x265 update 2.7, findobj upgrade, fix svg init, fix for dragchkbox buttonpress, add...
[goodguy/history.git] / cinelerra-5.1 / cinelerra / gwindowgui.C
index 4589fb1eed977264e0a7b212953b5ffeebcc34d7..d7f639ed35634282db8e33dddaf203437ceed653 100644 (file)
  */
 
 #include "autoconf.h"
+#include "bchash.h"
 #include "bcsignals.h"
 #include "clip.h"
+#include "condition.h"
 #include "edl.h"
 #include "edlsession.h"
 #include "gwindowgui.h"
 #include "language.h"
+#include "localsession.h"
 #include "mainmenu.h"
 #include "mainsession.h"
 #include "mwindow.h"
 #include "mwindowgui.h"
 #include "theme.h"
+#include "tracks.h"
 #include "trackcanvas.h"
+#include "zoombar.h"
 
-
+#include <math.h>
 
 
 
@@ -43,30 +48,46 @@ GWindowGUI::GWindowGUI(MWindow *mwindow, int w, int h)
        w, h, w, h, 0, 0, 1)
 {
        this->mwindow = mwindow;
+       color_thread = 0;
+}
+
+GWindowGUI::~GWindowGUI()
+{
+       delete color_thread;
+}
+
+void GWindowGUI::start_color_thread(GWindowColorButton *color_button)
+{
+       unlock_window();
+       delete color_thread;
+       color_thread = new GWindowColorThread(color_button);
+       int color = auto_colors[color_button->auto_toggle->info->ref];
+       color_thread->start(color);
+       lock_window("GWindowGUI::start_color_thread");
 }
 
 const char *GWindowGUI::other_text[NON_AUTOMATION_TOTAL] =
 {
-       "Assets",
-       "Titles",
-       "Transitions",
-       "Plugin Autos"
+       N_("Assets"),
+       N_("Titles"),
+       N_("Transitions"),
+       N_("Plugin Keyframes")
 };
 
 const char *GWindowGUI::auto_text[AUTOMATION_TOTAL] =
 {
-       "Mute",
-       "Camera X",
-       "Camera Y",
-       "Camera Z",
-       "Projector X",
-       "Projector Y",
-       "Projector Z",
-       "Fade",
-       "Pan",
-       "Mode",
-       "Mask",
-       "Speed"
+       N_("Mute"),
+       N_("Camera X"),
+       N_("Camera Y"),
+       N_("Camera Z"),
+       N_("Projector X"),
+       N_("Projector Y"),
+       N_("Projector Z"),
+       N_("Fade"),
+       N_("Pan"),
+       N_("Mode"),
+       N_("Mask"),
+       N_("Speed")
 };
 
 int GWindowGUI::auto_colors[AUTOMATION_TOTAL] =
@@ -85,6 +106,33 @@ int GWindowGUI::auto_colors[AUTOMATION_TOTAL] =
        ORANGE,
 };
 
