+++ /dev/null
-
-/*
- * CINELERRA
- * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- */
-
-#include "asset.h"
-#include "assets.h"
-#include "awindowgui.inc"
-#include "batch.h"
-#include "cache.h"
-#include "bchash.h"
-#include "edl.h"
-#include "file.h"
-#include "filexml.h"
-#include "filesystem.h"
-#include "indexfile.h"
-#include "mainsession.h"
-#include "threadindexer.h"
-#include <string.h>
-
-Assets::Assets(EDL *edl) : List<Asset>()
-{
- this->edl = edl;
-}
-
-Assets::~Assets()
-{
- delete_all();
-}
-
-int Assets::load(FileXML *file, uint32_t load_flags)
-{
- int result = 0;
-
- while(!result)
- {
- result = file->read_tag();
- if(!result)
- {
- if(file->tag.title_is("/ASSETS"))
- {
- result = 1;
- }
- else
- if(file->tag.title_is("ASSET"))
- {
- const char *path = file->tag.get_property("SRC");
- if(path && path[0] != 0)
- {
- Asset *new_asset = new Asset(path);
- new_asset->read(file);
- Asset *asset = update(new_asset);
- asset->copy_from(new_asset,1);
- new_asset->Garbage::remove_user();
- }
- }
- }
- }
- return 0;
-}
-
-int Assets::save(FileXML *file, char *path)
-{
- file->tag.set_title("ASSETS");
- file->append_tag();
- file->append_newline();
-
- for(Asset* current = first; current; current = NEXT)
- {
- current->write(file,
- 0,
- path);
- }
-
- file->tag.set_title("/ASSETS");
- file->append_tag();
- file->append_newline();
- file->append_newline();
- return 0;
-}
-
-void Assets::copy_from(Assets *assets)
-{
- delete_all();
-
- for(Asset *current = assets->first; current; current = NEXT)
- {
- Asset *new_asset;
- append(new_asset = new Asset);
- new_asset->copy_from(current, 1);
- }
-}
-
-Assets& Assets::operator=(Assets &assets)
-{
-printf("Assets::operator= 1\n");
- copy_from(&assets);
- return *this;
-}
-
-
-void Assets::update_index(Asset *asset)
-{
- if(!asset) return;
- for(Asset* current = first; current; current = NEXT)
- {
- if(current->test_path(asset->path))
- {
- current->update_index(asset);
- }
- }
-}
-
-Asset* Assets::update(Asset *asset)
-{
- if(!asset) return 0;
-
- for(Asset* current = first; current; current = NEXT)
- {
-// Asset already exists.
- if(current->test_path(asset->path))
- {
- return current;
- }
- }
-
-// Asset doesn't exist.
- Asset *asset_copy = new Asset(*asset);
- append(asset_copy);
- return asset_copy;
-}
-
-int Assets::delete_all()
-{
- while(first)
- {
- remove_asset(first);
- }
- return 0;
-}
-
-Asset* Assets::update(const char *path)
-{
- Asset* current = first;
-
- while(current)
- {
- if(current->test_path(path))
- {
- return current;
- }
- current = NEXT;
- }
-
- return append(new Asset(path));
-}
-
-Asset* Assets::get_asset(const char *filename)
-{
- Asset* current = first;
- Asset* result = 0;
-
- while(current)
- {
-//printf("Assets::get_asset %p %s\n", filename, filename);
- if(current->test_path(filename))
- {
- result = current;
- break;
- }
- current = current->next;
- }
-
- return result;
-}
-
-void Assets::remove_asset(Asset *asset)
-{
- remove_pointer(asset);
- asset->Garbage::remove_user();
-}
-
-
-int Assets::number_of(Asset *asset)
-{
- int i;
- Asset *current;
-
- for(i = 0, current = first; current && current != asset; i++, current = NEXT)
- ;
-
- return i;
-}
-
-Asset* Assets::asset_number(int number)
-{
- int i;
- Asset *current;
-
- for(i = 0, current = first; i < number && current; i++, current = NEXT)
- ;
-
- return current;
-}
-
-int Assets::update_old_filename(char *old_filename, char *new_filename)
-{
- for(Asset* current = first; current; current = NEXT)
- {
- if(!strcmp(current->path, old_filename))
- {
- current->update_path(new_filename);
- }
- }
- return 0;
-}
-
-
-int Assets::dump(FILE *fp)
-{
- for(Asset *current = first; current; current = NEXT)
- {
- current->dump(fp);
- }
- return 0;
-}
-
-