renderfarm_job_count = 20;
project_smp = processors = calculate_processors(0);
real_processors = calculate_processors(1);
- ffmpeg_early_probe = 0;
+ ffmpeg_early_probe = 1;
ffmpeg_marker_indexes = 1;
warn_indexes = 1;
warn_version = 1;
{
strcpy(path, asset->path);
int result = !access(path, R_OK) ? 0 : -1;
- if( !result && ( asset->format == FILE_MPEG ||
+ if( !result && ( asset->format == FILE_MPEG || asset->format == FILE_AC3 ||
asset->format == FILE_VMPEG || asset->format == FILE_AMPEG ) ) {
char source_filename[BCTEXTLEN], index_filename[BCTEXTLEN];
IndexFile::get_index_filename(source_filename,