void AssetPopup::create_objects()
{
-// add_item(format = new AssetListFormat(mwindow));
add_item(info = new AssetPopupInfo(mwindow, this));
+ add_item(format = new AssetListFormat(mwindow));
add_item(new AssetPopupSort(mwindow, this));
add_item(index = new AssetPopupBuildIndex(mwindow, this));
add_item(view = new AssetPopupView(mwindow, this));
int AssetPopup::update()
{
-// format->update();
+ format->update();
gui->collect_assets();
return 0;
}