#include "assetpopup.h"
#include "assets.h"
#include "awindowgui.h"
-#include "awindowgui.inc"
#include "awindow.h"
-#include "awindowmenu.h"
#include "bcsignals.h"
#include "bchash.h"
#include "cache.h"
#include "bccmodels.h"
+#include "clippopup.h"
#include "cursors.h"
#include "cwindowgui.h"
#include "cwindow.h"
#include "edlsession.h"
#include "file.h"
#include "filesystem.h"
+#include "folderlistmenu.h"
#include "indexable.h"
#include "keys.h"
#include "language.h"
#include "labels.h"
-#include "labeledit.h"
+#include "labelpopup.h"
#include "localsession.h"
#include "mainmenu.h"
#include "mainsession.h"
{
if( vicon )
gui->vicon_thread->del_vicon(vicon);
- if(indexable) indexable->remove_user();
- if(edl) edl->remove_user();
+ if( indexable ) indexable->remove_user();
+ if( edl ) edl->remove_user();
if( icon && !gui->protected_pixmap(icon) ) {
delete icon;
if( !plugin ) delete icon_vframe;
pixmap_h = 50 * BC_WindowBase::get_resources()->icon_scale;
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
- if(indexable)
- {
+ if( debug ) printf("AssetPicon::create_objects %d\n", __LINE__);
+ if( indexable ) {
fs.extract_name(name, indexable->path);
set_text(name);
}
- if(indexable && indexable->is_asset)
- {
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
+ if( indexable && indexable->is_asset ) {
+ if( debug ) printf("AssetPicon::create_objects %d\n", __LINE__);
Asset *asset = (Asset*)indexable;
- if(asset->video_data)
- {
- if(mwindow->preferences->use_thumbnails)
- {
+ if( asset->video_data ) {
+ if( mwindow->preferences->use_thumbnails ) {
gui->unlock_window();
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
+ if( debug ) printf("AssetPicon::create_objects %d\n", __LINE__);
File *file = mwindow->video_cache->check_out(asset,
mwindow->edl,
1);
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
+ if( debug ) printf("AssetPicon::create_objects %d\n", __LINE__);
- if(file)
- {
+ if( file ) {
int height = asset->height > 0 ? asset->height : 1;
pixmap_w = pixmap_h * asset->width / height;
file->set_layer(0);
file->set_video_position(0, 0);
- if(gui->temp_picon &&
+ if( gui->temp_picon &&
(gui->temp_picon->get_w() != asset->width ||
- gui->temp_picon->get_h() != asset->height))
- {
+ gui->temp_picon->get_h() != asset->height) ) {
delete gui->temp_picon;
gui->temp_picon = 0;
}
- if(!gui->temp_picon)
- {
+ if( !gui->temp_picon ) {
gui->temp_picon = new VFrame(0, -1,
asset->width, asset->height,
BC_RGB888, -1);
}
file->read_frame(gui->temp_picon);
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
+ if( debug ) printf("AssetPicon::create_objects %d\n", __LINE__);
mwindow->video_cache->check_in(asset);
gui->lock_window("AssetPicon::create_objects 1");
int64_t length = secs * gui->vicon_thread->refresh_rate;
vicon = new AssetVIcon(this, pixmap_w, pixmap_h, framerate, length);
gui->vicon_thread->add_vicon(vicon);
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
+ if( debug ) printf("AssetPicon::create_objects %d\n", __LINE__);
}
- else
- {
+ else {
gui->lock_window("AssetPicon::create_objects 2");
icon = gui->video_icon;
icon_vframe = BC_WindowBase::get_resources()->type_to_icon[ICON_FILM];
