Merge CV, ver=5.1; ops/methods from HV, and interface from CV where possible
[goodguy/history.git] / cinelerra-5.0 / cinelerra / renderengine.C
diff --git a/cinelerra-5.0/cinelerra/renderengine.C b/cinelerra-5.0/cinelerra/renderengine.C
deleted file mode 100644 (file)
index a77168c..0000000
+++ /dev/null
@@ -1,584 +0,0 @@
-
-/*
- * CINELERRA
- * Copyright (C) 2009 Adam Williams <broadcast at earthling dot net>
- * 
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- * 
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- * 
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- * 
- */
-
-#include "amodule.h"
-#include "arender.h"
-#include "asset.h"
-#include "audiodevice.h"
-#include "bcsignals.h"
-#include "channeldb.h"
-#include "condition.h"
-#include "edl.h"
-#include "edlsession.h"
-#include "mutex.h"
-#include "mwindow.h"
-#include "playbackengine.h"
-#include "preferences.h"
-#include "preferencesthread.h"
-#include "renderengine.h"
-#include "mainsession.h"
-#include "tracks.h"
-#include "transportque.h"
-#include "videodevice.h"
-#include "vrender.h"
-#include "workarounds.h"
-
-
-
-RenderEngine::RenderEngine(PlaybackEngine *playback_engine,
-       Preferences *preferences, 
-       Canvas *output,
-       ChannelDB *channeldb,
-       int is_nested)
- : Thread(1, 0, 0)
-{
-       this->playback_engine = playback_engine;
-       this->output = output;
-       this->channeldb = channeldb;
-       this->is_nested = is_nested;
-       audio = 0;
-       video = 0;
-       config = new PlaybackConfig;
-       arender = 0;
-       vrender = 0;
-       do_audio = 0;
-       do_video = 0;
-       interrupted = 0;
-       this->preferences = new Preferences;
-       this->command = new TransportCommand;
-       this->preferences->copy_from(preferences);
-       edl = 0;
-
-       audio_cache = 0;
-       video_cache = 0;
-       if(playback_engine && playback_engine->mwindow)
-               mwindow = playback_engine->mwindow;
-       else
-               mwindow = 0;
-
-       input_lock = new Condition(1, "RenderEngine::input_lock");
-       start_lock = new Condition(1, "RenderEngine::start_lock");
-       output_lock = new Condition(1, "RenderEngine::output_lock");
-       interrupt_lock = new Mutex("RenderEngine::interrupt_lock");
-       first_frame_lock = new Condition(1, "RenderEngine::first_frame_lock");
-}
-
-RenderEngine::~RenderEngine()
-{
-       close_output();
-       delete command;
-       delete preferences;
-       if(arender) delete arender;
-       if(vrender) delete vrender;
-       delete input_lock;
-       delete start_lock;
-       delete output_lock;
-       delete interrupt_lock;
-       delete first_frame_lock;
-       delete config;
-       edl->Garbage::remove_user();
-}
-
-EDL* RenderEngine::get_edl()
-{
-//     return command->get_edl();
-       return edl;
-}
-
-int RenderEngine::arm_command(TransportCommand *command)
-{
-       const int debug = 0;
-// Prevent this renderengine from accepting another command until finished.
-// Since the renderengine is often deleted after the input_lock command it must
-// be locked here as well as in the calling routine.
-       if(debug) printf("RenderEngine::arm_command %d\n", __LINE__);
-
-
-       input_lock->lock("RenderEngine::arm_command");
-
-       if(!edl)
-       {
-               edl = new EDL;
-               edl->create_objects();
-               edl->copy_all(command->get_edl());
-       }
-       this->command->copy_from(command);
-
-// Fix background rendering asset to use current dimensions and ignore
-// headers.
-       preferences->brender_asset->frame_rate = command->get_edl()->session->frame_rate;
-       preferences->brender_asset->width = command->get_edl()->session->output_w;
-       preferences->brender_asset->height = command->get_edl()->session->output_h;
-       preferences->brender_asset->use_header = 0;
-       preferences->brender_asset->layers = 1;
-       preferences->brender_asset->video_data = 1;
-
-       done = 0;
-       interrupted = 0;
-
-// Retool configuration for this node
-       this->config->copy_from(command->get_edl()->session->playback_config);
-       VideoOutConfig *vconfig = this->config->vconfig;
-       AudioOutConfig *aconfig = this->config->aconfig;
-       if(command->realtime)
-       {
-               if(command->single_frame() && vconfig->driver != PLAYBACK_X11_GL)
-               {
-                       vconfig->driver = PLAYBACK_X11;
-               }
-       }
-       else
-       {
-               vconfig->driver = PLAYBACK_X11;
-       }
-
-
-
-       get_duty();
-
-       if(do_audio)
-       {
-               fragment_len = aconfig->fragment_size;
-// Larger of audio_module_fragment and fragment length adjusted for speed
-// Extra memory must be allocated for rendering slow motion.
-               float speed = command->get_speed();
-               adjusted_fragment_len = speed >= 1.0 ?