+void GWindowGUI::load_defaults()
+{
+       BC_Hash *defaults = mwindow->defaults;
+       auto_colors[AUTOMATION_MUTE] = defaults->get("AUTO_COLOR_MUTE", auto_colors[AUTOMATION_MUTE]);
+       auto_colors[AUTOMATION_CAMERA_X] = defaults->get("AUTO_COLOR_CAMERA_X", auto_colors[AUTOMATION_CAMERA_X]);
+       auto_colors[AUTOMATION_CAMERA_Y] = defaults->get("AUTO_COLOR_CAMERA_Y", auto_colors[AUTOMATION_CAMERA_Y]);
+       auto_colors[AUTOMATION_CAMERA_Z] = defaults->get("AUTO_COLOR_CAMERA_Z", auto_colors[AUTOMATION_CAMERA_Z]);
+       auto_colors[AUTOMATION_PROJECTOR_X] = defaults->get("AUTO_COLOR_PROJECTOR_X", auto_colors[AUTOMATION_PROJECTOR_X]);
+       auto_colors[AUTOMATION_PROJECTOR_Y] = defaults->get("AUTO_COLOR_PROJECTOR_Y", auto_colors[AUTOMATION_PROJECTOR_Y]);
+       auto_colors[AUTOMATION_PROJECTOR_Z] = defaults->get("AUTO_COLOR_PROJECTOR_Z", auto_colors[AUTOMATION_PROJECTOR_Z]);
+       auto_colors[AUTOMATION_FADE] = defaults->get("AUTO_COLOR_FADE", auto_colors[AUTOMATION_FADE]);
+       auto_colors[AUTOMATION_SPEED] = defaults->get("AUTO_COLOR_SPEED", auto_colors[AUTOMATION_SPEED]);
+}
+
+void GWindowGUI::save_defaults()
+{
+       BC_Hash *defaults = mwindow->defaults;
+       defaults->update("AUTO_COLOR_MUTE", auto_colors[AUTOMATION_MUTE]);
+       defaults->update("AUTO_COLOR_CAMERA_X", auto_colors[AUTOMATION_CAMERA_X]);
+       defaults->update("AUTO_COLOR_CAMERA_Y", auto_colors[AUTOMATION_CAMERA_Y]);
+       defaults->update("AUTO_COLOR_CAMERA_Z", auto_colors[AUTOMATION_CAMERA_Z]);
+       defaults->update("AUTO_COLOR_PROJECTOR_X", auto_colors[AUTOMATION_PROJECTOR_X]);
+       defaults->update("AUTO_COLOR_PROJECTOR_Y", auto_colors[AUTOMATION_PROJECTOR_Y]);
+       defaults->update("AUTO_COLOR_PROJECTOR_Z", auto_colors[AUTOMATION_PROJECTOR_Z]);
+       defaults->update("AUTO_COLOR_FADE", auto_colors[AUTOMATION_FADE]);
+       defaults->update("AUTO_COLOR_SPEED", auto_colors[AUTOMATION_SPEED]);
+}
 
 static toggleinfo toggle_order[] =
 {
@@ -102,6 +150,7 @@ static toggleinfo toggle_order[] =
        {1, AUTOMATION_PROJECTOR_X},
        {1, AUTOMATION_PROJECTOR_Y},
        {1, AUTOMATION_PROJECTOR_Z},
+       {0, -1}, // bar
        {1, AUTOMATION_MODE},
        {1, AUTOMATION_PAN},
        {1, AUTOMATION_MASK},
@@ -127,6 +176,7 @@ void GWindowGUI::calculate_extents(BC_WindowBase *gui, int *w, int *h)
                        &temp2, &temp3, &temp4, &temp5, &temp6, &temp7,
                        _(isauto ?  auto_text[ref] : other_text[ref]),
                        MEDIUMFONT);
+               current_w += current_h;
                *w = MAX(current_w, *w);
                *h += current_h + 5;
        }
@@ -135,7 +185,170 @@ void GWindowGUI::calculate_extents(BC_WindowBase *gui, int *w, int *h)
        *w += 20;
 }
 
+GWindowColorButton::GWindowColorButton(GWindowToggle *auto_toggle, int x, int y, int w)
+ : BC_Button(x, y, w, vframes)
+{
+       this->auto_toggle = auto_toggle;
+       this->color = 0;
+       for( int i=0; i<3; ++i ) {
+               vframes[i] = new VFrame(w, w, BC_RGBA8888);
+               vframes[i]->clear_frame();
+       }
+}
 
