BC_SubMenu *submenu;
add_item(info = new AssetPopupInfo(mwindow, this));
add_item(format = new AWindowListFormat(mwindow, gui));
- add_item(new AssetPopupSort(mwindow, this));
+ add_item(menu_item = new BC_MenuItem(_("Sort...")));
+ menu_item->add_submenu(submenu = new BC_SubMenu());
+ submenu->add_submenuitem(new AssetPopupSortNames(mwindow, this));
+ submenu->add_submenuitem(new AssetPopupSortTimes(mwindow, this));
add_item(index = new AssetPopupBuildIndex(mwindow, this));
add_item(view = new AssetPopupView(mwindow, this));
add_item(view_window = new AssetPopupViewWindow(mwindow, this));
}
-AssetPopupSort::AssetPopupSort(MWindow *mwindow, AssetPopup *popup)
- : BC_MenuItem(_("Sort items"))
+AssetPopupSortNames::AssetPopupSortNames(MWindow *mwindow, AssetPopup *popup)
+ : BC_MenuItem(_("Sort names"))
+{
+ this->mwindow = mwindow;
+ this->popup = popup;
+}
+
+AssetPopupSortNames::~AssetPopupSortNames()
+{
+}
+
+int AssetPopupSortNames::handle_event()
+{
+ mwindow->awindow->gui->sort_assets(0);
+ return 1;
+}
+
+AssetPopupSortTimes::AssetPopupSortTimes(MWindow *mwindow, AssetPopup *popup)
+ : BC_MenuItem(_("Sort times"))
{
this->mwindow = mwindow;
this->popup = popup;
}
-AssetPopupSort::~AssetPopupSort()
+AssetPopupSortTimes::~AssetPopupSortTimes()
{
}
-int AssetPopupSort::handle_event()
+int AssetPopupSortTimes::handle_event()
{
- mwindow->awindow->gui->sort_assets();
+ mwindow->awindow->gui->sort_assets(1);
return 1;
}