rework batchrender, renderfarm improvements, ffmpeg audio quality, a few fixes
[goodguy/history.git] / cinelerra-5.1 / cinelerra / bdcreate.C
index 57f40ea996546ac07785e068de9bd57afa81bb39..f791ed662bebd5e297ff37b3d068716b67f4c136 100644 (file)
@@ -286,7 +286,7 @@ int CreateBD_Thread::create_bd_jobs(ArrayList<BatchRenderJob*> *jobs, const char
                return 1;
        }
 
-       BatchRenderJob *job = new BatchRenderJob(mwindow->preferences);
+       BatchRenderJob *job = new BatchRenderJob(mwindow->preferences, use_label_chapters);
        jobs->append(job);
        strcpy(&job->edl_path[0], xml_filename);
        Asset *asset = job->asset;
@@ -330,7 +330,7 @@ int CreateBD_Thread::create_bd_jobs(ArrayList<BatchRenderJob*> *jobs, const char
        asset->ff_video_bitrate = vid_bitrate;
        asset->ff_video_quality = -1;
 
-       job = new BatchRenderJob(mwindow->preferences);
+       job = new BatchRenderJob(mwindow->preferences, 0, 0);
        jobs->append(job);
        job->edl_path[0] = '@';
        strcpy(&job->edl_path[1], script_filename);