x15] + b1[0x16]; b2[0x16] = (b1[0x16] - b1[0x15]) * cos1; b2[0x18] = b1[0x18] + b1[0x1B]; b2[0x1B] = (b1[0x18] - b1[0x1B]) * cos0; b2[0x19] = b1[0x19] + b1[0x1A]; b2[0x1A] = (b1[0x19] - b1[0x1A]) * cos1; b2[0x1C] = b1[0x1C] + b1[0x1F]; b2[0x1F] = (b1[0x1F] - b1[0x1C]) * cos0; b2[0x1D] = b1[0x1D] + b1[0x1E]; b2[0x1E] = (b1[0x1E] - b1[0x1D]) * cos1; } { float const cos0 = pnts[4][0]; b1[0x00] = b2[0x00] + b2[0x01]; b1[0x01] = (b2[0x00] - b2[0x01]) * cos0; b1[0x02] = b2[0x02] + b2[0x03]; b1[0x03] = (b2[0x03] - b2[0x02]) * cos0; b1[0x02] += b1[0x03]; b1[0x04] = b2[0x04] + b2[0x05]; b1[0x05] = (b2[0x04] - b2[0x05]) * cos0; b1[0x06] = b2[0x06] + b2[0x07]; b1[0x07] = (b2[0x07] - b2[0x06]) * cos0; b1[0x06] += b1[0x07]; b1[0x04] += b1[0x06]; b1[0x06] += b1[0x05]; b1[0x05] += b1[0x07]; b1[0x08] = b2[0x08] + b2[0x09]; b1[0x09] = (b2[0x08] - b2[0x09]) * cos0; b1[0x0A] = b2[0x0A] + b2[0x0B]; b1[0x0B] = (b2[0x0B] - b2[0x0A]) * cos0; b1[0x0A] += b1[0x0B]; b1[0x0C] = b2[0x0C] + b2[0x0D]; b1[0x0D] = (b2[0x0C] - b2[0x0D]) * cos0; b1[0x0E] = b2[0x0E] + b2[0x0F]; b1[0x0F] = (b2[0x0F] - b2[0x0E]) * cos0; b1[0x0E] += b1[0x0F]; b1[0x0C] += b1[0x0E]; b1[0x0E] += b1[0x0D]; b1[0x0D] += b1[0x0F]; b1[0x10] = b2[0x10] + b2[0x11]; b1[0x11] = (b2[0x10] - b2[0x11]) * cos0; b1[0x12] = b2[0x12] + b2[0x13]; b1[0x13] = (b2[0x13] - b2[0x12]) * cos0; b1[0x12] += b1[0x13]; b1[0x14] = b2[0x14] + b2[0x15]; b1[0x15] = (b2[0x14] - b2[0x15]) * cos0; b1[0x16] = b2[0x16] + b2[0x17]; b1[0x17] = (b2[0x17] - b2[0x16]) * cos0; b1[0x16] += b1[0x17]; b1[0x14] += b1[0x16]; b1[0x16] += b1[0x15]; b1[0x15] += b1[0x17]; b1[0x18] = b2[0x18] + b2[0x19]; b1[0x19] = (b2[0x18] - b2[0x19]) * cos0; b1[0x1A] = b2[0x1A] + b2[0x1B]; b1[0x1B] = (b2[0x1B] - b2[0x1A]) * cos0; b1[0x1A] += b1[0x1B]; b1[0x1C] = b2[0x1C] + b2[0x1D]; b1[0x1D] = (b2[0x1C] - b2[0x1D]) * cos0; b1[0x1E] = b2[0x1E] + b2[0x1F]; b1[0x1F] = (b2[0x1F] - b2[0x1E]) * cos0; b1[0x1E] += b1[0x1F]; b1[0x1C] += b1[0x1E]; b1[0x1E] += b1[0x1D]; b1[0x1D] += b1[0x1F]; } out0[0x10*16] = b1[0x00]; out0[0x10*12] = b1[0x04]; out0[0x10* 8] = b1[0x02]; out0[0x10* 4] = b1[0x06]; out0[0x10* 0] = b1[0x01]; out1[0x10* 0] = b1[0x01]; out1[0x10* 4] = b1[0x05]; out1[0x10* 8] = b1[0x03]; out1[0x10*12] = b1[0x07]; out0[0x10*14] = b1[0x08] + b1[0x0C]; out0[0x10*10] = b1[0x0C] + b1[0x0a]; out0[0x10* 6] = b1[0x0A] + b1[0x0E]; out0[0x10* 2] = b1[0x0E] + b1[0x09]; out1[0x10* 2] = b1[0x09] + b1[0x0D]; out1[0x10* 6] = b1[0x0D] + b1[0x0B]; out1[0x10*10] = b1[0x0B] + b1[0x0F]; out1[0x10*14] = b1[0x0F]; { float