-                       (int64_t)(aconfig->fragment_size * speed + 0.5) :
-                       (int64_t)(aconfig->fragment_size / speed + 0.5) ;
-               if(adjusted_fragment_len < aconfig->fragment_size)
-                       adjusted_fragment_len = aconfig->fragment_size;
-       }
-
-// Set lock so audio doesn't start until video has started.
-       if(do_video)
-       {
-               while(first_frame_lock->get_value() > 0) 
-                       first_frame_lock->lock("RenderEngine::arm_command");
-       }
-       else
-// Set lock so audio doesn't wait for video which is never to come.
-       {
-               while(first_frame_lock->get_value() <= 0)
-                       first_frame_lock->unlock();
-       }
-
-       open_output();
-       create_render_threads();
-       arm_render_threads();
-       if(debug) printf("RenderEngine::arm_command %d\n", __LINE__);
-
-       return 0;
-}
-
-void RenderEngine::get_duty()
-{
-       do_audio = 0;
-       do_video = 0;
-
-//printf("RenderEngine::get_duty %d\n", __LINE__);
-       if(!command->single_frame() &&
-               get_edl()->tracks->playable_audio_tracks() &&
-               get_edl()->session->audio_channels)
-       {
-               do_audio = 1;
-       }
-
-//printf("RenderEngine::get_duty %d\n", __LINE__);
-       if(get_edl()->tracks->playable_video_tracks())
-       {
-//printf("RenderEngine::get_duty %d\n", __LINE__);
-               do_video = 1;
-       }
-}
-
-void RenderEngine::create_render_threads()
-{
-       if(do_video && !vrender)
-       {
-               vrender = new VRender(this);
-       }
-
-       if(do_audio && !arender)
-       {
-               arender = new ARender(this);
-       }
-}
-
-
-int RenderEngine::get_output_w()
-{
-       return get_edl()->session->output_w;
-}
-
-int RenderEngine::get_output_h()
-{
-       return get_edl()->session->output_h;
-}
-
-int RenderEngine::brender_available(int position, int direction)
-{
-       if(playback_engine)
-       {
-               int64_t corrected_position = position;
-               if(direction == PLAY_REVERSE)
-                       corrected_position--;
-               return playback_engine->brender_available(corrected_position);
-       }
-       else
-               return 0;
-}
-
-Channel* RenderEngine::get_current_channel()
-{
-       if(channeldb)
-       {
-               switch(config->vconfig->driver)
-               {
-                       case PLAYBACK_BUZ:
-                               if(config->vconfig->buz_out_channel >= 0 && 
-                                       config->vconfig->buz_out_channel < channeldb->size())
-                               {
-                                       return channeldb->get(config->vconfig->buz_out_channel);
-                               }
-                               break;
-                       case VIDEO4LINUX2JPEG:
-                       case VIDEO4LINUX2MPEG:
-                               break;
-               }
-       }
-       return 0;
-}
-
-CICache* RenderEngine::get_acache()
-{
-       if(playback_engine)
-               return playback_engine->audio_cache;
-       else
-               return audio_cache;
-}
-
-CICache* RenderEngine::get_vcache()
-{
-       if(playback_engine)
-               return playback_engine->video_cache;
-       else
-               return video_cache;
-}
-
-void RenderEngine::set_acache(CICache *cache)
-{
-       this->audio_cache = cache;
-}
-
-void RenderEngine::set_vcache(CICache *cache)
-{
-       this->video_cache = cache;
-}
-
-
-double RenderEngine::get_tracking_position()
-{
-       if(playback_engine) 
-               return playback_engine->get_tracking_position();
-       else
-               return 0;
-}
-
-int RenderEngine::open_output()
-{
-       if(command->realtime && !is_nested)
-       {
-// Allocate devices
-               if(do_audio)
-               {
-                       audio = new AudioDevice(mwindow);
-               }
-
-               if(do_video)
-               {
-                       video = new VideoDevice(mwindow);
-               }
-
-// Initialize sharing
-
-
-// Start playback
-               if(do_audio && do_video)
-               {
-                       video->set_adevice(audio);
-                       audio->set_vdevice(video);
-               }
-
-
-
-// Retool playback configuration
-               if(do_audio)
-               {
-                       if(audio->open_output(config->aconfig, 
-                               get_edl()->session->sample_rate, 
-                               adjusted_fragment_len,
-                               get_edl()->session->audio_channels,
-                               get_edl()->session->real_time_playback))
-                               do_audio = 0;
-                       else
-                       {
-                               audio->set_software_positioning(
-                                       get_edl()->session->playback_software_position);
-                               audio->start_playback();
-                       }
-               }
-
-               if(do_video)
-               {
-                       video->open_output(config->vconfig, 
-                               get_edl()->session->frame_rate,
-                               get_output_w(),
-                               get_output_h(),
-                               output,
-                               command->single_frame());
-                       Channel *channel = get_current_channel();
-                       if(channel) video->set_channel(channel);
-                       video->set_quality(80);
-                       video->set_cpus(preferences->processors);
-               }
-       }
-
-       return 0;
-}
-
-void RenderEngine::reset_sync_position()
-{
-       timer.update();
-}
-
-int64_t RenderEngine::sync_position()
-{
-// Use audio device
-// No danger of race conditions because the output devices are closed after all
-// threads join.