}
}
- else
- {
+ else {
icon = gui->video_icon;
icon_vframe = BC_WindowBase::get_resources()->type_to_icon[ICON_FILM];
}
}
else
- if(asset->audio_data)
- {
+ if( asset->audio_data ) {
icon = gui->audio_icon;
icon_vframe = BC_WindowBase::get_resources()->type_to_icon[ICON_SOUND];
}
//printf("AssetPicon::create_objects 2\n");
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
+ if( debug ) printf("AssetPicon::create_objects %d\n", __LINE__);
}
else
- if(indexable && !indexable->is_asset)
- {
+ if( indexable && !indexable->is_asset ) {
icon = gui->video_icon;
icon_vframe = BC_WindowBase::get_resources()->type_to_icon[ICON_FILM];
}
else
- if(edl)
- {
+ if( edl ) {
//printf("AssetPicon::create_objects 4 %s\n", edl->local_session->clip_title);
set_text(strcpy(name, edl->local_session->clip_title));
icon = gui->clip_icon;
icon_vframe = mwindow->theme->get_image("clip_icon");
}
else
- if(plugin)
- {
+ if( plugin ) {
strcpy(name, _(plugin->title));
set_text(name);
icon_vframe = plugin->get_picon();
}
}
else
- if(label) {
+ if( label ) {
Units::totext(name,
label->position,
mwindow->edl->session->time_format,
mwindow->edl->session->frame_rate,
mwindow->edl->session->frames_per_foot);
set_text(name);
- icon = gui->file_icon;
- icon_vframe = BC_WindowBase::get_resources()->type_to_icon[ICON_UNKNOWN];
+ icon = gui->label_icon;
+ icon_vframe = BC_WindowBase::get_resources()->type_to_icon[ICON_LABEL];
set_icon(icon);
set_icon_vframe(icon_vframe);
}
set_icon(icon);
set_icon_vframe(icon_vframe);
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
+ if( debug ) printf("AssetPicon::create_objects %d\n", __LINE__);
}
video_icon = 0;
folder_icon = 0;
clip_icon = 0;
+ label_icon = 0;
atransition_icon = 0; atransition_vframe = 0;
vtransition_icon = 0; vtransition_vframe = 0;
aeffect_icon = 0; aeffect_vframe = 0;
newfolder_thread = 0;
asset_menu = 0;
assetlist_menu = 0;
+ cliplist_menu = 0;
+ labellist_menu = 0;
folderlist_menu = 0;
temp_picon = 0;
allow_iconlisting = 1;
delete video_icon;
delete folder_icon;
delete clip_icon;
+ delete label_icon;
delete atransition_icon;
delete vtransition_icon;
delete aeffect_icon;
delete veffect_icon;
delete newfolder_thread;
delete asset_menu;
+ delete clip_menu;
delete label_menu;
delete assetlist_menu;
+ delete cliplist_menu;
+ delete labellist_menu;
delete folderlist_menu;
- if(temp_picon) delete temp_picon;
+ if( temp_picon ) delete temp_picon;
delete remove_plugin;
}
icon == audio_icon ||
icon == video_icon ||
icon == clip_icon ||
+ icon == label_icon ||
icon == vtransition_icon ||
icon == atransition_icon ||
icon == veffect_icon ||
BC_WindowBase::get_resources()->type_to_icon[ICON_FILM],
PIXMAP_ALPHA);
+ label_icon = new BC_Pixmap(this,
+ BC_WindowBase::get_resources()->type_to_icon[ICON_LABEL],
+ PIXMAP_ALPHA);
+
SET_TRACE
clip_vframe = mwindow->theme->get_image("clip_icon");
add_subwindow(asset_menu = new AssetPopup(mwindow, this));
asset_menu->create_objects();
-
+ add_subwindow(clip_menu = new ClipPopup(mwindow, this));
+ clip_menu->create_objects();
add_subwindow(label_menu = new LabelPopup(mwindow, this));
label_menu->create_objects();
-SET_TRACE
-