tmp; tmp = b1[0x18] + b1[0x1C]; out0[0x10*15] = tmp + b1[0x10]; out0[0x10*13] = tmp + b1[0x14]; tmp = b1[0x1C] + b1[0x1A]; out0[0x10*11] = tmp + b1[0x14]; out0[0x10* 9] = tmp + b1[0x12]; tmp = b1[0x1A] + b1[0x1E]; out0[0x10* 7] = tmp + b1[0x12]; out0[0x10* 5] = tmp + b1[0x16]; tmp = b1[0x1E] + b1[0x19]; out0[0x10* 3] = tmp + b1[0x16]; out0[0x10* 1] = tmp + b1[0x11]; tmp = b1[0x19] + b1[0x1D]; out1[0x10* 1] = tmp + b1[0x11]; out1[0x10* 3] = tmp + b1[0x15]; tmp = b1[0x1D] + b1[0x1B]; out1[0x10* 5] = tmp + b1[0x15]; out1[0x10* 7] = tmp + b1[0x13]; tmp = b1[0x1B] + b1[0x1F]; out1[0x10* 9] = tmp + b1[0x13]; out1[0x10*11] = tmp + b1[0x17]; out1[0x10*13] = b1[0x17] + b1[0x1F]; out1[0x10*15] = b1[0x1F]; } return 0; } /* * the call via dct64 is a trick to force GCC to use * (new) registers for the b1,b2 pointer to the bufs[xx] field */ int zaudio_decoder_layer_t:: dct64(float *a, float *b, float *c) { float bufs[0x40]; return dct64_1(a, b, bufs, bufs + 0x20, c); } /*//////////////////////////////////////////////////////////////// */ /* */ /* 9 Point Inverse Discrete Cosine Transform */ /* */ /* This piece of code is Copyright 1997 Mikko Tommila and is freely usable */ /* by anybody. The algorithm itself is of course in the public domain. */ /* */ /* Again derived heuristically from the 9-point WFTA. */ /* */ /* The algorithm is optimized (?) for speed, not for small rounding errors or */ /* good readability. */ /* */ /* 36 additions, 11 multiplications */ /* */ /* Again this is very likely sub-optimal. */ /* */ /* The code is optimized to use a minimum number of temporary variables, */ /* so it should compile quite well even on 8-register Intel x86 processors. */ /* This makes the code quite obfuscated and very difficult to understand. */ /* */ /* References: */ /* [1] S. Winograd: "On Computing the Discrete Fourier Transform", */ /* Mathematics of Computation, Volume 32, Number 141, January 1978, */ /* Pages 175-199 */ /*------------------------------------------------------------------*/ /* */ /* Function: Calculation of the inverse MDCT */ /* */ /*------------------------------------------------------------------*/ int zaudio_decoder_layer_t:: dct36(float *inbuf, float *o1, float *o2, float *wintab, float *tsbuf) { float tmp[18]; { float *in = inbuf; in[17]+=in[16]; in[16]+=in[15]; in[15]+=in[14]; in[14]+=in[13]; in[13]+=in[12]; in[12]+=in[11]; in[11]+=in[10]; in[10]+=in[9]; in[9] +=in[8]; in[8] +=in[7]; in[7] +=in[6]; in[6] +=in[5]; in[5] +=in[4]; in[4] +=in[3]; in[3] +=in[2]; in[2] +=in[1]; in[1] +=in[0]; in[17]+=in[15]; in[15]+=in[13]; in[13]+=in[11]; in[11]+=in[9]; in[9] +=in[7]; in[7] +=in[5]; in[5] +=in[3]; in[3] +=in[1]; { float