/*
* CINELERRA
- * Copyright (C) 2016 Adam Williams <broadcast at earthling dot net>
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
#include "motionwindow.inc"
#include "overlayframe.inc"
#include "pluginvclient.h"
-#include "rotatescan.inc"
+#include "rotateframe.inc"
#include "vframe.inc"
class MotionMain;
class MotionWindow;
+class RotateScan;
// Precision of rotation
#define MIN_ANGLE 0.0001
+#define ROTATION_FILE "/tmp/r"
class MotionConfig
{
int64_t next_frame,
int64_t current_frame);
void boundaries();
+ void set_cpus(int cpus);
int block_count;
int global_range_w;
// int rotation_block_w;
// int rotation_block_h;
// Number of search positions in each refinement of the log search
-// int global_positions;
-// int rotate_positions;
+ int global_positions;
+ int rotate_positions;
// Block position in percentage 0 - 100
double block_x;
double block_y;
int vertical_only;
int global;
int rotate;
+ int addtrackedframeoffset;
// Track or stabilize, single pixel, scan only, or nothing
int action_type;
// Recalculate, no calculate, save, or load coordinates from disk
// It is moved to compensate for motion and copied to the previous_frame.
VFrame *temp_frame;
MotionScan *engine;
-// RotateScan *motion_rotate;
+ RotateScan *motion_rotate;
OverlayFrame *overlayer;
AffineEngine *rotate_engine;
+
+
+
+
+
+
+
+
+
+
+
+
+
+class RotateScanPackage : public LoadPackage
+{
+public:
+ RotateScanPackage();
+ float angle;
+ int64_t difference;
+};
+
+class RotateScanCache
+{
+public:
+ RotateScanCache(float angle, int64_t difference);
+ float angle;
+ int64_t difference;
+};
+
+class RotateScanUnit : public LoadClient
+{
+public:
+ RotateScanUnit(RotateScan *server, MotionMain *plugin);
+ ~RotateScanUnit();
+
+ void process_package(LoadPackage *package);
+
+ RotateScan *server;
+ MotionMain *plugin;
+ AffineEngine *rotater;
+ VFrame *temp;
+};
+
+class RotateScan : public LoadServer
+{
+public:
+ RotateScan(MotionMain *plugin,
+ int total_clients,
+ int total_packages);
+ ~RotateScan();
+
+ friend class RotateScanUnit;
+
+ void init_packages();
+ LoadClient* new_client();
+ LoadPackage* new_package();
+
+// Invoke the motion engine for a search
+// Frame before rotation
+ float scan_frame(VFrame *previous_frame,
+// Frame after rotation
+ VFrame *current_frame,
+// Pivot
+ int block_x,
+ int block_y);
+ int64_t get_cache(float angle);
+ void put_cache(float angle, int64_t difference);
+
+
+// Angle result
+ float result;
+
+private:
+ VFrame *previous_frame;
+// Frame after motion
+ VFrame *current_frame;
+
+ MotionMain *plugin;
+ int skip;
+
+// Pivot
+ int block_x;
+ int block_y;
+// Block to rotate
+ int block_x1;
+ int block_x2;
+ int block_y1;
+ int block_y2;
+// Area to compare
+ int scan_x;
+ int scan_y;
+ int scan_w;
+ int scan_h;
+// Range of angles to compare
+ float scan_angle1, scan_angle2;
+ int total_steps;
+
+ ArrayList<RotateScanCache*> cache;
+ Mutex *cache_lock;
+};
+
+
+
+
#endif