add_subwindow(assetlist_menu = new AssetListMenu(mwindow, this));
-
-SET_TRACE
assetlist_menu->create_objects();
-
+ add_subwindow(cliplist_menu = new ClipListMenu(mwindow, this));
+ cliplist_menu->create_objects();
+ add_subwindow(labellist_menu = new LabelListMenu(mwindow, this));
+ labellist_menu->create_objects();
SET_TRACE
add_subwindow(folderlist_menu = new FolderListMenu(mwindow, this));
folderlist_menu->create_objects();
+SET_TRACE
//printf("AWindowGUI::create_objects 2\n");
-SET_TRACE
create_custom_xatoms();
unlock_window();
}
int AWindowGUI::keypress_event()
{
- switch(get_keypress()) {
+ switch( get_keypress() ) {
case 'w': case 'W':
- if(ctrl_down()) {
+ if( ctrl_down() ) {
close_event();
return 1;
}
break;
case DELETE:
- if(shift_down()) {
+ if( shift_down() ) {
PluginServer* plugin = selected_plugin();
if( !plugin ) break;
remove_plugin = new AWindowRemovePlugin(awindow, plugin);
{
stop_vicon_drawing();
//printf("AWindowGUI::update_folder_list 1\n");
- for(int i = 0; i < folders.total; i++)
- {
+ for( int i = 0; i < folders.total; i++ ) {
AssetPicon *picon = (AssetPicon*)folders.values[i];
picon->in_use--;
}
//printf("AWindowGUI::update_folder_list 1\n");
// Search assets for folders
- for(int i = 0; i < mwindow->edl->folders.total; i++)
- {
+ for( int i = 0; i < mwindow->edl->folders.total; i++ ) {
const char *folder = mwindow->edl->folders.values[i];
int exists = 0;
//printf("AWindowGUI::update_folder_list 1.1\n");
- for(int j = 0; j < folders.total; j++)
- {
+ for( int j = 0; j < folders.total; j++ ) {
AssetPicon *picon = (AssetPicon*)folders.values[j];
- if(!strcasecmp(picon->get_text(), folder))
- {
+ if( !strcasecmp(picon->get_text(), folder) ) {
exists = 1;
picon->in_use = 1;
break;
}
}
- if(!exists)
- {
+ if( !exists ) {
int aw_folder = folder_number(folder);
AssetPicon *picon = aw_folder >= 0 ?
new AssetPicon(mwindow, this, aw_folder) :
//printf("AWindowGUI::update_folder_list 1.3\n");
}
//printf("AWindowGUI::update_folder_list 1\n");
-//for(int i = 0; i < folders.total; i++)
+//for( int i = 0; i < folders.total; i++ )
// printf("AWindowGUI::update_folder_list %s\n", folders.values[i]->get_text());
// Delete excess
- for(int i = folders.total - 1; i >= 0; i--)
- {
+ for( int i = folders.total - 1; i >= 0; i-- ) {
AssetPicon *picon = (AssetPicon*)folders.values[i];
- if(!picon->in_use && !picon->persistent)
- {
+ if( !picon->in_use && !picon->persistent ) {
delete picon;
folders.remove_number(i);
}
}
-//for(int i = 0; i < folders.total; i++)
+//for( int i = 0; i < folders.total; i++ )
// printf("AWindowGUI::update_folder_list %s\n", folders.values[i]->get_text());
//printf("AWindowGUI::update_folder_list 2\n");
start_vicon_drawing();
mwindow->search_plugindb(do_audio, do_video, is_realtime, is_transition,
0, plugin_list);
- for(int i = 0; i < plugin_list.total; i++) {
+ for( int i = 0; i < plugin_list.total; i++ ) {
PluginServer *server = plugin_list.values[i];
int visible = plugin_visibility & (1<<server->dir_idx);
- if(!visible) continue;
+ if( !visible ) continue;
// Create new listitem
AssetPicon *picon = new AssetPicon(mwindow, this, server);
picon->create_objects();