t3; { float t0 = COS6_2 * (in[8] + in[16] - in[4]); float t1 = COS6_2 * in[12]; float t2 = (t3 = in[0]) - t1 - t1; tmp[1] = tmp[7] = t2 - t0; tmp[4] = t2 + t0 + t0; t2 = COS6_1 * (in[10] + in[14] - in[2]); t3 += t1; tmp[1] -= t2; tmp[7] += t2; } { float t0 = cos9[0] * (in[4] + in[8] ); float t1 = cos9[1] * (in[8] - in[16]); float t2 = cos9[2] * (in[4] + in[16]); tmp[2] = tmp[6] = t3 - t0 - t2; tmp[0] = tmp[8] = t3 + t0 + t1; tmp[3] = tmp[5] = t3 - t1 + t2; } } { float t1 = cos18[0] * (in[2] + in[10]); float t2 = cos18[1] * (in[10] - in[14]); float t3 = COS6_1 * in[6]; { float t0 = t1 + t2 + t3; tmp[0] += t0; tmp[8] -= t0; } t1 -= t3; t2 -= t3; t3 = cos18[2] * (in[2] + in[14]); t1 += t3; tmp[3] += t1; tmp[5] -= t1; t2 -= t3; tmp[2] += t2; tmp[6] -= t2; } { float t1 = COS6_2 * in[13]; float t2 = COS6_2 * (in[9] + in[17] - in[5]); float t3 = in[1] + t1; float t4 = in[1] - t1 - t1; float t5 = t4 - t2; float t0 = cos9[0] * (in[5] + in[9]); t1 = cos9[1] * (in[9] - in[17]); tmp[13] = (t4 + t2 + t2) * tfcos36[17-13]; t2 = cos9[2] * (in[5] + in[17]); float t6 = t3 - t0 - t2; t0 += t3 + t1; t3 += t2 - t1; t2 = cos18[0] * (in[3] + in[11]); t4 = cos18[1] * (in[11] - in[15]); float t7 = COS6_1 * in[7]; t1 = t2 + t4 + t7; tmp[17] = (t0 + t1) * tfcos36[17-17]; tmp[9] = (t0 - t1) * tfcos36[17-9]; t1 = cos18[2] * (in[3] + in[15]); t2 += t1 - t7; tmp[14] = (t3 + t2) * tfcos36[17-14]; t0 = COS6_1 * (in[11] + in[15] - in[3]); tmp[12] = (t3 - t2) * tfcos36[17-12]; t4 -= t1 + t7; tmp[16] = (t5 - t0) * tfcos36[17-16]; tmp[10] = (t5 + t0) * tfcos36[17-10]; tmp[15] = (t6 + t4) * tfcos36[17-15]; tmp[11] = (t6 - t4) * tfcos36[17-11]; } #define MACRO(v) { float tmpval; \ tmpval = tmp[(v)] + tmp[17-(v)]; \ out2[9+(v)] = tmpval * w[27+(v)]; \ out2[8-(v)] = tmpval * w[26-(v)]; \ tmpval = tmp[(v)] - tmp[17-(v)]; \ ts[SBLIMIT*(8-(v))] = out1[8-(v)] + tmpval * w[8-(v)]; \ ts[SBLIMIT*(9+(v))] = out1[9+(v)] + tmpval * w[9+(v)]; \ } { float *out2 = o2; float *w = wintab; float *out1 = o1; float *ts = tsbuf; MACRO(0); MACRO(1); MACRO(2); MACRO(3); MACRO(4); MACRO(5); MACRO(6); MACRO(7); MACRO(8); } } return 0; } /* * new DCT12 */ int zaudio_decoder_layer_t:: dct12(float *in,float *rawout1,float *rawout2,float *wi,float *ts) { #define DCT12_PART1 \ in5 = in[5*3]; \ in5 += (in4 = in[4*3]); \ in4 += (in3 = in[3*3]); \ in3 += (in2 = in[2*3]); \ in2 += (in1 = in[1*3]); \ in1 += (in0 = in[0*3]); \ in5 += in3; in3 += in1; \ in2 *= COS6_1; \ in3 *= COS6_1; \ #define DCT12_PART2 \ in0 += in4 * COS6_2; \ in4 = in0 + in2; \ in0 -= in2; \ in1 += in5 * COS6_2; \ in5 = (in1 + in3) * tfcos12[0]; \ in1 = (in1 - in3) * tfcos12[2]; \ in3 = in4 + in5; \ in4 -= in5; \ in2 = in0 + in1; \ in0 -= in1; { float in0,in1,in2,in3,in4,in5; float *out1 = rawout1; ts[SBLIMIT*0] = out1[0]; ts[SBLIMIT*1] = out1[1]; ts[SBLIMIT*2] = out1[2]; ts[SBLIMIT*3] = out1[3]; ts[SBLIMIT*4] = out1[4]; ts[SBLIMIT*5] = out1[5]; DCT12_PART1 { float tmp0,tmp1 = (in0 - in4); { float tmp2 = (in1 - in5) * tfcos12[1]; tmp0 = tmp1 + tmp2; tmp1 -= tmp2; } ts[(17-1)*SBLIMIT] = out1[17-1] + tmp0 * wi[11-1]; ts[(12+1)*SBLIMIT] = out1[12+1] + tmp0 * wi[6+1]; ts[(6 +1)*SBLIMIT] = out1[6 +1] + tmp1 * wi[1]; ts[(11-1)*SBLIMIT] = out1[11-1] + tmp1 * wi[5-1]; } DCT12_PART2 ts[(17-0)*SBLIMIT] = out1[17-0] + in2 * wi[11-0]; ts[(12+0)*SBLIMIT] = out1[12+0] + in2 * wi[6+0]; ts[(12+2)*SBLIMIT] = out1[12+2] + in3 * wi[6+2]; ts[(17-2)*SBLIMIT] = out1[17-2] + in3 * wi[11-2]; ts[(6+0)*SBLIMIT] = out1[6+0] + in0 * wi[0]; ts[(11-0)*SBLIMIT] = out1[11-0] + in0 * wi[5-0]; ts[(6+2)*SBLIMIT] = out1[6+2] + in4 * wi[2]; ts[(11-2)*SBLIMIT] = out1[11-2] + in4 * wi[5-2]; } in++; { float in0,in1,in2,in3,in4,in5; float *out2 = rawout2; DCT12_PART1 { float tmp0,tmp1 = (in0 - in4); { float tmp2 = (in1 - in5) * tfcos12[1]; tmp0 = tmp1 + tmp2; tmp1 -= tmp2; } out2[5-1] = tmp0 * wi[11-1]; out2[0+1] = tmp0 * wi[6+1]; ts[(12+1)*SBLIMIT] += tmp1 * wi[1]; ts[(17-1)*SBLIMIT] += tmp1 * wi[5-1]; } DCT12_PART2 out2[5-0] = in2 * wi[11-0]; out2[0+0] = in2 * wi[6+0]; out2[0+2] = in3 * wi[6+2]; out2[5-2] = in3 * wi[11-2]; ts[(12+0)*SBLIMIT] += in0 * wi[0]; ts[(17-0)*SBLIMIT] += in0 * wi[5-0]; ts[(12+2)*SBLIMIT] += in4 * wi[2]; ts[(17-2)*SBLIMIT] += in4 * wi[5-2]; } in++; { float in0,in1,in2,in3,in4,in5; float *out2 = rawout2; out2[12]=out2[13]=out2[14]=out2[15]=out2[16]=out2[17]=0.0; DCT12_PART1 { float tmp0,tmp1 = (in0 - in4); { float tmp2 = (in1 - in5) * tfcos12[1]; tmp0 = tmp1 + tmp2; tmp1 -= tmp2; } out2[11-1] = tmp0 * wi[11-1]; out2[6 +1] = tmp0 * wi[6+1]; out2[0+1] += tmp1 * wi[1]; out2[5-1] += tmp1 * wi[5-1]; } DCT12_PART2 out2[11-0] = in2 * wi[11-0]; out2[6 +0] = in2 * wi[6+0]; out2[6 +2] = in3 * wi[6+2]; out2[11-2] = in3 * wi[11-2]; out2[0+0] += in0 * wi[0]; out2[5-0] += in0 * wi[5-0]; out2[0+2] += in4 * wi[2]; out2[5-2] += in4 * wi[5-2]; } return 0; }