bsd lang segv fix, enable bsd lv2, lv2 gui enable fix, proxy/ffmpeg toggle resize...
[goodguy/history.git] / cinelerra-5.1 / plugins / motion / motion.h
index 5b359f4b19ab6daf0e5cda0d122bbe89f3c5df56..493aeeef0f735a1f913ab8404181bd7ffe033d51 100644 (file)
@@ -1,7 +1,7 @@
 
 /*
  * CINELERRA
- * Copyright (C) 2016 Adam Williams <broadcast at earthling dot net>
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
 #include "motionwindow.inc"
 #include "overlayframe.inc"
 #include "pluginvclient.h"
-#include "rotatescan.inc"
+#include "rotateframe.inc"
 #include "vframe.inc"
 
 class MotionMain;
 class MotionWindow;
-
-
+class RotateScan;
 
 
 // Limits of global range in percent
@@ -63,6 +62,7 @@ class MotionWindow;
 // Precision of rotation
 #define MIN_ANGLE 0.0001
 
+#define TRACKING_FILE "/tmp/motion"
 
 class MotionConfig
 {
@@ -71,11 +71,8 @@ public:
 
        int equivalent(MotionConfig &that);
        void copy_from(MotionConfig &that);
-       void interpolate(MotionConfig &prev,
-               MotionConfig &next,
-               int64_t prev_frame,
-               int64_t next_frame,
-               int64_t current_frame);
+       void interpolate(MotionConfig &prev, MotionConfig &next,
+               int64_t prev_frame, int64_t next_frame, int64_t current_frame);
        void boundaries();
 
        int block_count;
@@ -96,8 +93,8 @@ public:
 //     int rotation_block_w;
 //     int rotation_block_h;
 // Number of search positions in each refinement of the log search
-//     int global_positions;
-//     int rotate_positions;
+       int global_positions;
+       int rotate_positions;
 // Block position in percentage 0 - 100
        double block_x;
        double block_y;
@@ -106,6 +103,8 @@ public:
        int vertical_only;
        int global;
        int rotate;
+       int addtrackedframeoffset;
+       char tracking_file[BCTEXTLEN];
 // Track or stabilize, single pixel, scan only, or nothing
        int action_type;
 // Recalculate, no calculate, save, or load coordinates from disk
@@ -113,28 +112,6 @@ public:
 // Track a single frame, previous frame, or previous frame same block
        int tracking_object;
 
-#if 0
-       enum
-       {
-// action_type
-               TRACK,
-               STABILIZE,
-               TRACK_PIXEL,
-               STABILIZE_PIXEL,
-               NOTHING,
-// mode2
-               RECALCULATE,
-               SAVE,
-               LOAD,
-               NO_CALCULATE,
-// tracking_object
-               TRACK_SINGLE,
-               TRACK_PREVIOUS,
-               PREVIOUS_SAME_BLOCK
-       };
-#endif
-
-
 // Number of single frame to track relative to timeline start
        int64_t track_frame;
 // Master layer
@@ -142,17 +119,13 @@ public:
 };
 
 
-
-
 class MotionMain : public PluginVClient
 {
 public:
        MotionMain(PluginServer *server);
        ~MotionMain();
 
-       int process_buffer(VFrame **frame,
-               int64_t start_position,
-               double frame_rate);
+       int process_buffer(VFrame **frame, int64_t start_position, double frame_rate);
        void process_global();
        void process_rotation();
        void draw_vectors(VFrame *frame);
@@ -167,7 +140,6 @@ public:
 
        PLUGIN_CLASS_MEMBERS2(MotionConfig)
 
-
        static void draw_pixel(VFrame *frame, int x, int y);
        static void draw_line(VFrame *frame, int x1, int y1, int x2, int y2);
        void draw_arrow(VFrame *frame, int x1, int y1, int x2, int y2);
@@ -178,7 +150,7 @@ public:
 // It is moved to compensate for motion and copied to the previous_frame.
        VFrame *temp_frame;
        MotionScan *engine;
-//     RotateScan *motion_rotate;
+       RotateScan *motion_rotate;
        OverlayFrame *overlayer;
        AffineEngine *rotate_engine;
 
@@ -195,7 +167,25 @@ public:
        int current_dy;
        float current_angle;
 
-
+       char cache_file[BCTEXTLEN];
+       FILE *cache_fp, *active_fp;
+       void reset_cache_file();
+       int open_cache_file();
+       void close_cache_file();
+       int load_cache_line();
+       int locate_cache_line(int64_t key);
+       int get_cache_line(int64_t key);
+       int put_cache_line(const char *line);
+       char cache_line[BCSTRLEN];
+       int64_t cache_key, active_key;
+// add constant frame offset values
+       int dx_offset, dy_offset;
+       int64_t tracking_frame;
+// save/load result values
+       int load_ok;
+       int save_dx, load_dx;
+       int save_dy, load_dy;
+       float save_dt, load_dt;
 
 // Oversampled current frame for motion estimation
        int32_t *search_area;
@@ -235,19 +225,92 @@ public:
 };
 
 
+class RotateScanPackage : public LoadPackage
+{
+public:
+       RotateScanPackage();
+       float angle;
+       int64_t difference;
+};
 
+class RotateScanCache
+{
+public:
+       RotateScanCache(float angle, int64_t difference);
+       float angle;
+       int64_t difference;
+};
 
+class RotateScanUnit : public LoadClient
+{
+public:
+       RotateScanUnit(RotateScan *server, MotionMain *plugin);
+       ~RotateScanUnit();
 
+       void process_package(LoadPackage *package);
 
+       RotateScan *server;
+       MotionMain *plugin;
+       AffineEngine *rotater;
+       VFrame *temp;
+};
 
-
-
-
+class RotateScan : public LoadServer
+{
+public:
+       RotateScan(MotionMain *plugin,
+               int total_clients,
+               int total_packages);
+       ~RotateScan();
+
+       friend class RotateScanUnit;
+
+       void init_packages();
+       LoadClient* new_client();
+       LoadPackage* new_package();
+
+// Invoke the motion engine for a search
+// Frame before rotation
+       float scan_frame(VFrame *previous_frame,
+// Frame after rotation
+               VFrame *current_frame,
+// Pivot
+               int block_x,
+               int block_y);
+       int64_t get_cache(float angle);
+       void put_cache(float angle, int64_t difference);
+
+
+// Angle result
+       float result;
+
+private:
+       VFrame *previous_frame;
+// Frame after motion
+       VFrame *current_frame;
+
+       MotionMain *plugin;
+       int skip;
+
+// Pivot
+       int block_x;
+       int block_y;
+// Block to rotate
+       int block_x1;
+       int block_x2;
+       int block_y1;
+       int block_y2;
+// Area to compare
+       int scan_x;
+       int scan_y;
+       int scan_w;
+       int scan_h;
+// Range of angles to compare
+       float scan_angle1, scan_angle2;
+       int total_steps;
+
+       ArrayList<RotateScanCache*> cache;
+       Mutex *cache_lock;
+};
 
 #endif
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