--- /dev/null
+
+/*
+ * CINELERRA
+ * Copyright (C) 2010 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#ifndef BLUR_H
+#define BLUR_H
+
+class BlurMain;
+class BlurEngine;
+
+#define MAXRADIUS 100
+
+#include "blurwindow.inc"
+#include "bchash.inc"
+#include "mutex.h"
+#include "overlayframe.h"
+#include "pluginvclient.h"
+#include "thread.h"
+#include "vframe.inc"
+
+typedef struct
+{
+ double r;
+ double g;
+ double b;
+ double a;
+} pixel_f;
+
+class BlurConfig
+{
+public:
+ BlurConfig();
+
+ int equivalent(BlurConfig &that);
+ void copy_from(BlurConfig &that);
+ void interpolate(BlurConfig &prev,
+ BlurConfig &next,
+ int64_t prev_frame,
+ int64_t next_frame,
+ int64_t current_frame);
+
+ int vertical;
+ int horizontal;
+ int radius;
+ int a, r ,g ,b;
+ int a_key;
+};
+
+class BlurMain : public PluginVClient
+{
+public:
+ BlurMain(PluginServer *server);
+ ~BlurMain();
+
+// required for all realtime plugins
+ int process_buffer(VFrame *frame,
+ int64_t start_position,
+ double frame_rate);
+ int is_realtime();
+ void save_data(KeyFrame *keyframe);
+ void read_data(KeyFrame *keyframe);
+ void update_gui();
+
+ PLUGIN_CLASS_MEMBERS(BlurConfig)
+
+ int need_reconfigure;
+
+private:
+ BlurEngine **engine;
+ OverlayFrame *overlayer;
+ VFrame *input_frame;
+};
+
+
+class BlurConstants
+{
+public:
+ double n_p[5], n_m[5];
+ double d_p[5], d_m[5];
+ double bd_p[5], bd_m[5];
+};
+
+class BlurEngine : public Thread
+{
+public:
+ BlurEngine(BlurMain *plugin);
+ ~BlurEngine();
+
+ void run();
+ void set_range(int start_y,
+ int end_y,
+ int start_x,
+ int end_x);
+ int start_process_frame(VFrame *frame);
+ int wait_process_frame();
+
+// parameters needed for blur
+ int get_constants(BlurConstants *ptr, double std_dev);
+ int reconfigure(BlurConstants *constants, double alpha);
+ int transfer_pixels(pixel_f *src1,
+ pixel_f *src2,
+ pixel_f *src,
+ double *radius,
+ pixel_f *dest,
+ int size);
+ int multiply_alpha(pixel_f *row, int size);
+ int separate_alpha(pixel_f *row, int size);
+ int blur_strip3(int &size);
+ int blur_strip4(int &size);
+
+ int color_model;
+ double vmax;
+ pixel_f *val_p, *val_m;
+ double *radius;
+ BlurConstants forward_constants;
+ BlurConstants reverse_constants;
+ pixel_f *src, *dst;
+ pixel_f initial_p;
+ pixel_f initial_m;
+ int terms;
+ BlurMain *plugin;
+// A margin is introduced between the input and output to give a seemless transition between blurs
+ int start_y, start_x;
+ int end_y, end_x;
+ int last_frame;
+ int do_horizontal;
+// Detect changes in alpha for alpha radius mode
+ double prev_forward_radius, prev_reverse_radius;
+ Mutex input_lock, output_lock;
+ VFrame *frame;
+};
+
+#endif