4 * Copyright (C) 2011 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #include "batchrender.h"
24 #include "bcdisplayinfo.h"
25 #include "bcsignals.h"
26 #include "confirmsave.h"
32 #include "edlsession.h"
35 #include "filesystem.h"
41 #include "mainerror.h"
43 #include "mainsession.h"
46 #include "mwindowgui.h"
47 #include "packagedispatcher.h"
48 #include "packagerenderer.h"
50 #include "pluginset.h"
51 #include "preferences.h"
55 #include "transportque.h"
58 // Farmed is not present if not preferences->use_renderfarm
59 int BatchRenderThread::column_widths[] = { 42, 42, 42, 222, 222, 150 };
60 const char *BatchRenderThread::column_titles[] = {
61 N_("Enabled"), N_("Labeled"), N_("Farmed"), N_("Output"), N_("EDL"), N_("Elapsed")
64 BatchRenderMenuItem::BatchRenderMenuItem(MWindow *mwindow)
65 : BC_MenuItem(_("Batch Render..."), _("Shift-B"), 'B')
68 this->mwindow = mwindow;
71 int BatchRenderMenuItem::handle_event()
73 mwindow->batch_render->start();
78 BatchRenderJob::BatchRenderJob(Preferences *preferences, int labeled, int farmed)
80 this->preferences = preferences;
81 this->labeled = labeled;
82 this->farmed = farmed >= 0 ? farmed : preferences->use_renderfarm;
89 BatchRenderJob::~BatchRenderJob()
91 asset->Garbage::remove_user();
94 void BatchRenderJob::copy_from(BatchRenderJob *src)
96 enabled = src->enabled;
98 labeled = src->labeled;
99 asset->copy_from(src->asset, 0);
100 strcpy(edl_path, src->edl_path);
104 void BatchRenderJob::load(FileXML *file)
108 enabled = file->tag.get_property("ENABLED", enabled);
109 farmed = file->tag.get_property("FARMED", farmed);
110 labeled = file->tag.get_property("STRATEGY", labeled);
112 file->tag.get_property("EDL_PATH", edl_path);
113 elapsed = file->tag.get_property("ELAPSED", elapsed);
115 result = file->read_tag();
117 if( file->tag.title_is("ASSET") ) {
118 file->tag.get_property("SRC", asset->path);
119 asset->read(file, 0);
120 // The compression parameters are stored in the defaults to reduce
121 // coding maintenance. The defaults must now be stuffed into the XML for
124 defaults.load_string(file->read_text());
125 asset->load_defaults(&defaults,
131 void BatchRenderJob::save(FileXML *file)
133 file->tag.set_property("ENABLED", enabled);
134 file->tag.set_property("FARMED", farmed);
135 file->tag.set_property("LABELED", labeled);
136 file->tag.set_property("EDL_PATH", edl_path);
137 file->tag.set_property("ELAPSED", elapsed);
139 file->append_newline();
140 asset->write(file, 0, "");
142 // The compression parameters are stored in the defaults to reduce
143 // coding maintenance. The defaults must now be stuffed into the XML for
146 asset->save_defaults(&defaults, "", 0, 1, 0, 0, 0);
148 defaults.save_string(string);
149 file->append_text(string);
151 file->tag.set_title("/JOB");
153 file->append_newline();
156 int BatchRenderJob::get_strategy()
158 // if set, overrides farmed, labeled
159 int use_renderfarm = farmed && preferences->use_renderfarm ? 1 : 0;
160 return Render::get_strategy(use_renderfarm, labeled);
164 BatchRenderThread::BatchRenderThread(MWindow *mwindow)
167 this->mwindow = mwindow;
179 BatchRenderThread::BatchRenderThread()
194 BatchRenderThread::~BatchRenderThread()
197 delete boot_defaults;
202 void BatchRenderThread::reset(const char *path)
205 strcpy(batch_path, path);
210 delete default_job; default_job = 0;
211 jobs.remove_all_objects();
214 void BatchRenderThread::handle_close_event(int result)
217 save_jobs(batch_path);
218 save_defaults(mwindow->defaults);
222 BC_Window* BatchRenderThread::new_gui()
