--- /dev/null
+/*
+ * CINELERRA
+ * Copyright (C) 1997-2014 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+
+
+#ifndef EDGE_H
+#define EDGE_H
+
+#include "loadbalance.h"
+#include "pluginvclient.h"
+
+class EdgeEngine;
+class Edge;
+
+class EdgeConfig
+{
+public:
+ EdgeConfig();
+
+ int equivalent(EdgeConfig &that);
+ void copy_from(EdgeConfig &that);
+ void interpolate(EdgeConfig &prev,
+ EdgeConfig &next,
+ long prev_frame,
+ long next_frame,
+ long current_frame);
+ void limits();
+
+
+ int amount;
+};
+
+class EdgePackage : public LoadPackage
+{
+public:
+ EdgePackage();
+ int y1;
+ int y2;
+};
+
+class EdgeUnit : public LoadClient
+{
+public:
+ EdgeUnit(EdgeEngine *server);
+ ~EdgeUnit();
+ float edge_detect(float *data, float max, int do_max);
+ void process_package(LoadPackage *package);
+ EdgeEngine *server;
+};
+
+
+class EdgeEngine : public LoadServer
+{
+public:
+ EdgeEngine(Edge *plugin,
+ int total_clients,
+ int total_packages);
+ ~EdgeEngine();
+
+ void init_packages();
+ void process(VFrame *dst, VFrame *src);
+
+ LoadClient* new_client();
+ LoadPackage* new_package();
+ VFrame *src, *dst;
+ Edge *plugin;
+};
+
+
+class Edge : public PluginVClient
+{
+public:
+ Edge(PluginServer *server);
+ ~Edge();
+// required for all realtime plugins
+ PLUGIN_CLASS_MEMBERS2(EdgeConfig)
+ int is_realtime();
+ void update_gui();
+ void save_data(KeyFrame *keyframe);
+ void read_data(KeyFrame *keyframe);
+ int process_buffer(VFrame *frame,
+ int64_t start_position,
+ double frame_rate);
+
+ EdgeEngine *engine;
+ VFrame *temp;
+};
+
+
+
+#endif
+
+
+