/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef SVG_H #define SVG_H // the simplest plugin possible class SvgMain; class SvgConfig; class SvgThread; #include "bchash.h" #include "mutex.h" #include "svgwin.h" #include "overlayframe.h" #include "pluginvclient.h" #include "thread.h" class SvgConfig { public: SvgConfig(); int equivalent(SvgConfig &that); void copy_from(SvgConfig &that); void interpolate(SvgConfig &prev, SvgConfig &next, long prev_frame, long next_frame, long current_frame); float out_x, out_y, out_w, out_h, dpi; char svg_file[BCTEXTLEN]; int64_t ms_time; }; class SvgMain : public PluginVClient { public: SvgMain(PluginServer *server); ~SvgMain(); // required for all realtime plugins PLUGIN_CLASS_MEMBERS(SvgConfig) int need_reconfigure; int process_realtime(VFrame *input_ptr, VFrame *output_ptr); int is_realtime(); int is_synthesis(); void update_gui(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); OverlayFrame *overlayer; VFrame *ofrm; // output frame }; #endif