Merge CV, ver=5.1; ops/methods from HV, and interface from CV where possible
[goodguy/history.git] / cinelerra-5.0 / cinelerra / filethread.C
diff --git a/cinelerra-5.0/cinelerra/filethread.C b/cinelerra-5.0/cinelerra/filethread.C
deleted file mode 100644 (file)
index cafe8a0..0000000
+++ /dev/null
@@ -1,745 +0,0 @@
-
-/*
- * CINELERRA
- * Copyright (C) 2009 Adam Williams <broadcast at earthling dot net>
- * 
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- * 
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- * 
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- * 
- */
-
-#include "asset.h"
-#include "bcsignals.h"
-#include "condition.h"
-#include "file.h"
-#include "filethread.h"
-#include "format.inc"
-#include "mutex.h"
-#include "samples.h"
-#include "vframe.h"
-#include "videodevice.inc"
-
-#include <string.h>
-#include <unistd.h>
-
-
-FileThreadFrame::FileThreadFrame()
-{
-       position = 0;
-       frame = 0;
-}
-
-FileThreadFrame::~FileThreadFrame()
-{
-       if(frame) delete frame;
-}
-
-
-
-FileThread::FileThread(File *file, int do_audio, int do_video)
- : Thread(1, 0, 0)
-{
-       reset();
-       create_objects(file,
-               do_audio,
-               do_video);
-}
-
-FileThread::~FileThread()
-{
-       delete_objects();
-
-
-}
-
-void FileThread::reset()
-{
-       audio_buffer = 0;
-       video_buffer = 0;
-       output_size = 0;
-       input_lock = 0;
-       output_lock = 0;
-       last_buffer = 0;
-       is_writing = 0;
-       is_reading = 0;
-       file_lock = 0;
-
-       read_wait_lock = 0;
-       user_wait_lock = 0;
-       frame_lock = 0;
-       total_frames = 0;
-       done = 0;
-       disable_read = 1;
-       start_position = -1;
-       layer = -1;
-       read_position = 0;
-       bzero(read_frames, sizeof(FileThreadFrame*) * MAX_READ_FRAMES);
-}
-
-
-void FileThread::create_objects(File *file, 
-               int do_audio, 
-               int do_video)
-{
-       this->file = file;
-       this->do_audio = do_audio;
-       this->do_video = do_video;
-       file_lock = new Mutex("FileThread::file_lock");
-       read_wait_lock = new Condition(0, "FileThread::read_wait_lock");
-       user_wait_lock = new Condition(0, "FileThread::user_wait_lock");
-       frame_lock = new Mutex("FileThread::frame_lock");
-       for(int i = 0; i < MAX_READ_FRAMES; i++)
-               read_frames[i] = new FileThreadFrame;
-}
-
-
-void FileThread::delete_objects()
-{
-       for(int i = 0; i < MAX_READ_FRAMES; i++)
-               delete read_frames[i];
-
-       if(output_lock)
-       {
-               for(int i = 0; i < ring_buffers; i++)
-               {
-                       delete output_lock[i];
-               }
-               delete [] output_lock;
-       }
-
-       if(input_lock)
-       {
-               for(int i = 0; i < ring_buffers; i++)
-               {
-                       delete input_lock[i];
-               }
-               delete [] input_lock;
-       }
-
-
-       if(last_buffer)
-               delete [] last_buffer;
-
-
-       delete [] output_size;
-
-       delete file_lock;
-
-
-       delete read_wait_lock;
-       delete user_wait_lock;
-       delete frame_lock;
-
-       reset();
-}
-
-void FileThread::run()
-{
-       int i, j;
-       int debug = 0;
-       if(debug) PRINT_TRACE
-
-       if(is_reading)
-       {
-               if(debug) PRINT_TRACE
-       
-               while(!done && !disable_read)
-               {
-                       if(debug) PRINT_TRACE
-                       frame_lock->lock("FileThread::run 1");
-                       int local_total_frames = total_frames;
-                       frame_lock->unlock();
-
-                       if(local_total_frames >= MAX_READ_FRAMES)
-                       {
-                               read_wait_lock->lock("FileThread::run");
-                               continue;
-                       }
-
-                       if(debug) PRINT_TRACE
-                       if(done || disable_read) break;
-
-// Make local copes of the locked parameters
-                       FileThreadFrame *local_frame = 0;
-                       int64_t local_position = 0;
-                       int local_layer;
-                       if(debug) PRINT_TRACE
-
-                       frame_lock->lock("FileThread::run 2");
-// Get position of next frame to read
-                       if(total_frames)
-                               local_position = read_frames[total_frames - 1]->position + 1;
-                       else
-                               local_position = start_position;
-//printf("FileThread::run 1 %d " _LD "\n", total_frames, local_position);
-
-// Get first available frame
-                       local_total_frames = total_frames;
-                       local_frame = read_frames[local_total_frames];
-                       local_layer = layer;
-                       local_frame->valid = 0;
-                       frame_lock->unlock();
-
-// Read frame
-                       if(local_frame)
