//printf("PreferencesThread::apply_settings 1\n");
// This doesn't stop and restart, only reloads the assets before
// the next play command.
- mwindow->cwindow->playback_engine->que->send_command(CURRENT_FRAME,
- CHANGE_ALL,
- mwindow->edl,
- 1);
+ mwindow->cwindow->refresh_frame(CHANGE_ALL, mwindow->edl);
//printf("PreferencesThread::apply_settings 10\n");
}