rework batchrender, renderfarm improvements, ffmpeg audio quality, a few fixes
[goodguy/history.git] / cinelerra-5.1 / cinelerra / fileogg.C
index a7612a4f1fd6ceb428b663e5960e02c787ef00d5..a0fc9b18e01f3c617fedc91303610db681d9824a 100644 (file)
@@ -2323,7 +2323,7 @@ PackagingEngineOGG::~PackagingEngineOGG()
                delete [] packages;
        }
        if (default_asset)
-               delete default_asset;
+               default_asset->remove_user();
 }
 
 
@@ -2490,6 +2490,7 @@ int PackagingEngineOGG::packages_are_done()
        if (default_asset->audio_data)
        {
                audio_asset = new Asset(packages[local_current_package]->path);
+               audio_asset->format = FILE_OGG;
                local_current_package++;
 
                audio_file_gen = new File();
@@ -2502,6 +2503,7 @@ int PackagingEngineOGG::packages_are_done()
        if (default_asset->video_data)
        {
                video_asset = new Asset(packages[local_current_package]->path);
+               video_asset->format = FILE_OGG;
                local_current_package++;
 
                video_file_gen = new File();
@@ -2541,8 +2543,9 @@ int PackagingEngineOGG::packages_are_done()
                                                ogg_stream_clear(&video_in_stream);
                                                video_file_gen->close_file();
                                                delete video_file_gen;
-                                               delete video_asset;
+                                               if( video_asset ) video_asset->remove_user();
                                                video_asset = new Asset(packages[local_current_package]->path);
+                                               video_asset->format = FILE_OGG;
                                                local_current_package++;
 
                                                video_file_gen = new File();
@@ -2623,22 +2626,24 @@ int PackagingEngineOGG::packages_are_done()
                ogg_stream_clear(&audio_in_stream);
                audio_file_gen->close_file();
                delete audio_file_gen;
-               delete audio_asset;
+               if( audio_asset )
+                       audio_asset->remove_user();
        }
        if (default_asset->video_data)
        {
                ogg_stream_clear(&video_in_stream);
                video_file_gen->close_file();
                delete video_file_gen;
-               delete video_asset;
+               if( video_asset )
+                       video_asset->remove_user();
        }
 
        output_file_gen->close_file();
        delete output_file_gen;
 
-// Now delete the temp files
-       for(int i = 0; i < total_packages; i++)
-               unlink(packages[i]->path);
+// don't delete the temp files, for now
+//     for(int i = 0; i < total_packages; i++)
+//             unlink(packages[i]->path);
 
        return 0;
 }