-                       {
-                               if(debug) PRINT_TRACE
-                               file->set_layer(local_layer, 1);
-                               file->set_video_position(local_position, 1);
-                               int supported_colormodel = 
-                                       file->get_best_colormodel(PLAYBACK_ASYNCHRONOUS);
-                               if(debug) PRINT_TRACE
-
-
-// Allocate frame
-                               if(local_frame->frame &&
-                                       !local_frame->frame->params_match(file->asset->width,
-                                               file->asset->height,
-                                               supported_colormodel))
-                               {
-                                       delete local_frame->frame;
-                                       local_frame->frame = 0;
-                               }
-
-//printf("FileThread::run %d\n", __LINE__);
-                               if(!local_frame->frame)
-                               {
-                                       local_frame->frame = new VFrame(0,
-                                               -1,
-                                               file->asset->width,
-                                               file->asset->height,
-                                               supported_colormodel,
-                                               -1);
-                               }
-
-// Read it
-// printf("FileThread::run %d w=%d h=%d supported_colormodel=%d\n", 
-// __LINE__, 
-// local_frame->frame->get_w(), 
-// local_frame->frame->get_h(),
-// local_frame->frame->get_color_model());
-                               if(debug)
-                               {
-                                       PRINT_TRACE
-                                       printf("file=%p local_frame->frame=%p\n", file, local_frame->frame);
-                               }
-                               file->read_frame(local_frame->frame, 1);
-                               if(debug) PRINT_TRACE
-                               local_frame->position = local_position;
-                               local_frame->layer = local_layer;
-
-// Put frame in last position but since the last position now may be
-// lower than it was when we got the frame, swap the current
-// last position with the previous last position.
-                               frame_lock->lock("FileThread::run 3");
-                               FileThreadFrame *old_frame = read_frames[total_frames];
-                               read_frames[local_total_frames] = old_frame;
-                               read_frames[total_frames++] = local_frame;
-                               local_frame->valid = 1;
-                               if(debug) PRINT_TRACE
-                               frame_lock->unlock();
-
-// Que the user
-                               user_wait_lock->unlock();
-                               if(debug) PRINT_TRACE
-                       }
-               }
-       }
-       else
-       {
-               while(!done)
-               {
-                       output_lock[local_buffer]->lock("FileThread::run 1");
-                       return_value = 0;
-
-
-// Timer timer;
-// timer.update();
-                       if(!last_buffer[local_buffer])
-                       {
-                               if(output_size[local_buffer])
-                               {
-                                       int result = 0;
-                                       file_lock->lock("FileThread::run 2");
-                                       if(do_audio)
-                                       {
-                                               result = file->write_samples(
-                                                       audio_buffer[local_buffer],
-                                                       output_size[local_buffer]);
-                                       }
-                                       else
-                                       if(do_video)
-                                       {
-                                               if(compressed)
-                                               {
-                                                       for(j = 0; j < file->asset->layers && !result; j++)
-                                                               for(i = 0; i < output_size[local_buffer] && !result; i++)
-                                                                       result = file->write_compressed_frame(video_buffer[local_buffer][j][i]);
-                                               }
-                                               else
-                                               {
-                                                       result = file->write_frames(video_buffer[local_buffer], 
-                                                               output_size[local_buffer]);
-                                               }