void AWindowGUI::create_label_folder()
{
Label *current;
- for(current = mwindow->edl->labels->first; current; current = NEXT) {
+ for( current = mwindow->edl->labels->first; current; current = NEXT ) {
AssetPicon *picon = new AssetPicon(mwindow, this, current);
picon->create_objects();
labellist.append(picon);
void AWindowGUI::update_asset_list()
{
//printf("AWindowGUI::update_asset_list 1\n");
- for(int i = 0; i < assets.total; i++)
- {
+ for( int i = 0; i < assets.total; i++ ) {
AssetPicon *picon = (AssetPicon*)assets.values[i];
picon->in_use--;
}
// Synchronize EDL clips
- for(int i = 0; i < mwindow->edl->clips.total; i++)
- {
+ for( int i = 0; i < mwindow->edl->clips.total; i++ ) {
int exists = 0;
// Look for clip in existing listitems
- for(int j = 0; j < assets.total && !exists; j++)
- {
+ for( int j = 0; j < assets.total && !exists; j++ ) {
AssetPicon *picon = (AssetPicon*)assets.values[j];
- if(picon->id == mwindow->edl->clips.values[i]->id)
- {
+ if( picon->id == mwindow->edl->clips.values[i]->id ) {
picon->edl = mwindow->edl->clips.values[i];
picon->set_text(mwindow->edl->clips.values[i]->local_session->clip_title);
exists = 1;
}
// Create new listitem
- if(!exists)
- {
+ if( !exists ) {
AssetPicon *picon = new AssetPicon(mwindow,
this,
mwindow->edl->clips.values[i]);
// Synchronize EDL assets
- for(Asset *current = mwindow->edl->assets->first;
+ for( Asset *current = mwindow->edl->assets->first;
current;
- current = NEXT)
- {
+ current = NEXT ) {
int exists = 0;
// Look for asset in existing listitems
- for(int j = 0; j < assets.total && !exists; j++)
- {
+ for( int j = 0; j < assets.total && !exists; j++ ) {
AssetPicon *picon = (AssetPicon*)assets.values[j];
- if(picon->id == current->id)
- {
+ if( picon->id == current->id ) {
picon->indexable = current;
exists = 1;
picon->in_use = 1;
}
// Create new listitem
- if(!exists)
- {
+ if( !exists ) {
//printf("AWindowGUI::update_asset_list %d\n", __LINE__);
AssetPicon *picon = new AssetPicon(mwindow, this, current);
//printf("AWindowGUI::update_asset_list %d\n", __LINE__);
// Synchronize nested EDLs
- for(int i = 0; i < mwindow->edl->nested_edls->size(); i++)
- {
+ for( int i = 0; i < mwindow->edl->nested_edls->size(); i++ ) {
int exists = 0;
Indexable *indexable = mwindow->edl->nested_edls->get(i);
// Look for asset in existing listitems
- for(int j = 0; j < assets.total && !exists; j++)
- {
+ for( int j = 0; j < assets.total && !exists; j++ ) {
AssetPicon *picon = (AssetPicon*)assets.values[j];
- if(picon->id == indexable->id)
- {
+ if( picon->id == indexable->id ) {
picon->indexable = indexable;
exists = 1;
picon->in_use = 1;
}
// Create new listitem
- if(!exists)
- {
+ if( !exists ) {
AssetPicon *picon = new AssetPicon(mwindow,
this,
indexable);
//printf("AWindowGUI::update_asset_list %d\n", __LINE__);
- for(int i = assets.size() - 1; i >= 0; i--)
- {
+ for( int i = assets.size() - 1; i >= 0; i-- ) {
AssetPicon *picon = (AssetPicon*)assets.get(i);
//printf("AWindowGUI::update_asset_list %s %d\n", picon->asset->path, picon->in_use);
- if(!picon->in_use)
- {
+ if( !picon->in_use ) {
delete picon;
assets.remove_number(i);
}
{
//printf("AWindowGUI::update_asset_list 1\n");
