--- /dev/null
+#include<stdio.h>
+#include<stdarg.h>
+#include<time.h>
+
+#include "tdb.h"
+#include "s.C"
+
+int del_clip_set(theDb *db, int clip_id)
+{
+ if( db->clip_set.FindId(clip_id) ) return 1;
+ db->clip_set.Destruct();
+ db->clip_set.Deallocate();
+
+ if( Clip_viewsLoc::ikey_Clip_access(db->clip_views,clip_id).Find() ) return 1;
+ db->clip_views.Destruct();
+ db->clip_views.Deallocate();
+
+ while( !TimelineLoc::ikey_Sequences(db->timeline,clip_id,0).Locate() ) {
+ if( clip_id != (int)db->timeline.Clip_id() ) break;
+ int frame_id = db->timeline.Frame_id();
+ db->timeline.Destruct();
+ db->timeline.Deallocate();
+ if( !TimelineLoc::ikey_Timelines(db->timeline, frame_id).Locate() &&
+ frame_id == (int)db->timeline.Frame_id() ) continue;
+ if( db->video_frame.FindId(frame_id) ) continue;
+ db->video_frame.Destruct();
+ db->video_frame.Deallocate();
+ }
+ return 0;
+}
+
+int main(int ac, char **av)
+{
+ setbuf(stdout,0);
+ theDb db;
+ db.open(av[1]);
+ //db.access(av[1], 34543, 0);
+ if( !db.opened() || db.error() ) exit(1);
+
+ del_clip_set(&db,atoi(av[2]));
+
+ db.commit();
+ db.close();
+ return 0;
+}
+