-                                       }
-
-                                       file_lock->unlock();
-                                       return_value = result;
-                               }
-                               else
-                                       return_value = 0;
-
-                               output_size[local_buffer] = 0;
-                       }
-                       else
-                               done = 1;
-
-                       input_lock[local_buffer]->unlock();
-                       local_buffer++;
-                       if(local_buffer >= ring_buffers) local_buffer = 0;
-               }
-       }
-}
-
-
-
-int FileThread::stop_writing()
-{
-       if(is_writing)
-       {
-               int i, buffer, layer, frame;
-
-               swap_buffer();
-               input_lock[current_buffer]->lock("FileThread::stop_writing 1");
-
-               last_buffer[current_buffer] = 1;
-
-               for(i = 0; i < ring_buffers; i++)
-                       output_lock[i]->unlock();
-
-               swap_buffer();
-
-// wait for thread to finish
-               Thread::join();
-
-// delete buffers
-               file_lock->lock("FileThread::stop_writing 2");
-               if(do_audio)
-               {
-                       for(buffer = 0; buffer < ring_buffers; buffer++)
-                       {
-                               for(i = 0; i < file->asset->channels; i++)
-                                       delete audio_buffer[buffer][i];
-                               delete [] audio_buffer[buffer];
-                       }
-                       delete [] audio_buffer;
-                       audio_buffer = 0;
-               }
-
-// printf("FileThread::stop_writing %d %d %d %d\n", 
-// do_video,
-// ring_buffers,
-// file->asset->layers,
-// buffer_size);
-               if(do_video)
-               {
-                       for(buffer = 0; buffer < ring_buffers; buffer++)
-                       {
-                               for(layer = 0; layer < file->asset->layers; layer++)
-                               {
-                                       for(frame = 0; frame < buffer_size; frame++)
-                                       {
-                                               delete video_buffer[buffer][layer][frame];
-                                       }
-                                       delete [] video_buffer[buffer][layer];
-                               }
-                               delete [] video_buffer[buffer];
-                       }
-                       delete [] video_buffer;
-                       video_buffer = 0;
-               }
-
-               file_lock->unlock();
-       }
-       return 0;
-}
-
-int FileThread::start_writing(long buffer_size, 
-               int color_model, 
-               int ring_buffers, 
-               int compressed)
-{
-// allocate buffers
-       int buffer, layer, frame;
-
-       this->ring_buffers = ring_buffers;
-       this->buffer_size = buffer_size;
-       this->color_model = color_model;
-       this->compressed = compressed;
-       this->current_buffer = ring_buffers - 1;
-       return_value = 0;
-       local_buffer = 0;
-
-       file_lock->lock("FileThread::start_writing 1");
-
-
-
-
-// Buffer is swapped before first get
-       last_buffer = new int[ring_buffers];
-       output_size = new long[ring_buffers];
-
-
-       output_lock = new Condition*[ring_buffers];
-       input_lock = new Condition*[ring_buffers];
-       for(int i = 0; i < ring_buffers; i++)
-       {
-               output_lock[i] = new Condition(0, "FileThread::output_lock");
-               input_lock[i] = new Condition(1, "FileThread::input_lock");
-               last_buffer[i] = 0;
-               output_size[i] = 0;
-       }
-
-
-
-       if(do_audio)
-       {
-               audio_buffer = new Samples**[ring_buffers];
-               for(buffer = 0; buffer < ring_buffers; buffer++)
-               {
-                       audio_buffer[buffer] = new Samples*[file->asset->channels];
-
-                       for(int channel = 0; channel < file->asset->channels; channel++)
-                       {
-                               audio_buffer[buffer][channel] = new Samples(buffer_size);
-                       }
-               }
-       }
-
-       if(do_video)
-       {
-               this->color_model = color_model;
-               //long bytes_per_frame = VFrame::calculate_data_size(file->asset->width,
-               //      file->asset->height, -1, color_model);
-
-               video_buffer = new VFrame***[ring_buffers];
-// printf("FileThread::start_writing 1 %d %d %d %p\n", 
-// ring_buffers,
-// file->asset->layers,
-// buffer_size,
-// video_buffer);
-               for(buffer = 0; buffer < ring_buffers; buffer++)
-               {
-                       video_buffer[buffer] = new VFrame**[file->asset->layers];
-                       for(layer = 0; layer < file->asset->layers; layer++)
-                       {