VIcon *vicon = 0;
- for(int i = 0; i < assets.total; i++) {
+ for( int i = 0; i < assets.total; i++ ) {
AssetPicon *picon = (AssetPicon*)assets.values[i];
if( picon->indexable == indexable ||
picon->edl == (EDL *)indexable ) {
sort_picons(&vtransitions);
break;
case AW_LABEL_FOLDER:
- // Labels should ALWAYS be sorted by time
+ sort_picons(&labellist);
break;
default:
sort_picons(&assets);
while(1)
{
AssetPicon *result = (AssetPicon*)asset_list->get_selection(0, i++);
- if(!result) break;
+ if( !result ) break;
- if(result->indexable) mwindow->session->drag_assets->append(result->indexable);
- if(result->edl) mwindow->session->drag_clips->append(result->edl);
+ if( result->indexable ) mwindow->session->drag_assets->append(result->indexable);
+ if( result->edl ) mwindow->session->drag_clips->append(result->edl);
}
}
dst[1].remove_all_objects();
// Create new pointers
-//if(folder) printf("AWindowGUI::copy_picons 1 %s\n", folder);
- for(int i = 0; i < src->total; i++)
- {
+//if( folder ) printf("AWindowGUI::copy_picons 1 %s\n", folder);
+ for( int i = 0; i < src->total; i++ ) {
AssetPicon *picon = (AssetPicon*)src->values[i];
//printf("AWindowGUI::copy_picons 2 %s\n", picon->asset->folder);
if( folder < 0 ||
(picon->edl && picon->edl->local_session->awindow_folder == folder) ) {
BC_ListBoxItem *item2, *item1;
dst[0].append(item1 = picon);
- if(picon->edl)
+ if( picon->edl )
dst[1].append(item2 = new BC_ListBoxItem(picon->edl->local_session->clip_notes));
else
- if(picon->label && picon->label->textstr)
+ if( picon->label && picon->label->textstr )
dst[1].append(item2 = new BC_ListBoxItem(picon->label->textstr));
else
dst[1].append(item2 = new BC_ListBoxItem(""));
while(!done)
{
done = 1;
- for(int i = 0; i < src->total - 1; i++)
- {
+ for( int i = 0; i < src->total - 1; i++ ) {
BC_ListBoxItem *item1 = src->values[i];
BC_ListBoxItem *item2 = src->values[i + 1];
item1->set_autoplace_icon(1);
item2->set_autoplace_icon(1);
item1->set_autoplace_text(1);
item2->set_autoplace_text(1);
- if(strcmp(item1->get_text(), item2->get_text()) > 0)
- {
+ if( strcmp(item1->get_text(), item2->get_text()) > 0 ) {
src->values[i + 1] = item1;
src->values[i] = item2;
done = 0;
void AWindowGUI::filter_displayed_assets()
{
- allow_iconlisting = 1;
+ //allow_iconlisting = 1;
asset_titles[0] = _("Title");
asset_titles[1] = _("Comments");
copy_picons(displayed_assets, &labellist, AW_NO_FOLDER);
asset_titles[0] = _("Time Stamps");
asset_titles[1] = _("Title");
- allow_iconlisting = 0;
+ //allow_iconlisting = 0;
break;
default:
copy_picons(displayed_assets, &assets, mwindow->edl->session->awindow_folder);
}
// Ensure the current folder icon is highlighted
- for(int i = 0; i < folders.total; i++)
+ for( int i = 0; i < folders.total; i++ )
folders.values[i]->set_selected(0);
folders.values[mwindow->edl->session->awindow_folder]->set_selected(1);
//printf("AWindowGUI::update_assets 3\n");
filter_displayed_assets();
-//for(int i = 0; i < folders.total; i++)
+//for( int i = 0; i < folders.total; i++ )
//printf("AWindowGUI::update_assets 4\n");
// printf("AWindowGUI::update_assets %s\n", folders.values[i]->get_text());
