// Must be called in the constructor.
void set_use_button(int value);
void set_is_suggestions(int value);
// Must be called in the constructor.
void set_use_button(int value);
void set_is_suggestions(int value);
// item cursor is over. May not exist in tables.
// Must be an index since this is needed to change the database.
int highlighted_item;
// item cursor is over. May not exist in tables.
// Must be an index since this is needed to change the database.
int highlighted_item;