-                               video_buffer[buffer][layer] = new VFrame*[buffer_size];
-                               for(frame = 0; frame < buffer_size; frame++)
-                               {
-                                       if(compressed)
-                                       {
-                                               video_buffer[buffer][layer][frame] = new VFrame;
-//printf("FileThread::start_writing %d %d\n", __LINE__);
-                                       }
-                                       else
-                                       {
-                                               video_buffer[buffer][layer][frame] = 
-                                                       new VFrame(0, 
-                                                               -1,
-                                                               file->asset->width, 
-                                                               file->asset->height, 
-                                                               color_model,
-                                                               -1);
-// printf("FileThread::start_writing %d %d %d %d %p\n", 
-// __LINE__, 
-// buffer, 
-// layer, 
-// frame, 
-// video_buffer[buffer][layer]);
-                                       }
-                               }
-                       }
-               }
-       }
-       file_lock->unlock();
-
-       for(int i = 0; i < ring_buffers; i++)
-       {
-               last_buffer[i] = 0;
-       }
-
-       is_writing = 1;
-       done = 0;
-       Thread::start();
-       return 0;
-}
-
-int FileThread::start_reading()
-{
-       if(!is_reading)
-       {
-               is_reading = 1;
-               disable_read = 1;
-               done = 0;
-       }
-       return 0;
-}
-
-int FileThread::stop_reading()
-{
-       if(is_reading && Thread::running())
-       {
-               done = 1;
-               read_wait_lock->unlock();
-               Thread::join();
-       }
-       return 0;
-}
-
-int FileThread::set_video_position(int64_t position)
-{
-// If the new position can't be added to the buffer without restarting,
-// disable reading.
-       if((position < this->start_position ||
-               position >= this->start_position + MAX_READ_FRAMES) && 
-               !disable_read)
-       {
-               disable_read = 1;
-               read_wait_lock->unlock();
-               Thread::join();
-
-               total_frames = 0;
-               for(int i = 0; i < MAX_READ_FRAMES; i++)
-                       read_frames[i]->valid = 0;
-               this->start_position = position;
-       }
-       else
-// If a sequential read, enable reading
-       if(this->start_position + 1 == position && disable_read)
-       {
-               this->start_position = position;
-               disable_read = 0;
-               Thread::start();
-       }
-       else
-       if(disable_read)
-       {
-               this->start_position = position;
-       }
-
-       this->read_position = position;
-       return 0;
-}
-
-int FileThread::set_layer(int layer)
-{
-       if(layer != this->layer)
-       {
-               disable_read = 1;
-               read_wait_lock->unlock();
-               Thread::join();
-               total_frames = 0;
-       }
-       this->layer = layer;
-       return 0;
-}
-
-int FileThread::read_frame(VFrame *frame)
-{
-       FileThreadFrame *local_frame = 0;
-       int got_it = 0;
-       int number = 0;
-
-//printf("FileThread::read_frame %d this=%p\n", __LINE__, this);
-
-// Search thread for frame
-       while(!got_it && !disable_read)
-       {
-               frame_lock->lock("FileThread::read_frame 1");
-// printf("FileThread::read_frame: 1 read_position=" _LD " ", read_position);
-// for(int i = 0; i < total_frames; i++)
-// printf("" _LD " ", read_frames[i]->position);
-// printf("\n");
-               for(int i = 0; i < total_frames; i++)
-               {
-                       local_frame = read_frames[i];
-                       if(local_frame->position == read_position &&
-                               local_frame->layer == layer &&
-                               local_frame->frame &&
-                               local_frame->frame->equal_stacks(frame) &&
-                               local_frame->valid)
-                       {
-                               got_it = 1;
-                               number = i;
-                               break;
-                       }
-               }
-               frame_lock->unlock();
-
-// Not decoded yet but thread active
-               if(!got_it && !disable_read)
-               {
-                       user_wait_lock->lock("FileThread::read_frame");
-               }
-       }
-
-//printf("FileThread::read_frame %d this=%p\n", __LINE__, this);
-
-       if(got_it)
-       {
-// printf("FileThread::read_frame 1 color_model=%d disable_read=%d\n", 
-// frame->get_color_model(), 
-// disable_read);
-// Copy image