- if(mwindow->edl->session->folderlist_format != folder_list->get_format())
+ if( mwindow->edl->session->folderlist_format != folder_list->get_format() )
folder_list->update_format(mwindow->edl->session->folderlist_format, 0);
- folder_list->update(&folders,
- 0,
- 0,
- 1,
+ folder_list->update(&folders, 0, 0, 1,
folder_list->get_xposition(),
folder_list->get_yposition(),
-1);
//printf("AWindowGUI::update_assets 5\n");
- if(mwindow->edl->session->assetlist_format != asset_list->get_format())
+ if( mwindow->edl->session->assetlist_format != asset_list->get_format() )
asset_list->update_format(mwindow->edl->session->assetlist_format, 0);
//printf("AWindowGUI::update_assets 6 %d\n", displayed_assets[0].total);
- asset_list->update(displayed_assets,
- asset_titles,
- mwindow->edl->session->asset_columns,
- ASSET_COLUMNS,
+ asset_list->update(displayed_assets, asset_titles,
+ mwindow->edl->session->asset_columns, ASSET_COLUMNS,
asset_list->get_xposition(),
asset_list->get_yposition(),
- -1,
- 0);
+ -1, 0);
asset_list->center_selection();
//printf("AWindowGUI::update_assets 7\n");
int AWindowGUI::folder_number(const char *name)
{
- for(int i = 0; i < AWINDOW_FOLDERS; i++) {
+ for( int i = 0; i < AWINDOW_FOLDERS; i++ ) {
if( !strcasecmp(name, folder_names[i]) ) return i;
}
return AW_NO_FOLDER;
int AWindowGUI::drag_motion()
{
- if(get_hidden()) return 0;
+ if( get_hidden() ) return 0;
int result = 0;
return result;
int AWindowGUI::drag_stop()
{
- if(get_hidden()) return 0;
+ if( get_hidden() ) return 0;
return 0;
}
int AWindowDivider::button_press_event()
{
- if(is_event_win() && cursor_inside())
- {
+ if( is_event_win() && cursor_inside() ) {
mwindow->session->current_operation = DRAG_PARTITION;
return 1;
}
int AWindowDivider::cursor_motion_event()
{
- if(mwindow->session->current_operation == DRAG_PARTITION)
- {
+ if( mwindow->session->current_operation == DRAG_PARTITION ) {
int wmin = 25;
int wmax = mwindow->session->awindow_w - mwindow->theme->adivider_w - wmin;
int fw = gui->get_relative_cursor_x();
int AWindowDivider::button_release_event()
{
- if(mwindow->session->current_operation == DRAG_PARTITION)
- {
+ if( mwindow->session->current_operation == DRAG_PARTITION ) {
mwindow->session->current_operation = NO_OPERATION;
return 1;
}
int AWindowFolders::selection_changed()
{
AssetPicon *picon = (AssetPicon*)get_selection(0, 0);
- if(picon)
- {
+ if( picon ) {
gui->stop_vicon_drawing();
- if(get_button_down() && get_buttonpress() == 3)
- {
+ if( get_button_down() && get_buttonpress() == 3 ) {
gui->folderlist_menu->update_titles();
gui->folderlist_menu->activate_menu();
}
result = BC_ListBox::button_press_event();
- if(!result)
- {
- if(get_buttonpress() == 3 && is_event_win() && cursor_inside())
- {
+ if( !result ) {
+ if( get_buttonpress() == 3 && is_event_win() && cursor_inside() ) {
gui->folderlist_menu->update_titles();
gui->folderlist_menu->activate_menu();
result = 1;
AWindowAssets::AWindowAssets(MWindow *mwindow, AWindowGUI *gui, int x, int y, int w, int h)
- : BC_ListBox(x,
- y,
- w,
- h,
+ : BC_ListBox(x, y, w, h,
(mwindow->edl->session->assetlist_format == ASSETS_ICONS && gui->allow_iconlisting ) ?
