X-Git-Url: http://git.cinelerra-gg.org/git/?p=goodguy%2Fhistory.git;a=blobdiff_plain;f=cinelerra-5.1%2Fguicast%2Fclip.h;h=45a4a2c17ffb6d8ef271f48946c9d34f32538108;hp=ad31c072043b9975257674e5e0d239e61f70bd8a;hb=7e5a0760f40ff787cc3d93cb7768a901ebe52809;hpb=30bdb85eb33a8ee7ba675038a86c6be59c43d7bd diff --git a/cinelerra-5.1/guicast/clip.h b/cinelerra-5.1/guicast/clip.h index ad31c072..45a4a2c1 100644 --- a/cinelerra-5.1/guicast/clip.h +++ b/cinelerra-5.1/guicast/clip.h @@ -2,37 +2,77 @@ /* * CINELERRA * Copyright (C) 2008 Adam Williams - * + * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. - * + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - * + * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * + * */ -#ifndef CLIP_H -#define CLIP_H +#ifndef __CLIP_H__ +#define __CLIP_H__ // Math macros - +#undef SQR #define SQR(x) ((x) * (x)) +#undef CLIP #define CLIP(x, y, z) ((x) < (y) ? (y) : ((x) > (z) ? (z) : (x))) +#undef RECLIP #define RECLIP(x, y, z) ((x) = ((x) < (y) ? (y) : ((x) > (z) ? (z) : (x)))) +#undef CLAMP #define CLAMP(x, y, z) ((x) = ((x) < (y) ? (y) : ((x) > (z) ? (z) : (x)))) +#undef MAX #define MAX(x, y) ((x) > (y) ? (x) : (y)) +#undef MIN #define MIN(x, y) ((x) < (y) ? (x) : (y)) +#undef EQUIV #define EQUIV(x, y) (fabs((x) - (y)) < 0.001) +#undef DISTANCE #define DISTANCE(x1, y1, x2, y2) \ (sqrt(((x2) - (x1)) * ((x2) - (x1)) + ((y2) - (y1)) * ((y2) - (y1)))) +#define TO_RAD(x) ((x) * 2 * M_PI / 360) +#define TO_DEG(x) ((x) * 360 / 2 / M_PI) + +#define bc_always_inline __attribute__ ((__always_inline__)) inline + +static bc_always_inline int bmin(int a, int b) { return a < b ? a : b; } +static bc_always_inline float bmin(float a, float b) { return a < b ? a : b; } +static bc_always_inline double bmin(double a, double b) { return a < b ? a : b; } +static bc_always_inline int bmax(int a, int b) { return a > b ? a : b; } +static bc_always_inline float bmax(float a, float b) { return a > b ? a : b; } +static bc_always_inline double bmax(double a, double b) { return a > b ? a : b; } + +static bc_always_inline int iclip(int iv, int imn, int imx) { + return iv < imn ? imn : iv > imx ? imx : iv; +} +static bc_always_inline int bclip(int &iv, int imn, int imx) { + return iv < imn ? imn : iv > imx ? imx : iv; +} +static bc_always_inline float bclip(float &fv, float fmn, float fmx) { + return fv < fmn ? fmn : fv > fmx ? fmx : fv; +} +static bc_always_inline double bclip(double &dv, double dmn, double dmx) { + return dv < dmn ? dmn : dv > dmx ? dmx : dv; +} +static bc_always_inline void bclamp(int &iv, int imn, int imx) { + if( iv < imn ) iv = imn; else if( iv > imx ) iv = imx; +} +static bc_always_inline void bclamp(float &fv, float fmn, float fmx) { + if( fv < fmn ) fv = fmn; else if( fv > fmx ) fv = fmx; +} +static bc_always_inline void bclamp(double &dv, double dmn, double dmx) { + if( dv < dmn ) dv = dmn; else if( dv > dmx ) dv = dmx; +} #endif