-               if(frame->get_color_model() != local_frame->frame->get_color_model() ||
-                       frame->get_w() != local_frame->frame->get_w() ||
-                       frame->get_h() != local_frame->frame->get_h())
-               {
-// printf("FileThread::read_frame %d this=%p out cmodel=%d h=%d in cmodel=%d h=%d\n", 
-// __LINE__, 
-// this,
-// frame->get_color_model(),
-// frame->get_w(),
-// local_frame->frame->get_color_model(),
-// local_frame->frame->get_w());
-                       BC_CModels::transfer(frame->get_rows(), 
-                               local_frame->frame->get_rows(),
-                               frame->get_y(),
-                               frame->get_u(),
-                               frame->get_v(),
-                               local_frame->frame->get_y(),
-                               local_frame->frame->get_u(),
-                               local_frame->frame->get_v(),
-                               0, 
-                               0, 
-                               local_frame->frame->get_w(), 
-                               local_frame->frame->get_h(),
-                               0, 
-                               0, 
-                               frame->get_w(), 
-                               frame->get_h(),
-                               local_frame->frame->get_color_model(), 
-                               frame->get_color_model(),
-                               0,
-                               local_frame->frame->get_w(),
-                               frame->get_w());
-//for(int i = 0; i < 3000 * 1000 * 4; i++)
-//((float*)frame->get_rows()[0])[i] = 1;
-//printf("FileThread::read_frame %d this=%p\n", __LINE__, this);
-               }
-               else
-               {
-//printf("FileThread::read_frame %d this=%p\n", __LINE__, this);
-                       frame->copy_from(local_frame->frame);
-//printf("FileThread::read_frame %d this=%p\n", __LINE__, this);
-               }
-
-// Can't copy stacks because the stack is needed by the plugin requestor.
-               frame->copy_params(local_frame->frame);
-//printf("FileThread::read_frame %d this=%p\n", __LINE__, this);
-
-// Recycle all frames before current one but not including current one.
-// This handles redrawing of a single frame but because FileThread has no
-// notion of a still frame, it has to call read_frame for those.
-               frame_lock->lock("FileThread::read_frame 1");
-               FileThreadFrame *new_table[MAX_READ_FRAMES];
-               int k = 0;
-               for(int j = number; j < total_frames; j++, k++)
-               {
-                       new_table[k] = read_frames[j];
-               }
-               for(int j = 0; j < number; j++, k++)
-               {
-                       new_table[k] = read_frames[j];
-               }
-               memcpy(read_frames, new_table, sizeof(FileThreadFrame*) * total_frames);
-//printf("FileThread::read_frame %d this=%p\n", __LINE__, this);
-               total_frames -= number;
-
-               start_position = read_position;
-               read_position++;
-               frame_lock->unlock();
-               read_wait_lock->unlock();
-               return 0;
-       }
-       else
-       {
-// printf("FileThread::read_frame 2 color_model=%d disable_read=%d\n", 
-// frame->get_color_model(), 
-// disable_read);
-//printf("FileThread::read_frame %d this=%p\n", __LINE__, this);
-// Use traditional read function
-               file->set_layer(layer, 1);
-               file->set_video_position(read_position, 1);
-               read_position++;
-               int result = file->read_frame(frame, 1);
-//printf("FileThread::read_frame %d this=%p\n", __LINE__, this);
-               return result;
-       }
-
-
-//printf("FileThread::read_frame %d this=%p\n", __LINE__, this);
-}
-
-int64_t FileThread::get_memory_usage()
-{
-       frame_lock->lock("FileThread::get_memory_usage");
-       int64_t result = 0;
-       for(int i = 0; i < MAX_READ_FRAMES; i++)
-               if(read_frames[i] && read_frames[i]->frame)
-                       result += read_frames[i]->frame->get_data_size();
-       frame_lock->unlock();
-       return result;
-}
-
-
-Samples** FileThread::get_audio_buffer()
-{
-       swap_buffer();
-
-       input_lock[current_buffer]->lock("FileThread::get_audio_buffer");
-       return audio_buffer[current_buffer];
-}
-
-VFrame*** FileThread::get_video_buffer()
-{
-       swap_buffer();
-
-       input_lock[current_buffer]->lock("FileThread::get_video_buffer");
-       return video_buffer[current_buffer];
-}
-
-VFrame*** FileThread::get_last_video_buffer()
-{
-       return video_buffer[current_buffer];
-}
-
-int FileThread::write_buffer(long size)
-{
-       output_size[current_buffer] = size;
-
-// unlock the output lock
-       output_lock[current_buffer]->unlock();
-
-       return return_value;
-}
-
-int FileThread::swap_buffer()
-{
-       current_buffer++;
-       if(current_buffer >= ring_buffers) current_buffer = 0;
-       return 0;
-}
-
-