+GWindowColorButton::~GWindowColorButton()
+{
+       for( int i=0; i<3; ++i )
+               delete vframes[i];
+}
+
+void GWindowColorButton::set_color(int color)
+{
+       this->color = color;
+       int r = (color>>16) & 0xff;
+       int g = (color>>8) & 0xff;
+       int b = (color>>0) & 0xff;
+       for( int i=0; i<3; ++i ) {
+               VFrame *vframe = vframes[i];
+               int ww = vframe->get_w(), hh = vframe->get_h();
+               int cx = (ww+1)/2, cy = hh/2;
+               double cc = (cx*cx + cy*cy) / 4.;
+               uint8_t *bp = vframe->get_data(), *dp = bp;
+               uint8_t *ep = dp + vframe->get_data_size();
+               int rr = r, gg = g, bb = b;
+               int bpl = vframe->get_bytes_per_line();
+               switch( i ) {
+               case BUTTON_UP:
+                       break;
+               case BUTTON_UPHI:
+                       if( (rr+=48) > 0xff ) rr = 0xff;
+                       if( (gg+=48) > 0xff ) gg = 0xff;
+                       if( (bb+=48) > 0xff ) bb = 0xff;
+                       break;
+               case BUTTON_DOWNHI:
+                       if( (rr-=48) < 0x00 ) rr = 0x00;
+                       if( (gg-=48) < 0x00 ) gg = 0x00;
+                       if( (bb-=48) < 0x00 ) bb = 0x00;
+                       break;
+               }
+               while( dp < ep ) {
+                       int yy = (dp-bp) / bpl, xx = ((dp-bp) % bpl) >> 2;
+                       int dy = cy - yy, dx = cx - xx;
+                       double s = dx*dx + dy*dy - cc;
+                       double ss = s < 0 ? 1 : s >= cc ? 0 : 1 - s/cc;
+                       int aa = ss * 0xff;
+                       *dp++ = rr; *dp++ = gg; *dp++ = bb; *dp++ = aa;
+               }
+       }
+       set_images(vframes);
+}
+
+void GWindowColorButton::update_gui(int color)
+{
+       set_color(color);
+       draw_face();
+}
+
+GWindowColorThread::GWindowColorThread(GWindowColorButton *color_button)
+ : ColorPicker(0, color_button->auto_toggle->caption)
+{
+       this->color = 0;
+       this->color_button = color_button;
+       color_update = new GWindowColorUpdate(this);
+}
+
+GWindowColorThread::~GWindowColorThread()
+{
+       delete color_update;
+}
+
+void GWindowColorThread::start(int color)
+{
+       start_window(color, 0, 1);
+       color_update->start();
+}
+
+void GWindowColorThread::handle_done_event(int result)
+{
+       color_update->stop();
+       GWindowGUI *gui = color_button->auto_toggle->gui;
+       int ref = color_button->auto_toggle->info->ref;
+       gui->lock_window("GWindowColorThread::handle_done_event");
+       if( !result ) {
+               GWindowGUI::auto_colors[ref] = color;
+               color_button->auto_toggle->update_gui(color);
+               gui->save_defaults();
+       }
+       else {
+               color = GWindowGUI::auto_colors[ref];
+               color_button->update_gui(color);
+       }
+       gui->unlock_window();
+       MWindowGUI *mwindow_gui = color_button->auto_toggle->gui->mwindow->gui;
+       mwindow_gui->lock_window("GWindowColorUpdate::run");
+       mwindow_gui->draw_overlays(1);
+       mwindow_gui->unlock_window();
+}
+
+int GWindowColorThread::handle_new_color(int color, int alpha)
+{
+       this->color = color;
+       color_update->update_lock->unlock();
+       return 1;
+}
+
+void GWindowColorThread::update_gui()
+{
+       color_button->update_gui(color);
+}
+
+GWindowColorUpdate::GWindowColorUpdate(GWindowColorThread *color_thread)
+ : Thread(1, 0, 0)
+{
+       this->color_thread = color_thread;
+       this->update_lock = new Condition(0,"GWindowColorUpdate::update_lock");
+       done = 1;
+}
+
+GWindowColorUpdate::~GWindowColorUpdate()
+{
+       stop();
+       delete update_lock;
+}
+
+void GWindowColorUpdate::start()
+{
+       if( done ) {
+               done = 0;
+               Thread::start();
+       }
+}
+
+void GWindowColorUpdate::stop()
+{
+       if( !done ) {
+               done = 1;
+               update_lock->unlock();
+               join();
+       }
+}
+
+void GWindowColorUpdate::run()
+{
+       while( !done ) {
+               update_lock->lock("GWindowColorUpdate::run");
+               if( done ) break;
+               color_thread->update_gui();
+       }
+}
+
+
+int GWindowColorButton::handle_event()
+{
+       GWindowGUI *gui = auto_toggle->gui;
+       gui->start_color_thread(this);
+       return 1;
+}
 
