asset drag/drop to viewers, bluebanana bug, listbox fontlist highlight
[goodguy/history.git] / cinelerra-5.1 / cinelerra / batchrender.C
index 20e27d596ef230d06e19ccf83b1cd90da942444b..62ef2955b2a6b48ffb2acda58d5548e380cf7c4b 100644 (file)
@@ -31,6 +31,7 @@
 #include "edl.h"
 #include "edlsession.h"
 #include "errorbox.h"
+#include "file.h"
 #include "filesystem.h"
 #include "filexml.h"
 #include "keyframe.h"
@@ -139,12 +140,7 @@ void BatchRenderJob::load(FileXML *file)
                        BC_Hash defaults;
                        defaults.load_string(file->read_text());
                        asset->load_defaults(&defaults,
-                               "",
-                               0,
-                               1,
-                               0,
-                               0,
-                               0);
+                               "", 0, 1, 0, 0, 0);
                }
        }
 }
@@ -205,8 +201,9 @@ BatchRenderThread::BatchRenderThread(MWindow *mwindow)
        default_job = 0;
        boot_defaults = 0;
        preferences = 0;
+       warn = 1;
        render = 0;
-       file_entries = 0;
+       batch_path[0] = 0;
 }
 
 BatchRenderThread::BatchRenderThread()
@@ -219,8 +216,9 @@ BatchRenderThread::BatchRenderThread()
        default_job = 0;
        boot_defaults = 0;
        preferences = 0;
+       warn = 1;
        render = 0;
-       file_entries = 0;
+       batch_path[0] = 0;
 }
 
 BatchRenderThread::~BatchRenderThread()
@@ -229,30 +227,24 @@ BatchRenderThread::~BatchRenderThread()
        delete boot_defaults;
        delete preferences;
        delete render;
-       if( file_entries ) {
-               file_entries->remove_all_objects();
-               delete file_entries;
-       }
 }
 
-void BatchRenderThread::reset()
+void BatchRenderThread::reset(const char *path)
 {
+       if( path ) {
+               strcpy(batch_path, path);
+               warn = 1;
+       }
        current_job = 0;
        rendering_job = -1;
        delete default_job;  default_job = 0;
        jobs.remove_all_objects();
-       if(file_entries) {
-               file_entries->remove_all_objects();
-               delete file_entries;  file_entries = 0;
-       }
 }
 
 void BatchRenderThread::handle_close_event(int result)
 {
 // Save settings
-       char path[BCTEXTLEN];
-       path[0] = 0;
-       save_jobs(path);
+       save_jobs(batch_path);
        save_defaults(mwindow->defaults);
        reset();
 }
@@ -262,26 +254,7 @@ BC_Window* BatchRenderThread::new_gui()
        current_start = 0.0;
        current_end = 0.0;
        default_job = new BatchRenderJob(mwindow->preferences);
-
-
-       if(!file_entries)
-       {
-               file_entries = new ArrayList<BC_ListBoxItem*>;
-               FileSystem fs;
-               char string[BCTEXTLEN];
-       // Load current directory
-               fs.update(getcwd(string, BCTEXTLEN));
-               for(int i = 0; i < fs.total_files(); i++)
-               {
-                       file_entries->append(
-                               new BC_ListBoxItem(
-                                       fs.get_entry(i)->get_name()));
-               }
-       }
-
-       char path[BCTEXTLEN];
-       path[0] = 0;
-       load_jobs(path, mwindow->preferences);
+       load_jobs(batch_path, mwindow->preferences);
        load_defaults(mwindow->defaults);
        this->gui = new BatchRenderGUI(mwindow,
                this,
@@ -300,16 +273,19 @@ void BatchRenderThread::load_jobs(char *path, Preferences *preferences)
        int result = 0;
 
        jobs.remove_all_objects();
-       if(path[0])
-               file.read_from_file(path);
-       else
-               file.read_from_file(create_path(path));
+       if( !path ) path = batch_path;
+       if( !path[0] ) create_path(path);
+       file.read_from_file(path);
 
        while(!result)
        {
                if(!(result = file.read_tag()))
                {
-                       if(file.tag.title_is("JOB"))
+                       if(file.tag.title_is("JOBS"))
+                       {
+                               warn = file.tag.get_property("WARN", 1);
+                       }
+                       else if(file.tag.title_is("JOB"))
                        {
                                BatchRenderJob *job;
                                jobs.append(job = new BatchRenderJob(preferences));
@@ -322,17 +298,23 @@ void BatchRenderThread::load_jobs(char *path, Preferences *preferences)
 void BatchRenderThread::save_jobs(char *path)
 {
        FileXML file;
+       file.tag.set_title("JOBS");
+       file.tag.set_property("WARN", warn);
+       file.append_tag();
+       file.append_newline();
 
        for(int i = 0; i < jobs.total; i++)
        {
                file.tag.set_title("JOB");
                jobs.values[i]->save(&file);
        }
+       file.tag.set_title("/JOBS");
+       file.append_tag();
+       file.append_newline();
 
