public:
FindObjConfig();
+ void reset();
int equivalent(FindObjConfig &that);
void copy_from(FindObjConfig &that);
void interpolate(FindObjConfig &prev, FindObjConfig &next,
void boundaries();
int algorithm, use_flann;
- int drag_object, drag_scene;
+ int drag_object, drag_scene, drag_replace;
float object_x, object_y, object_w, object_h;
float scene_x, scene_y, scene_w, scene_h;
+ float replace_x, replace_y, replace_w, replace_h;
+ float replace_dx, replace_dy;
int draw_keypoints;
int draw_scene_border;
int replace_object;
int draw_object_border;
+ int draw_replace_border;
int object_layer;
int replace_layer;
int object_x, object_y, object_w, object_h;
int scene_x, scene_y, scene_w, scene_h;
+ int replace_x, replace_y, replace_w, replace_h;
+ int replace_dx, replace_dy;
int w, h;
int object_layer;