 void GWindowGUI::create_objects()
 {
@@ -152,16 +365,26 @@ void GWindowGUI::create_objects()
                        y += bar->get_h() + 5;
                        continue;
                }
-               toggles[i] = new GWindowToggle(mwindow, this, x, y, *tp);
-               add_tool(toggles[i]);
                VFrame *vframe = 0;
                switch( ref ) {
                case AUTOMATION_MODE: vframe = mwindow->theme->modekeyframe_data;  break;
                case AUTOMATION_PAN:  vframe = mwindow->theme->pankeyframe_data;   break;
                case AUTOMATION_MASK: vframe = mwindow->theme->maskkeyframe_data;  break;
                }
+               const char *label = _(tp->isauto ? auto_text[tp->ref] : other_text[tp->ref]);
+               int color = !tp->isauto ? -1 : auto_colors[tp->ref];
+               GWindowToggle *toggle = new GWindowToggle(mwindow, this, x, y, label, color, tp);
+               add_tool(toggles[i] = toggle);
                if( vframe )
                        draw_vframe(vframe, get_w()-vframe->get_w()-10, y);
+               else if( tp->isauto ) {
+                       int wh = toggle->get_h() - 4;
+                       GWindowColorButton *color_button =
+                               new GWindowColorButton(toggle, get_w()-wh-10, y+2, wh);
+                       add_tool(color_button);
+                       color_button->set_color(color);
+                       color_button->draw_face();
+               }
                y += toggles[i]->get_h() + 5;
        }
        unlock_window();
@@ -194,6 +417,7 @@ int GWindowGUI::translation_event()
 
 int GWindowGUI::close_event()
 {
+       delete color_thread;  color_thread = 0;
        hide_window();
        mwindow->session->show_gwindow = 0;
        unlock_window();
@@ -223,46 +447,72 @@ int GWindowGUI::keypress_event()
 }
 
 
-GWindowToggle::GWindowToggle(MWindow *mwindow,
-       GWindowGUI *gui, int x, int y, toggleinfo toggleinf)
- : BC_CheckBox(x, y, *get_main_value(mwindow, toggleinf),
-       _((toggleinf.isauto ?
-               GWindowGUI::auto_text[toggleinf.ref] :
-               GWindowGUI::other_text[toggleinf.ref])),
-       MEDIUMFONT,
-       !toggleinf.isauto ? -1 : GWindowGUI::auto_colors[toggleinf.ref])
+GWindowToggle::GWindowToggle(MWindow *mwindow, GWindowGUI *gui, int x, int y,
+       const char *text, int color, toggleinfo *info)
+ : BC_CheckBox(x, y, *get_main_value(mwindow, info), text, MEDIUMFONT, color)
 {
        this->mwindow = mwindow;
        this->gui = gui;
-       this->toggleinf = toggleinf;
+       this->info = info;
+       this->color = color;
+       this->color_button = 0;
+}
+
+GWindowToggle::~GWindowToggle()
+{
+       delete color_button;
 }
 
 int GWindowToggle::handle_event()
 {
-       *get_main_value(mwindow, toggleinf) = get_value();
+       int value = get_value();
+       *get_main_value(mwindow, info) = value;
        gui->update_mwindow();
 