-       if(path[0])
-               file.write_to_file(path);
-       else
-               file.write_to_file(create_path(path));
+       if( !path ) path = batch_path;
+       if( !path[0] ) create_path(path);
+       file.write_to_file(path);
 }
 
 void BatchRenderThread::load_defaults(BC_Hash *defaults)
@@ -340,12 +322,7 @@ void BatchRenderThread::load_defaults(BC_Hash *defaults)
        if(default_job)
        {
                default_job->asset->load_defaults(defaults,
-                       "BATCHRENDER_",
-                       1,
-                       1,
-                       1,
-                       1,
-                       1);
+                       "BATCHRENDER_", 1, 1, 1, 1, 1);
                default_job->fix_strategy();
        }
 
@@ -362,12 +339,7 @@ void BatchRenderThread::save_defaults(BC_Hash *defaults)
        if(default_job)
        {
                default_job->asset->save_defaults(defaults,
-                       "BATCHRENDER_",
-                       1,
-                       1,
-                       1,
-                       1,
-                       1);
+                       "BATCHRENDER_", 1, 1, 1, 1, 1);
                defaults->update("BATCHRENDER_STRATEGY", default_job->strategy);
        }
        for(int i = 0; i < BATCHRENDER_COLUMNS; i++)
@@ -386,7 +358,7 @@ void BatchRenderThread::save_defaults(BC_Hash *defaults)
 char* BatchRenderThread::create_path(char *string)
 {
        FileSystem fs;
-       sprintf(string, "%s", BCASTDIR);
+       sprintf(string, "%s/", File::get_config_path());
        fs.complete_path(string);
        strcat(string, BATCH_PATH);
        return string;
@@ -468,43 +440,71 @@ char* BatchRenderThread::get_current_edl()
 // Test EDL files for existence
 int BatchRenderThread::test_edl_files()
 {
-       for(int i = 0; i < jobs.total; i++)
-       {
-               if(jobs.values[i]->enabled)
-               {
-                       const char *path = jobs.values[i]->edl_path;
-                       if( *path == '@' ) ++path;
-                       FILE *fd = fopen(path, "r");
-                       if(!fd)
-                       {
-                               char string[BCTEXTLEN];
-                               sprintf(string, _("EDL %s not found.\n"), jobs.values[i]->edl_path);
-                               if(mwindow)
-                               {
-                                       ErrorBox error_box(_(PROGRAM_NAME ": Error"),
-                                               mwindow->gui->get_abs_cursor_x(1),
-                                               mwindow->gui->get_abs_cursor_y(1));
-                                       error_box.create_objects(string);
-                                       error_box.run_window();
-                                       gui->button_enable();
+       int not_equiv = 0, ret = 0;
+       const char *path = 0;
+
+       for( int i=0; !ret && i<jobs.size(); ++i ) {
+               if( !jobs.values[i]->enabled ) continue;
+               const char *path = jobs.values[i]->edl_path;
+               int is_script = *path == '@' ? 1 : 0;
+               if( is_script ) ++path;
+               FILE *fp = fopen(path, "r");
+               if( fp ) {
+                       if( warn && mwindow && !is_script ) {
+                               fseek(fp, 0, SEEK_END);
+                               int64_t sz = ftell(fp);
+                               fseek(fp, 0, SEEK_SET);
+                               char *bfr = new char[sz+1];
+                               int64_t len = fread(bfr, 1, sz+1, fp);
+                               if( len == sz ) {
+                                       FileXML file;  file.set_shared_input(bfr, len);
+                                       EDL *edl = new EDL; edl->create_objects();
+                                       edl->load_xml(&file, LOAD_ALL);
+                                       double pos = edl->equivalent_output(mwindow->edl);
+                                       if( pos >= 0 ) ++not_equiv;
+                                       edl->remove_user();
                                }
                                else
-                               {
-                                       fprintf(stderr,
-                                               "%s",
-                                               string);
-                               }
-
-                               is_rendering = 0;
-                               return 1;
-                       }
-                       else
-                       {
-                               fclose(fd);
+                                       ret = 1;
+                               delete [] bfr;
                        }
+                       fclose(fp);
                }
+               else
+                       ret = 1;
        }
-       return 0;
+
+       if( ret ) {
+               char string[BCTEXTLEN];
+               sprintf(string, _("EDL %s not found.\n"), path);
+               if( mwindow ) {
+                       ErrorBox error_box(_(PROGRAM_NAME ": Error"),
+                               mwindow->gui->get_abs_cursor_x(1),
+                               mwindow->gui->get_abs_cursor_y(1));
+                       error_box.create_objects(string);
+                       error_box.run_window();
+                       gui->button_enable();
+               }
+               else {
+                       fprintf(stderr, "%s", string);
+               }
+               is_rendering = 0;
+       }
+       else if( warn && mwindow && not_equiv > 0 ) {
+               fprintf(stderr, _("%d job EDLs do not match session edl\n"), not_equiv);
+               char string[BCTEXTLEN], *sp = string;
+               sp += sprintf(sp, _("%d job EDLs do not match session edl\n"),not_equiv);
+               sp += sprintf(sp, _("press cancel to abandon batch render"));
+               mwindow->show_warning(&warn, string);
+               if( mwindow->wait_warning() ) {
+                       gui->button_enable();
+                       is_rendering = 0;
+                       ret = 1;
+               }
+               gui->warning->update(warn);
+       }
+
+       return ret;
 }
 