-       if(do_audio)
-       {
-               return audio->current_position();
-       }
-
-       if(do_video)
-       {
-               int64_t result = timer.get_scaled_difference(
-                       get_edl()->session->sample_rate);
-               return result;
-       }
-       return 0;
-}
-
-
-int RenderEngine::start_command()
-{
-       if(command->realtime && !is_nested)
-       {
-               interrupt_lock->lock("RenderEngine::start_command");
-               start_lock->lock("RenderEngine::start_command 1");
-               Thread::start();
-               start_lock->lock("RenderEngine::start_command 2");
-               start_lock->unlock();
-       }
-       return 0;
-}
-
-void RenderEngine::arm_render_threads()
-{
-       if(do_audio)
-       {
-               arender->arm_command();
-       }
-
-       if(do_video)
-       {
-               vrender->arm_command();
-       }
-}
-
-
-void RenderEngine::start_render_threads()
-{
-// Synchronization timer.  Gets reset once again after the first video frame.
-       timer.update();
-
-       if(do_audio)
-       {
-               arender->start_command();
-       }
-
-       if(do_video)
-       {
-               vrender->start_command();
-       }
-}
-
-void RenderEngine::update_framerate(float framerate)
-{
-       playback_engine->mwindow->session->actual_frame_rate = framerate;
-       playback_engine->mwindow->preferences_thread->update_framerate();
-}
-
-void RenderEngine::wait_render_threads()
-{
-       if(do_audio)
-       {
-               arender->Thread::join();
-       }
-
-       if(do_video)
-       {
-               vrender->Thread::join();
-       }
-}
-
-void RenderEngine::interrupt_playback()
-{
-       interrupt_lock->lock("RenderEngine::interrupt_playback");
-       interrupted = 1;
-       if(do_audio && arender)
-       {
-               arender->interrupt_playback();
-       }
-
-       if(do_video && vrender)
-       {
-               vrender->interrupt_playback();
-       }
-       interrupt_lock->unlock();
-}
-
-int RenderEngine::close_output()
-{
-// Nested engines share devices
-       if(!is_nested)
-       {
-               if(audio)
-               {
-                       audio->close_all();
-                       delete audio;
-                       audio = 0;
-               }
-
-
-
-               if(video)
-               {
-                       video->close_all();
-                       delete video;
-                       video = 0;
-               }
-       }
-
-       return 0;
-}
-
-void RenderEngine::get_output_levels(double *levels, int64_t position)
-{
-       if(do_audio)
-       {
-               int history_entry = arender->get_history_number(arender->level_samples, 
-                       position);
-               for(int i = 0; i < MAXCHANNELS; i++)
-               {
-                       if(arender->audio_out[i])
-                               levels[i] = arender->level_history[i][history_entry];
-               }
-       }
-}
-
-void RenderEngine::get_module_levels(ArrayList<double> *module_levels, int64_t position)
-{
-       if(do_audio)
-       {
-               for(int i = 0; i < arender->total_modules; i++)
-               {
-//printf("RenderEngine::get_module_levels %p %p\n", ((AModule*)arender->modules[i]), ((AModule*)arender->modules[i])->level_samples);
-                       int history_entry = arender->get_history_number(((AModule*)arender->modules[i])->level_samples, position);
-
-                       module_levels->append(((AModule*)arender->modules[i])->level_history[history_entry]);
-               }
-       }
-}
-
-
-
-
-
-void RenderEngine::run()
-{
-       start_render_threads();
-       start_lock->unlock();
-       interrupt_lock->unlock();
-
-       wait_render_threads();
-
-       interrupt_lock->lock("RenderEngine::run");
-
-
-       if(interrupted)
-       {
-               playback_engine->tracking_position = playback_engine->get_tracking_position();
-       }
-
-       close_output();
-
-// Fix the tracking position
-       if(playback_engine)
-       {
-               if(command->command == CURRENT_FRAME)
-               {
-//printf("RenderEngine::run 4.1 %d\n", playback_engine->tracking_position);
-                       playback_engine->tracking_position = command->playbackstart;
-               }
-               else
-               {
-// Make sure transport doesn't issue a pause command next
-//printf("RenderEngine::run 4.1 %d\n", playback_engine->tracking_position);
-                       if(!interrupted)
-                       {
-                               if(do_audio)
-                                       playback_engine->tracking_position = 
-                                               (double)arender->current_position / 
-                                                       command->get_edl()->session->sample_rate;
-                               else
-                               if(do_video)
-                               {
-                                       playback_engine->tracking_position = 
-                                               (double)vrender->current_position / 
-                                                       command->get_edl()->session->frame_rate;
-                               }
-                       }
-
-                       if(!interrupted) playback_engine->command->command = STOP;
-                       playback_engine->stop_tracking();
-
-               }
-               playback_engine->is_playing_back = 0;
-       }
-
-       input_lock->unlock();
-       interrupt_lock->unlock();
-}
-
-
-