remove_plugin = 0;
vicon_thread = 0;
vicon_drawing = 1;
+ displayed_folder = AW_NO_FOLDER;
}
AWindowGUI::~AWindowGUI()
mwindow->preferences->plugin_dir, PLUGIN_FILE);
remove(index_path);
char png_path[BCTEXTLEN];
- if( plugin->get_theme_png_path(png_path, mwindow->preferences->theme) )
+ if( plugin->get_plugin_png_path(png_path, mwindow->preferences->plugin_icons) )
remove(png_path);
- if( plugin->get_theme_png_path(png_path, "picon") )
+ if( plugin->get_plugin_png_path(png_path, DEFAULT_PICON) )
remove(png_path);
delete plugin; plugin = 0;
awindow->gui->async_update_assets();
//printf("AWindowGUI::update_assets 3\n");
filter_displayed_assets();
-//for( int i = 0; i < folders.total; i++ )
//printf("AWindowGUI::update_assets 4\n");
-// printf("AWindowGUI::update_assets %s\n", folders.values[i]->get_text());
- if( mwindow->edl->session->folderlist_format != folder_list->get_format() )
+ if( mwindow->edl->session->folderlist_format != folder_list->get_format() ) {
folder_list->update_format(mwindow->edl->session->folderlist_format, 0);
- folder_list->update(&folders, 0, 0, 1,
- folder_list->get_xposition(),
- folder_list->get_yposition(),
- -1);
-//printf("AWindowGUI::update_assets 5\n");
+ }
+ int folder_xposition = folder_list->get_xposition();
+ int folder_yposition = folder_list->get_yposition();
+ folder_list->update(&folders, 0, 0, 1, folder_xposition, folder_yposition, -1);
- if( mwindow->edl->session->assetlist_format != asset_list->get_format() )
+//printf("AWindowGUI::update_assets 5\n");
+ if( mwindow->edl->session->assetlist_format != asset_list->get_format() ) {
asset_list->update_format(mwindow->edl->session->assetlist_format, 0);
-
-
-//printf("AWindowGUI::update_assets 6 %d\n", displayed_assets[0].total);
+ }
+ int asset_xposition = asset_list->get_xposition();
+ int asset_yposition = asset_list->get_yposition();
+ if( displayed_folder != mwindow->edl->session->awindow_folder ) {
+ displayed_folder = mwindow->edl->session->awindow_folder;
+ asset_xposition = asset_yposition = 0;
+ }
asset_list->update(displayed_assets, asset_titles,
mwindow->edl->session->asset_columns, ASSET_COLUMNS,
- asset_list->get_xposition(),
- asset_list->get_yposition(),
- -1, 0);
+ asset_xposition, asset_yposition, -1, 0);
asset_list->center_selection();
//printf("AWindowGUI::update_assets 7\n");
AWindowFolders::AWindowFolders(MWindow *mwindow, AWindowGUI *gui, int x, int y, int w, int h)
- : BC_ListBox(x,
- y,
- w,
- h,
+ : BC_ListBox(x, y, w, h,
mwindow->edl->session->folderlist_format == ASSETS_ICONS ?
LISTBOX_ICONS : LISTBOX_TEXT,
- &gui->folders, // Each column has an ArrayList of BC_ListBoxItems.
- 0, // Titles for columns. Set to 0 for no titles
+ &gui->folders, // Each column has an ArrayList of BC_ListBoxItems.
+ 0, // Titles for columns. Set to 0 for no titles
0, // width of each column
- 1, // Total columns.
- 0, // Pixel of top of window.
- 0, // If this listbox is a popup window
- LISTBOX_SINGLE, // Select one item or multiple items
- ICON_TOP, // Position of icon relative to text of each item
- 1) // Allow drags
+ 1, // Total columns.
+ 0, // Pixel of top of window.
+ 0, // If this listbox is a popup window
+ LISTBOX_SINGLE, // Select one item or multiple items
+ ICON_TOP, // Position of icon relative to text of each item
+ 1) // Allow drags
{
this->mwindow = mwindow;
this->gui = gui;
(mwindow->edl->session->assetlist_format == ASSETS_ICONS && gui->allow_iconlisting ) ?
LISTBOX_ICONS : LISTBOX_TEXT,
&gui->assets, // Each column has an ArrayList of BC_ListBoxItems.
- gui->asset_titles, // Titles for columns. Set to 0 for no titles
- mwindow->edl->session->asset_columns, // width of each column
- 1, // Total columns.
- 0, // Pixel of top of window.
- 0, // If this listbox is a popup window
- LISTBOX_MULTIPLE, // Select one item or multiple items
- ICON_TOP, // Position of icon relative to text of each item
- 1) // Allow drag
+ gui->asset_titles,// Titles for columns. Set to 0 for no titles
+ mwindow->edl->session->asset_columns, // width of each column
+ 1, // Total columns.
+ 0, // Pixel of top of window.
+ 0, // If this listbox is a popup window
+ LISTBOX_MULTIPLE, // Select one item or multiple items
+ ICON_TOP, // Position of icon relative to text of each item
+ 1) // Allow drag
{
this->mwindow = mwindow;
this->gui = gui;
set_drag_scroll(0);
+ set_scroll_stretch(1, 1);
}
AWindowAssets::~AWindowAssets()
result = 1;
}
-
return result;
}