 void BatchRenderThread::calculate_dest_paths(ArrayList<char*> *paths,
@@ -562,11 +562,21 @@ void BatchRenderThread::start_rendering(char *config_path,
        // XXX the above stuff is leaked,
 //PRINT_TRACE
 // Initialize stuff which MWindow does.
-       signals->initialize();
+       signals->initialize("/tmp/cinelerra_batch%d.dmp");
        MWindow::init_defaults(boot_defaults, config_path);
        load_defaults(boot_defaults);
        preferences = new Preferences;
        preferences->load_defaults(boot_defaults);
+       BC_Signals::set_trap_hook(trap_hook, this);
+       BC_Signals::set_catch_segv(preferences->trap_sigsegv);
+       BC_Signals::set_catch_intr(0);
+       if( preferences->trap_sigsegv ) {
+               BC_Trace::enable_locks();
+       }
+       else {
+               BC_Trace::disable_locks();
+       }
+
        MWindow::init_plugins(0, preferences);
        char font_path[BCTEXTLEN];
        strcpy(font_path, preferences->plugin_dir);
@@ -575,6 +585,7 @@ void BatchRenderThread::start_rendering(char *config_path,
        BC_WindowBase::get_resources()->vframe_shm = 1;
 
 //PRINT_TRACE
+       strcpy(this->batch_path, batch_path);
        load_jobs(batch_path, preferences);
        save_jobs(batch_path);
        save_defaults(boot_defaults);
@@ -608,11 +619,9 @@ void BatchRenderThread::start_rendering(char *config_path,
 void BatchRenderThread::start_rendering()
 {
        if(is_rendering) return;
-
        is_rendering = 1;
-       char path[BCTEXTLEN];
-       path[0] = 0;
-       save_jobs(path);
+
+       save_jobs(batch_path);
        save_defaults(mwindow->defaults);
        gui->button_disable();
 
@@ -698,28 +707,25 @@ void BatchRenderThread::move_batch(int src, int dst)
        }
 }
 
-
+void BatchRenderThread::trap_hook(FILE *fp, void *vp)
+{
+       MWindow *mwindow = ((BatchRenderThread *)vp)->mwindow;
+       fprintf(fp, "\nEDL:\n");
+       mwindow->dump_edl(fp);
+       fprintf(fp, "\nUNDO:\n");
+       mwindow->dump_undo(fp);
+       fprintf(fp, "\nEXE:\n");
+       mwindow->dump_exe(fp);
+}
 
 
 
 
 
 BatchRenderGUI::BatchRenderGUI(MWindow *mwindow,
-       BatchRenderThread *thread,
-       int x,
-       int y,
-       int w,
-       int h)
+       BatchRenderThread *thread, int x, int y, int w, int h)
  : BC_Window(_(PROGRAM_NAME ": Batch Render"),
-       x,
-       y,
-       w,
-       h,
-       50,
-       50,
-       1,
-       0,
-       1)
+       x, y, w, h, 730, 400, 1, 0, 1)
 {
        this->mwindow = mwindow;
        this->thread = thread;
@@ -751,18 +757,18 @@ void BatchRenderGUI::create_objects()
        format_tools = new BatchFormat(mwindow, this, thread->get_current_asset());
        format_tools->set_w(get_w() / 2);
        format_tools->create_objects(x1, y1, 1, 1, 1, 1, 0, 1, 0, 0,
-                       &thread->get_current_job()->strategy, 0); 
+                       &thread->get_current_job()->strategy, 0);
 
