tool_panel = new CWindowTool(mwindow, this);
tool_panel->Thread::start();
-
set_operation(mwindow->edl->session->cwindow_operation);
-
-
-
- canvas->draw_refresh(0);
-
-
draw_status(0);
unlock_window();
}
canvas->draw_refresh();
}
-
-
void CWindowGUI::set_operation(int value)
{
- mwindow->edl->session->cwindow_operation = value;
+ switch( value ) {
+ case CWINDOW_TOOL_WINDOW:
+ mwindow->edl->session->tool_window = !mwindow->edl->session->tool_window;
+ composite_panel->operation[CWINDOW_TOOL_WINDOW]->update(mwindow->edl->session->tool_window);
+ tool_panel->update_show_window();
+ return;
+ case CWINDOW_TITLESAFE:
+ mwindow->edl->session->safe_regions = !mwindow->edl->session->safe_regions;
+ composite_panel->operation[CWINDOW_TITLESAFE]->update(mwindow->edl->session->safe_regions);
+ value = mwindow->edl->session->cwindow_operation;
+ break;
+ default:
+ mwindow->edl->session->cwindow_operation = value;
+ composite_panel->set_operation(value);
+ break;
+ }
- composite_panel->set_operation(value);
edit_panel->update();
-
tool_panel->start_tool(value);
canvas->draw_refresh();
}
int CWindowGUI::keypress_event()
{
int result = 0;
+ int cwindow_operation = CWINDOW_NONE;
switch(get_keypress())
{
}
break;
+ case KEY_F1: cwindow_operation = CWINDOW_PROTECT; break;
+ case KEY_F2: cwindow_operation = CWINDOW_ZOOM; break;
+ case KEY_F3: cwindow_operation = CWINDOW_MASK; break;
+ case KEY_F4: cwindow_operation = CWINDOW_RULER; break;
+ case KEY_F5: cwindow_operation = CWINDOW_CAMERA; break;
+ case KEY_F6: cwindow_operation = CWINDOW_PROJECTOR; break;
+ case KEY_F7: cwindow_operation = CWINDOW_CROP; break;
+ case KEY_F8: cwindow_operation = CWINDOW_EYEDROP; break;
+ case KEY_F9: cwindow_operation = CWINDOW_TOOL_WINDOW; break;
+ case KEY_F10: cwindow_operation = CWINDOW_TITLESAFE; break;
+ case KEY_F11: canvas->reset_camera(); break;
+ case KEY_F12: canvas->reset_projector(); break;
+ }
+
+ if( cwindow_operation >= 0 ) {
+ set_operation(cwindow_operation);
+ result = 1;
}
if(!result) result = transport->keypress_event();
if(mwindow->session->drag_assets->total ||
mwindow->session->drag_clips->total)
{
- mwindow->gui->lock_window("CWindowGUI::drag_stop 5");
+ mwindow->gui->lock_window("CWindowGUI::drag_stop 1");
mwindow->undo->update_undo_before(_("insert assets"), 0);
- mwindow->gui->unlock_window();
}
if(mwindow->session->drag_assets->total)
{
- mwindow->gui->lock_window("CWindowGUI::drag_stop 1");
mwindow->clear(0);
mwindow->load_assets(mwindow->session->drag_assets,
mwindow->edl->local_session->get_selectionstart(),
if(mwindow->session->drag_clips->total)
{
- mwindow->gui->lock_window("CWindowGUI::drag_stop 2");
mwindow->clear(0);
mwindow->paste_edls(mwindow->session->drag_clips,
LOADMODE_PASTE,
mwindow->gui->update(1, 1, 1, 1, 0, 1, 0);
mwindow->undo->update_undo_after(_("insert assets"), LOAD_ALL);
mwindow->gui->unlock_window();
- mwindow->sync_parameters(LOAD_ALL);
+ mwindow->sync_parameters(CHANGE_ALL);
}
}
void CWindowEditing::to_clip()
{
- mwindow->to_clip(mwindow->edl, _("composer window: "));
+ mwindow->to_clip(mwindow->edl, _("composer window: "), 0);
}
void CWindowSlider::set_position()
{
double new_length = mwindow->edl->tracks->total_length();
-// if(mwindow->edl->local_session->preview_end <= 0 ||
-// mwindow->edl->local_session->preview_end > new_length)
-// mwindow->edl->local_session->preview_end = new_length;
-// if(mwindow->edl->local_session->preview_start >
-// mwindow->edl->local_session->preview_end)
-// mwindow->edl->local_session->preview_start = 0;
-
-
update(mwindow->theme->cslider_w,
mwindow->edl->local_session->get_selectionstart(1),
- 0,
- new_length);
-// mwindow->edl->local_session->preview_start,
-// mwindow->edl->local_session->preview_end);
+ 0, new_length);
}
(int)out_x1,
(int)out_y1,
(int)(out_x2 - out_x1),
- (int)(out_y2 - out_y1),
- (int)in_x1,
- (int)in_y1,
- (int)(in_x2 - in_x1),
- (int)(in_y2 - in_y1),
- 0);
+ (int)(out_y2 - out_y1));
+// if refresh_frame session geometry...
+// (int)in_x1,
+// (int)in_y1,
+// (int)(in_x2 - in_x1),
+// (int)(in_y2 - in_y1),
+// 0);
}
}
else
}
draw_overlays();
+// allow last opengl write to complete before redraw
+// tried sync_display, glFlush, glxMake*Current(0..)
+usleep(20000);
get_canvas()->flash(flush);
}
//printf("CWindowCanvas::draw_refresh 10\n");
return result;
}
+int CWindowCanvas::need_overlays()
+{
+ if( mwindow->edl->session->safe_regions ) return 1;
+ if( mwindow->edl->session->cwindow_scrollbars ) return 1;
+ if( gui->highlighted ) return 1;
+ switch( mwindow->edl->session->cwindow_operation ) {
+ case CWINDOW_EYEDROP:
+ if( ! gui->eyedrop_visible ) break;
+ case CWINDOW_CAMERA:
+ case CWINDOW_PROJECTOR:
+ case CWINDOW_CROP:
+ case CWINDOW_MASK:
+ case CWINDOW_RULER:
+ return 1;
+ }
+ return 0;
+}
+
void CWindowCanvas::draw_overlays()
{
if(mwindow->edl->session->safe_regions)
redraw = 1;
}
}
- else
+ else
// Translate all 4 points
if(gui->current_operation == CWINDOW_CROP && gui->crop_translate)
{