double zoom_units,
double yscale,
int autogrouptype);
- void synchronize_autos(float change, Track *skip, FloatAuto *fauto, int fill_gangs);
+ void fill_ganged_autos(int all, float change, Track *skip, FloatAuto *fauto);
+ void update_ganged_autos(float change, Track *skip, FloatAuto *fauto);
+ void clear_ganged_autos();
void draw_brender_range();
void draw_loop_points();