 
 // Update stuff in MWindow
        unlock_window();
        mwindow->gui->lock_window("GWindowToggle::handle_event");
-       if(toggleinf.isauto)
-       {
+       if( info->isauto ) {
+               int autogroup_type = -1;
+               switch( info->ref ) {
+               case AUTOMATION_FADE:
+                       autogroup_type = mwindow->edl->tracks->recordable_video_tracks() ?
+                               AUTOGROUPTYPE_VIDEO_FADE : AUTOGROUPTYPE_AUDIO_FADE ;
+                       break;
+               case AUTOMATION_SPEED:
+                       autogroup_type = AUTOGROUPTYPE_SPEED;
+                       break;
+               case AUTOMATION_CAMERA_X:
+               case AUTOMATION_PROJECTOR_X:
+                       autogroup_type = AUTOGROUPTYPE_X;
+                       break;
+               case AUTOMATION_CAMERA_Y:
+               case AUTOMATION_PROJECTOR_Y:
+                       autogroup_type = AUTOGROUPTYPE_Y;
+                       break;
+               case AUTOMATION_CAMERA_Z:
+               case AUTOMATION_PROJECTOR_Z:
+                       autogroup_type = AUTOGROUPTYPE_ZOOM;
+                       break;
+               }
+               if( value && autogroup_type >= 0 ) {
+                       mwindow->edl->local_session->zoombar_showautotype = autogroup_type;
+                       mwindow->gui->zoombar->update_autozoom();
+               }
                mwindow->gui->draw_overlays(1);
        }
-       else
-       {
-               switch(toggleinf.ref)
-               {
-                       case NON_AUTOMATION_ASSETS:
-                       case NON_AUTOMATION_TITLES:
-                               mwindow->gui->update(1, 1, 0, 0, 1, 0, 0);
-                               break;
-
-                       case NON_AUTOMATION_TRANSITIONS:
-                       case NON_AUTOMATION_PLUGIN_AUTOS:
-                               mwindow->gui->draw_overlays(1);
-                               break;
+       else {
+               switch( info->ref ) {
+               case NON_AUTOMATION_ASSETS:
+               case NON_AUTOMATION_TITLES:
+                       mwindow->gui->update(1, 1, 0, 0, 1, 0, 0);
+                       break;
+
+               case NON_AUTOMATION_TRANSITIONS:
+               case NON_AUTOMATION_PLUGIN_AUTOS:
+                       mwindow->gui->draw_overlays(1);
+                       break;
                }
        }
 
@@ -272,12 +522,12 @@ int GWindowToggle::handle_event()
        return 1;
 }
 
-int* GWindowToggle::get_main_value(MWindow *mwindow, toggleinfo toggleinf)
+int* GWindowToggle::get_main_value(MWindow *mwindow, toggleinfo *info)
 {
-       if( toggleinf.isauto )
-               return &mwindow->edl->session->auto_conf->autos[toggleinf.ref];
+       if( info->isauto )
+               return &mwindow->edl->session->auto_conf->autos[info->ref];
 
-       switch(toggleinf.ref) {
+       switch( info->ref ) {
        case NON_AUTOMATION_ASSETS: return &mwindow->edl->session->show_assets;
        case NON_AUTOMATION_TITLES: return &mwindow->edl->session->show_titles;
        case NON_AUTOMATION_TRANSITIONS: return &mwindow->edl->session->auto_conf->transitions;
@@ -288,10 +538,14 @@ int* GWindowToggle::get_main_value(MWindow *mwindow, toggleinfo toggleinf)
 
 void GWindowToggle::update()
 {
-       int *vp = get_main_value(mwindow, toggleinf);
+       int *vp = get_main_value(mwindow, info);
        if( !vp ) return;
        set_value(*vp);
 }
 
-
+void GWindowToggle::update_gui(int color)
+{
+       BC_Toggle::color = color;
+       draw_face(1,0);
+}