LISTBOX_ICONS : LISTBOX_TEXT,
&gui->assets, // Each column has an ArrayList of BC_ListBoxItems.
result = BC_ListBox::button_press_event();
- if(!result && get_buttonpress() == 3 && is_event_win() && cursor_inside())
- {
+ if( !result && get_buttonpress() == 3 && is_event_win() && cursor_inside() ) {
BC_ListBox::deactivate_selection();
- gui->assetlist_menu->update_titles();
- gui->assetlist_menu->activate_menu();
+ int folder = mwindow->edl->session->awindow_folder;
+ switch( folder ) {
+ case AW_LABEL_FOLDER:
+ gui->labellist_menu->update();
+ gui->labellist_menu->activate_menu();
+ break;
+ case AW_CLIP_FOLDER:
+ gui->cliplist_menu->update();
+ gui->cliplist_menu->activate_menu();
+ break;
+ default:
+ gui->assetlist_menu->update_titles();
+ gui->assetlist_menu->activate_menu();
+ break;
+ }
result = 1;
}
int AWindowAssets::selection_changed()
{
// Show popup window
- if( get_button_down() && get_buttonpress() == 3 && get_selection(0, 0) ) {
- switch( mwindow->edl->session->awindow_folder ) {
+ AssetPicon *item;
+ if( get_button_down() && get_buttonpress() == 3 &&
+ (item = (AssetPicon*)get_selection(0, 0)) ) {
+ int folder = mwindow->edl->session->awindow_folder;
+ switch( folder ) {
case AW_AEFFECT_FOLDER:
case AW_VEFFECT_FOLDER:
case AW_ATRANSITION_FOLDER:
gui->assetlist_menu->activate_menu();
break;
case AW_LABEL_FOLDER:
- if(((AssetPicon*)get_selection(0, 0))->label)
- gui->label_menu->activate_menu();
+ if( !item->label ) break;
+ gui->label_menu->activate_menu();
+ break;
+ case AW_CLIP_FOLDER:
+ if( !item->indexable && !item->edl ) break;
+ gui->clip_menu->update();
+ gui->clip_menu->activate_menu();
break;
default:
- if(((AssetPicon*)get_selection(0, 0))->indexable)
- gui->asset_menu->update();
- else
- if(((AssetPicon*)get_selection(0, 0))->edl)
- gui->asset_menu->update();
-
+ if( !item->indexable && !item->edl ) break;
+ gui->asset_menu->update();
gui->asset_menu->activate_menu();
+ break;
}
BC_ListBox::deactivate_selection();
return 1;
}
- else if( get_button_down() && get_buttonpress() == 1 && get_selection(0, 0) ) {
+ else if( get_button_down() && get_buttonpress() == 1 &&
+ (item = (AssetPicon*)get_selection(0, 0)) ) {
VIcon *vicon = 0;
if( !gui->vicon_thread->viewing ) {
- AssetPicon *picon = (AssetPicon*)get_selection(0, 0);
- vicon = picon->vicon;
+ vicon = item->vicon;
}
gui->vicon_thread->set_view_popup(vicon);
break;
}
- if(collect_pluginservers)
- {
+ if( collect_pluginservers ) {
int i = 0;
mwindow->session->drag_pluginservers->remove_all();
while(1)
{
AssetPicon *result = (AssetPicon*)get_selection(0, i++);
- if(!result) break;
+ if( !result ) break;
mwindow->session->drag_pluginservers->append(result->plugin);
}
}
- if(collect_assets)
- {
+ if( collect_assets ) {
gui->collect_assets();
}
mwindow->gui->drag_motion();
mwindow->gui->unlock_window();
- for(int i = 0; i < mwindow->vwindows.size(); i++)
- {
+ for( int i = 0; i < mwindow->vwindows.size(); i++ ) {
VWindow *vwindow = mwindow->vwindows.get(i);
if( !vwindow->is_running() ) continue;
vwindow->gui->lock_window("AWindowAssets::drag_motion_event");
unlock_window();
- if(!result)
- {
+ if( !result ) {
mwindow->gui->lock_window("AWindowAssets::drag_stop_event");
result = mwindow->gui->drag_stop();
mwindow->gui->unlock_window();
}
- if(!result)
- {
- for(int i = 0; !result && i < mwindow->vwindows.size(); i++)
- {
+ if( !result ) {
+ for( int i = 0; !result && i < mwindow->vwindows.size(); i++ ) {
VWindow *vwindow = mwindow->vwindows.get(i);
if( !vwindow ) continue;
if( !vwindow->is_running() ) continue;
}
}
- if(!result)
- {
+ if( !result ) {
mwindow->cwindow->gui->lock_window("AWindowAssets::drag_stop_event");
result = mwindow->cwindow->gui->drag_stop();
mwindow->cwindow->gui->unlock_window();
lock_window("AWindowAssets::drag_stop_event");
- if(result) get_drag_popup()->set_animation(0);
+ if( result ) get_drag_popup()->set_animation(0);
BC_ListBox::drag_stop_event();
mwindow->session->current_operation = ::NO_OPERATION; // since NO_OPERATION is also defined in listbox, we have to reach for global scope...