 // input EDL
        add_subwindow(edl_path_title = new BC_Title(x2, y2, _("EDL Path:")));
        y2 += edl_path_title->get_h() + mwindow->theme->widget_border;
-       
+
        x = x2;  y = y2;
        add_subwindow(edl_path_text = new BatchRenderEDLPath( thread,
-               x, y, get_w()-x - 40, thread->get_current_edl())); 
+               x, y, get_w()-x - 40, thread->get_current_edl()));
        x =  x2 + edl_path_text->get_w();
        add_subwindow(edl_path_browse = new BrowseButton(
-               mwindow, this, edl_path_text, x, y, thread->get_current_edl(),
+               mwindow->theme, this, edl_path_text, x, y, thread->get_current_edl(),
                _("Input EDL"), _("Select an EDL to load:"), 0));
        y2 = y + edl_path_browse->get_h() + mwindow->theme->widget_border;
 
@@ -779,11 +785,15 @@ void BatchRenderGUI::create_objects()
        add_subwindow(savelist_batch = new BatchRenderSaveList(thread, x, y));
        x += savelist_batch->get_w() + mwindow->theme->widget_border;
        add_subwindow(loadlist_batch = new BatchRenderLoadList(thread, x, y));
-       y2 = y + loadlist_batch->get_h() + mwindow->theme->widget_border;
+       y += loadlist_batch->get_h() + mwindow->theme->widget_border;
+       add_subwindow(warning = new BatchRenderWarning(thread, x2, y));
+       y2 = y + warning->get_h() + mwindow->theme->widget_border;
        if( y2 > y1 ) y1 = y2;
        x = mwindow->theme->batchrender_x1, y = y1;
 
        add_subwindow(list_title = new BC_Title(x, y, _("Batches to render:")));
+       x1 = x + list_title->get_w() + mwindow->theme->widget_border;;
+       add_subwindow(batch_path = new BC_Title(x1, y, thread->batch_path, MEDIUMFONT));
        y += list_title->get_h() + mwindow->theme->widget_border;
        y1 = get_h();
        y1 -= 15 + BC_GenericButton::calculate_h() + mwindow->theme->widget_border;
@@ -857,6 +867,7 @@ int BatchRenderGUI::resize_event(int w, int h)
        x += savelist_batch->get_w() + mwindow->theme->widget_border;
        loadlist_batch->reposition_window(x, y);
        y += loadlist_batch->get_h() + mwindow->theme->widget_border;
+       warning->reposition_window(x2, y);
 
        y1 = 15 + BC_GenericButton::calculate_h() + mwindow->theme->widget_border;
        y2 = get_h() - y1 - batch_list->get_h();
@@ -1012,9 +1023,7 @@ BatchRenderEDLPath::BatchRenderEDLPath(BatchRenderThread *thread,
 
 int BatchRenderEDLPath::handle_event()
 {
-// Suggestions
-       calculate_suggestions(thread->file_entries);
-
+       calculate_suggestions();
        strcpy(thread->get_current_edl(), get_text());
        thread->gui->create_list(1);
        return 1;
@@ -1058,7 +1067,7 @@ int BatchRenderDelete::handle_event()
 BatchRenderSaveList::BatchRenderSaveList(BatchRenderThread *thread,
        int x,
        int y)
- : BC_GenericButton(x, y, _("Save List"))
+ : BC_GenericButton(x, y, _("Save Jobs"))
 {
        this->thread = thread;
        set_tooltip(_("Save a Batch Render List"));
@@ -1103,27 +1112,21 @@ void BatchRenderSaveList::run()
 {
        char default_path[BCTEXTLEN];
        sprintf(default_path, "~");
-       BC_FileBox filewindow(100,
-                             100,
-                             this->thread->mwindow->defaults->get("DEFAULT_BATCHLOADPATH", default_path),
-                             _("Save Batch Render List"),
-                             _("Enter a Batch Render filename to save as:"),
-                             0,
-                             0,
-                             0,
-                             0);
-
+       thread->mwindow->defaults->get("DEFAULT_BATCHLOADPATH", default_path);
+       BC_FileBox filewindow(100, 100, default_path, _("Save Batch Render List"),
+                       _("Enter a Batch Render filename to save as:"),
+                       0, 0, 0, 0);
        gui = &filewindow;
 
