void MWindow::restart_brender()
{
//printf("MWindow::restart_brender 1\n");
- if(!brender_active || !preferences->use_brender) return;
- if(brender) brender->restart(edl);
+ if( !brender_active || !preferences->use_brender ) return;
+ if( !brender ) return;
+ int locked = gui->get_window_lock();
+ if( locked ) gui->unlock_window();
+ brender->restart(edl);
+ if( locked ) gui->lock_window("MWindow::restart_brender");
}
void MWindow::stop_brender()
{
- if(brender) brender->stop();
+ if( !brender ) return;
+ int locked = gui->get_window_lock();
+ if( locked ) gui->unlock_window();
+ brender->stop();
+ if( locked ) gui->lock_window("MWindow::stop_brender");
}
int MWindow::brender_available(int position)
if(update_filename)
set_filename(new_edl->local_session->clip_title);
}
+ else
+ if( load_mode == LOADMODE_RESOURCESONLY ) {
+ strcpy(new_edl->local_session->clip_title,
+ filenames->get(i));
+ struct stat st;
+ time_t t = !stat(filenames->get(i),&st) ?
+ st.st_mtime : time(&t);
+ ctime_r(&t, new_edl->local_session->clip_notes);
+ }
}
new_edls.append(new_edl);
if(debug) printf("MWindow::load_filenames %d\n", __LINE__);
- if(!result) gui->statusbar->default_message();
-
-
-
-
-
+ if(!result) {
+ gui->reset_default_message();
+ gui->default_message();
+ }
if(debug) printf("MWindow::load_filenames %d\n", __LINE__);
}
if(debug) printf("MWindow::load_filenames %d\n", __LINE__);
- if(new_assets.size())
+ for(int i = 0; i < new_assets.size(); i++)
{
- for(int i = 0; i < new_assets.size(); i++)
- {
- Asset *new_asset = new_assets[i];
+ Asset *new_asset = new_assets[i];
- File *new_file = 0;
- int got_it = 0;
- for(int j = 0; j < new_files.size(); j++)
+ File *new_file = 0;
+ int got_it = 0;
+ for(int j = 0; j < new_files.size(); j++)
+ {
+ new_file = new_files[j];
+ if(!strcmp(new_file->asset->path,
+ new_asset->path))
{
- new_file = new_files[j];
- if(!strcmp(new_file->asset->path,
- new_asset->path))
- {
- got_it = 1;
- break;
- }
+ got_it = 1;
+ break;
}
-
- mainindexes->add_next_asset(got_it ? new_file : 0, new_asset);
- got_indexes = 1;
- edl->assets->update(new_asset);
-
}
-
+ mainindexes->add_next_asset(got_it ? new_file : 0, new_asset);
+ got_indexes = 1;
+ edl->assets->update(new_asset);
}
if(debug) printf("MWindow::load_filenames %d\n", __LINE__);
Timer timer;
+ init_awindow();
+ if(debug) printf("MWindow::create_objects %d total_time=%d\n", __LINE__, (int)timer.get_difference());
+
init_compositor();
if(debug) printf("MWindow::create_objects %d total_time=%d\n", __LINE__, (int)timer.get_difference());
init_gui();
if(debug) printf("MWindow::create_objects %d total_time=%d\n", __LINE__, (int)timer.get_difference());
- init_awindow();
- if(debug) printf("MWindow::create_objects %d total_time=%d\n", __LINE__, (int)timer.get_difference());
-
init_levelwindow();
if(debug) printf("MWindow::create_objects %d total_time=%d\n", __LINE__, (int)timer.get_difference());
- if(debug) printf("MWindow::create_objects %d total_time=%d\n", __LINE__, (int)timer.get_difference());
-
init_indexes();
if(debug) printf("MWindow::create_objects %d total_time=%d\n", __LINE__, (int)timer.get_difference());
init_channeldb();
-
if(debug) printf("MWindow::create_objects %d total_time=%d\n", __LINE__, (int)timer.get_difference());
+
init_gwindow();
if(debug) printf("MWindow::create_objects %d total_time=%d\n", __LINE__, (int)timer.get_difference());
+
init_render();
if(debug) printf("MWindow::create_objects %d total_time=%d\n", __LINE__, (int)timer.get_difference());
+
init_brender();
init_exportedl();
init_commercials();
index_state->index_status = INDEX_NOTTESTED;
if( indexable->is_asset ) {
Asset *asset = (Asset *)indexable;
- if( asset->format != FILE_PCM )
+ if( asset->format != FILE_PCM ) {
+ asset->format = FILE_UNKNOWN;
asset->reset_audio();
+ }
asset->reset_video();
+// File file; // re-probe the asset
+// file.open_file(preferences, asset, 1, 0);
}
mainindexes->add_next_asset(0, indexable);
}
void MWindow::remove_assets_from_project(int push_undo, int redraw,
ArrayList<Indexable*> *drag_assets, ArrayList<EDL*> *drag_clips)
{
- for(int i = 0; i < session->drag_assets->total; i++) {
- Indexable *indexable = session->drag_assets->get(i);
+ for(int i = 0; i < drag_assets->total; i++) {
+ Indexable *indexable = drag_assets->get(i);
if(indexable->is_asset) remove_asset_from_caches((Asset*)indexable);
}
}
}
- for(int i = 0; i < session->drag_assets->size(); i++) {
+ for(int i = 0; i < drag_assets->size(); i++) {
for(int j = 0; j < vwindows.size(); j++) {
VWindow *vwindow = vwindows[j];
if( !vwindow->is_running() ) continue;
- if(session->drag_assets->get(i) == vwindow->get_source()) {
+ if(drag_assets->get(i) == vwindow->get_source()) {
vwindow->gui->lock_window("MWindow::remove_assets_from_project 2");
vwindow->delete_source(1, 1);
vwindow->gui->unlock_window();
}
}
- for(int i = 0; i < session->drag_assets->size(); i++) {
- Indexable *indexable = session->drag_assets->get(i);
+ for(int i = 0; i < drag_assets->size(); i++) {
+ Indexable *indexable = drag_assets->get(i);
remove_indexfile(indexable);
}
//printf("MWindow::rebuild_indices 1 %s\n", indexable->path);
if(push_undo) undo->update_undo_before();
if(drag_assets) edl->remove_from_project(drag_assets);
- if(drag_clips) edl->remove_from_project(session->drag_clips);
+ if(drag_clips) edl->remove_from_project(drag_clips);
if(redraw) save_backup();
if(push_undo) undo->update_undo_after(_("remove assets"), LOAD_ALL);
- if(redraw)
- {
+ if(redraw) {
restart_brender();
gui->lock_window("MWindow::remove_assets_from_project 3");
- gui->update(1,
- 1,
- 1,
- 1,
- 0,
- 1,
- 0);
+ gui->update(1, 1, 1, 1, 0, 1, 0);
gui->unlock_window();
// Removes from playback here