int AWindowDeleteFolder::handle_event()
{
- if(gui->folder_list->get_selection(0, 0))
- {
+ if( gui->folder_list->get_selection(0, 0) ) {
BC_ListBoxItem *folder = gui->folder_list->get_selection(0, 0);
mwindow->delete_folder(folder->get_text());
}
return 1;
}
-
-LabelPopup::LabelPopup(MWindow *mwindow, AWindowGUI *gui)
- : BC_PopupMenu(0,
- 0,
- 0,
- "",
- 0)
-{
- this->mwindow = mwindow;
- this->gui = gui;
-}
-
-LabelPopup::~LabelPopup()
-{
-}
-
-void LabelPopup::create_objects()
-{
- add_item(editlabel = new LabelPopupEdit(mwindow, this));
-}
-
-int LabelPopup::update()
-{
- gui->collect_assets();
- return 0;
-}
-
-
-
-LabelPopupEdit::LabelPopupEdit(MWindow *mwindow, LabelPopup *popup)
- : BC_MenuItem(_("Edit..."))
-{
- this->mwindow = mwindow;
- this->popup = popup;
-}
-
-LabelPopupEdit::~LabelPopupEdit()
-{
-}
-
-int LabelPopupEdit::handle_event()
-{
- int i = 0;
- while(1)
- {
- AssetPicon *result = (AssetPicon*)mwindow->awindow->gui->asset_list->get_selection(0, i++);
- if(!result) break;
-
- if(result->label) {
- mwindow->awindow->gui->awindow->label_edit->edit_label(result->label);
- break;
- }
- }
-
- return 1;
-}
-
AddTools::AddTools(MWindow *mwindow, AWindowGUI *gui, int x, int y, const char *title)
: BC_PopupMenu(x, y, BC_Title::calculate_w(gui, title, MEDIUMFONT)+8, title, -1, 0, 4)
{
return 1;
}
+
+AWindowListFormat::AWindowListFormat(MWindow *mwindow)
+ : BC_MenuItem("")
+{
+ this->mwindow = mwindow;
+}
+
+int AWindowListFormat::handle_event()
+{
+ AWindowGUI *gui = mwindow->awindow->gui;
+ gui->stop_vicon_drawing();
+
+ EDLSession *session = mwindow->edl->session;
+ switch( session->assetlist_format ) {
+ case ASSETS_TEXT:
+ session->assetlist_format = ASSETS_ICONS;
+ break;
+ case ASSETS_ICONS:
+ session->assetlist_format = ASSETS_TEXT;
+ break;
+ }
+
+ gui->asset_list->update_format(session->assetlist_format, 1);
+ if( !mwindow->awindow->gui->allow_iconlisting ) {
+ mwindow->edl->session->assetlist_format = ASSETS_TEXT;
+ }
+
+ gui->start_vicon_drawing();
+ return 1;
+}
+
+void AWindowListFormat::update()
+{
+ set_text(mwindow->edl->session->assetlist_format == ASSETS_TEXT ?
+ (char*)_("Display icons") : (char*)_("Display text"));
+}
+
+AWindowListSort::AWindowListSort(MWindow *mwindow)
+ : BC_MenuItem(_("Sort items"))
+{
+ this->mwindow = mwindow;
+}
+
+int AWindowListSort::handle_event()
+{
+ AWindowGUI *gui = mwindow->awindow->gui;
+ gui->sort_assets();
+ return 1;
+}
+
+