        startup_lock->unlock();
        filewindow.create_objects();
 
        int result2 = filewindow.run_window();
-
-       if(!result2)
-       {
-               this->thread->save_jobs(filewindow.get_submitted_path());
-               this->thread->mwindow->defaults->update("DEFAULT_BATCHLOADPATH", filewindow.get_submitted_path());
+       if(!result2) {
+               strcpy(thread->batch_path, filewindow.get_submitted_path());
+               thread->gui->batch_path->update(thread->batch_path);
+               thread->mwindow->defaults->update("DEFAULT_BATCHLOADPATH", thread->batch_path);
+               thread->save_jobs(thread->batch_path);
        }
 
        this->thread->gui->flush();
@@ -1144,7 +1147,7 @@ int BatchRenderSaveList::keypress_event() {
 BatchRenderLoadList::BatchRenderLoadList(BatchRenderThread *thread,
        int x,
        int y)
-  : BC_GenericButton(x, y, _("Load List")),
+  : BC_GenericButton(x, y, _("Load Jobs")),
     Thread()
 {
        this->thread = thread;
@@ -1156,8 +1159,7 @@ BatchRenderLoadList::BatchRenderLoadList(BatchRenderThread *thread,
 BatchRenderLoadList::~BatchRenderLoadList()
 {
        startup_lock->lock("BatchRenderLoadList::~BrowseButton");
-       if(gui)
-       {
+       if(gui) {
                gui->lock_window();
                gui->set_done(1);
                gui->unlock_window();
@@ -1169,10 +1171,8 @@ BatchRenderLoadList::~BatchRenderLoadList()
 
 int BatchRenderLoadList::handle_event()
 {
-       if(Thread::running())
-       {
-               if(gui)
-               {
+       if(Thread::running()) {
+               if(gui) {
                        gui->lock_window();
                        gui->raise_window();
                        gui->unlock_window();
@@ -1190,31 +1190,27 @@ void BatchRenderLoadList::run()
 {
        char default_path[BCTEXTLEN];
        sprintf(default_path, "~");
-       BC_FileBox filewindow(100,
-                             100,
-                             this->thread->mwindow->defaults->get("DEFAULT_BATCHLOADPATH", default_path),
-                             _("Load Batch Render List"),
-                             _("Enter a Batch Render filename to load from:"),
-                             0,
-                             0,
-                             0,
-                             0);
-
+       thread->mwindow->defaults->get("DEFAULT_BATCHLOADPATH", default_path);
+       BC_FileBox filewindow(100, 100, default_path, _("Load Batch Render List"),
+                       _("Enter a Batch Render filename to load from:"),
+                       0, 0, 0, 0);
        gui = &filewindow;
 
        startup_lock->unlock();
        filewindow.create_objects();
 
        int result2 = filewindow.run_window();
-
-       if(!result2)
-       {
-               this->thread->load_jobs(filewindow.get_submitted_path(),this->thread->mwindow->preferences);
-               this->thread->gui->create_list(1);
-               this->thread->mwindow->defaults->update("DEFAULT_BATCHLOADPATH", filewindow.get_submitted_path());
+       if(!result2) {
+               strcpy(thread->batch_path, filewindow.get_submitted_path());
+               thread->gui->batch_path->update(thread->batch_path);
+               thread->mwindow->defaults->update("DEFAULT_BATCHLOADPATH", thread->batch_path);
+               thread->load_jobs(thread->batch_path, thread->mwindow->preferences);
+               thread->gui->create_list(1);
+               thread->current_job = 0;
+               thread->gui->change_job();
        }
 
-       this->thread->gui->flush();
+       thread->gui->flush();
        startup_lock->lock("BatchRenderLoadList::run");
        gui = 0;
        startup_lock->unlock();
@@ -1391,6 +1387,19 @@ int BatchRenderStop::handle_event()
 }
 
 
+BatchRenderWarning::BatchRenderWarning(BatchRenderThread *thread, int x, int y)
+ : BC_CheckBox(x, y, thread->warn, _("warn if jobs/session mismatched"))
+{
+       this->thread = thread;
+}
+
+int BatchRenderWarning::handle_event()
+{
+       thread->warn = get_value();
+       return 1;
+}
+
+
 BatchRenderCancel::BatchRenderCancel(BatchRenderThread *thread,
        int x,
        int y)