remove whitespace at eol
[goodguy/history.git] / cinelerra-5.1 / plugins / color3way / color3way.C
index 09908686a428fb3010c074535065cd60245ee2c2..5e5d4126e82f22b8cbb562e42878f52223c21fef 100644 (file)
@@ -2,21 +2,21 @@
 /*
  * CINELERRA
  * Copyright (C) 1997-2011 Adam Williams <broadcast at earthling dot net>
- * 
+ *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
  * the Free Software Foundation; either version 2 of the License, or
  * (at your option) any later version.
- * 
+ *
  * This program is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
- * 
+ *
  * You should have received a copy of the GNU General Public License
  * along with this program; if not, write to the Free Software
  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- * 
+ *
  */
 
 
@@ -72,10 +72,10 @@ void Color3WayConfig::copy_from(Color3WayConfig &that)
        }
 }
 
-void Color3WayConfig::interpolate(Color3WayConfig &prev, 
-       Color3WayConfig &next, 
-       int64_t prev_frame, 
-       int64_t next_frame, 
+void Color3WayConfig::interpolate(Color3WayConfig &prev,
+       Color3WayConfig &next,
+       int64_t prev_frame,
+       int64_t next_frame,
        int64_t current_frame)
 {
        double next_scale = (double)(current_frame - prev_frame) / (next_frame - prev_frame);
@@ -98,7 +98,7 @@ void Color3WayConfig::boundaries()
                float point_radius = sqrt(SQR(hue_x[i]) + SQR(hue_y[i]));
                if(point_radius > 1)
                {
-                       float angle = atan2(hue_x[i], 
+                       float angle = atan2(hue_x[i],
                                                hue_y[i]);
                        hue_x[i] = sin(angle);
                        hue_y[i] = cos(angle);
@@ -141,7 +141,7 @@ Color3WayPackage::Color3WayPackage()
 
 
 
-Color3WayUnit::Color3WayUnit(Color3WayMain *plugin, 
+Color3WayUnit::Color3WayUnit(Color3WayMain *plugin,
        Color3WayEngine *server)
  : LoadClient(server)
 {
@@ -268,16 +268,16 @@ void Color3WayUnit::process_package(LoadPackage *package)
        for(int i = 0; i < SECTIONS; i++)
        {
                plugin->calculate_factors(&r_factor[i], &g_factor[i], &b_factor[i], i);
-               CALCULATE_FACTORS(s_factor[i], 
-                       v_factor[i], 
-                       plugin->config.saturation[i], 
+               CALCULATE_FACTORS(s_factor[i],
+                       v_factor[i],
+                       plugin->config.saturation[i],
                        plugin->config.value[i])
-// printf("Color3WayUnit::process_package %d %f %f %f %f %f\n", 
-// __LINE__, 
-// r_factor[i], 
-// g_factor[i], 
-// b_factor[i], 
-// s_factor[i], 
+// printf("Color3WayUnit::process_package %d %f %f %f %f %f\n",
+// __LINE__,
+// r_factor[i],
+// g_factor[i],
+// b_factor[i],
+// s_factor[i],
 // v_factor[i]);
        }
 
@@ -331,9 +331,9 @@ void Color3WayEngine::init_packages()
 printf("Color3WayEngine::init_packages %d\n", __LINE__);
 for(int i = 0; i <= 255; i++)
 {
-       printf("%f\t%f\t%f\n", 
-               SHADOW_CURVE((float)i / 255), 
-               MIDTONE_CURVE((float)i / 255), 
+       printf("%f\t%f\t%f\n",
+               SHADOW_CURVE((float)i / 255),
+               MIDTONE_CURVE((float)i / 255),
                HIGHLIGHT_CURVE((float)i / 255));
 }
 #endif
@@ -378,7 +378,7 @@ Color3WayMain::Color3WayMain(PluginServer *server)
 
 Color3WayMain::~Color3WayMain()
 {
-       
+
        delete engine;
 }
 
@@ -388,15 +388,15 @@ int Color3WayMain::is_realtime() { return 1; }
 
 int Color3WayMain::reconfigure()
 {
-       
+
        return 0;
 }
 
 void Color3WayMain::process_pixel(float *r,
        float *g,
        float *b,
-       float r_in, 
-       float g_in, 
+       float r_in,
+       float g_in,
        float b_in,
        float x,
        float y)
@@ -408,24 +408,24 @@ void Color3WayMain::process_pixel(float *r,
        float v_factor[SECTIONS];
        for(int i = 0; i < SECTIONS; i++)
        {
-               calculate_factors(r_factor + i, 
-                       g_factor + i, 
-                       b_factor + i, 
-                       x, 
+               calculate_factors(r_factor + i,
+                       g_factor + i,
+                       b_factor + i,
+                       x,
                        y);
                CALCULATE_FACTORS(s_factor[i], v_factor[i], 0, 0)
        }
-       
+
        PROCESS_PIXEL(r_in, g_in, b_in);
        *r = r_in;
        *g = g_in;
        *b = b_in;
 }
 
-void Color3WayMain::calculate_factors(float *r, 
-       float *g, 
-       float *b, 
-       float x, 
+void Color3WayMain::calculate_factors(float *r,
+       float *g,
+       float *b,
+       float x,
        float y)
 {
 //     float h = atan2(-x, -y) * 360 / 2 / M_PI + 180;
@@ -470,7 +470,7 @@ int Color3WayMain::process_buffer(VFrame *frame,
 {
        need_reconfigure |= load_configuration();
 
-       if(!engine) engine = new Color3WayEngine(this, 
+       if(!engine) engine = new Color3WayEngine(this,
 //             1);
                PluginClient::smp + 1);
 
@@ -548,7 +548,7 @@ void Color3WayMain::save_data(KeyFrame *keyframe)
                output.tag.set_property("W",  w);
                output.tag.set_property("H",  h);
        }
-       
+
        output.append_tag();
        output.tag.set_title("/COLOR3WAY");
        output.append_tag();
@@ -583,7 +583,7 @@ void Color3WayMain::read_data(KeyFrame *keyframe)
                                        config.value[i] = input.tag.get_property(string, config.value[i]);
                                        sprintf(string, "SATURATION_%d", i);
                                        config.saturation[i] = input.tag.get_property(string, config.saturation[i]);
-                                       
+
                                        if(is_defaults())
                                        {
                                                sprintf(string, "COPY_TO_ALL_%d", i);
@@ -645,19 +645,19 @@ printf("Color3WayMain::handle_opengl %d %d\n", aggregate_interpolate, aggregate_
        if(aggregate_gamma)
                GAMMA_COMPILE(shader_stack, current_shader, aggregate_interpolate)
 
-       COLORBALANCE_COMPILE(shader_stack, 
-               current_shader, 
+       COLORBALANCE_COMPILE(shader_stack,
+               current_shader,
                aggregate_gamma || aggregate_interpolate)
 
-       shader = VFrame::make_shader(0, 
-               shader_stack[0], 
-               shader_stack[1], 
-               shader_stack[2], 
-               shader_stack[3], 
-               shader_stack[4], 
-               shader_stack[5], 
-               shader_stack[6], 
-               shader_stack[7], 
+       shader = VFrame::make_shader(0,
+               shader_stack[0],
+               shader_stack[1],
+               shader_stack[2],
+               shader_stack[3],
+               shader_stack[4],
+               shader_stack[5],
+               shader_stack[6],
+               shader_stack[7],
                0);
 
        if(shader > 0)