226 default_job = new BatchRenderJob(mwindow->preferences);
227 load_jobs(batch_path, mwindow->preferences);
228 load_defaults(mwindow->defaults);
229 this->gui = new BatchRenderGUI(mwindow, this,
230 mwindow->session->batchrender_x, mwindow->session->batchrender_y,
231 mwindow->session->batchrender_w, mwindow->session->batchrender_h);
232 this->gui->create_objects();
237 void BatchRenderThread::load_jobs(char *path, Preferences *preferences)
242 jobs.remove_all_objects();
243 if( !path ) path = batch_path;
244 if( !path[0] ) create_path(path);
245 file.read_from_file(path);
248 if( !(result = file.read_tag()) ) {
249 if( file.tag.title_is("JOBS") ) {
250 warn = file.tag.get_property("WARN", 1);
252 else if( file.tag.title_is("JOB") ) {
253 BatchRenderJob *job = new BatchRenderJob(preferences);
261 void BatchRenderThread::save_jobs(char *path)
264 file.tag.set_title("JOBS");
265 file.tag.set_property("WARN", warn);
267 file.append_newline();
269 for( int i = 0; i < jobs.total; i++ ) {
270 file.tag.set_title("JOB");
271 jobs.values[i]->save(&file);
273 file.tag.set_title("/JOBS");
275 file.append_newline();
277 if( !path ) path = batch_path;
278 if( !path[0] ) create_path(path);
279 file.write_to_file(path);
282 void BatchRenderThread::load_defaults(BC_Hash *defaults)
285 default_job->asset->load_defaults(defaults,
286 "BATCHRENDER_", 1, 1, 1, 1, 1);
289 for( int i = 0; i < BATCHRENDER_COLUMNS; i++ ) {
290 char string[BCTEXTLEN];
291 sprintf(string, "BATCHRENDER_COLUMN%d", i);
292 list_width[i] = defaults->get(string, column_widths[i]);
296 void BatchRenderThread::save_defaults(BC_Hash *defaults)
299 default_job->asset->save_defaults(defaults,
300 "BATCHRENDER_", 1, 1, 1, 1, 1);
302 for( int i=0; i<BATCHRENDER_COLUMNS; ++i ) {
303 char string[BCTEXTLEN];
304 sprintf(string, "BATCHRENDER_COLUMN%d", i);
305 defaults->update(string, list_width[i]);
307 // defaults->update("BATCHRENDER_JOB", current_job);
309 mwindow->save_defaults();
314 char* BatchRenderThread::create_path(char *string)
317 sprintf(string, "%s/", File::get_config_path());
318 fs.complete_path(string);
319 strcat(string, BATCH_PATH);
323 void BatchRenderThread::new_job()
325 BatchRenderJob *result = new BatchRenderJob(mwindow->preferences);
326 result->copy_from(get_current_job());
328 current_job = jobs.total - 1;
333 void BatchRenderThread::delete_job()
335 if( current_job < jobs.total && current_job >= 0 ) {
336 jobs.remove_object_number(current_job);
337 if( current_job > 0 ) current_job--;
343 void BatchRenderThread::use_current_edl()
345 // printf("BatchRenderThread::use_current_edl %d %p %s\n",
347 // mwindow->edl->path,
348 // mwindow->edl->path);
350 strcpy(get_current_edl(), mwindow->edl->path);
352 gui->edl_path_text->update(get_current_edl());
355 void BatchRenderThread::update_selected_edl()
358 char *path = get_current_edl();
359 EDL *edl = mwindow->edl;
360 edl->save_xml(&xml_file, path);
361 xml_file.terminate_string();
362 if( xml_file.write_to_file(path) ) {
364 sprintf(msg, _("Unable to save: %s"), path);
365 MainError::show_error(msg);
369 BatchRenderJob* BatchRenderThread::get_current_job()
371 return current_job >= 0 && current_job < jobs.total ?
372 jobs.values[current_job] : default_job;
376 Asset* BatchRenderThread::get_current_asset()
378 return get_current_job()->asset;
381 char* BatchRenderThread::get_current_edl()
383 return get_current_job()->edl_path;
387 // Test EDL files for existence
388 int BatchRenderThread::test_edl_files()
390 int not_equiv = 0, ret = 0;
391 const char *path = 0;
393 for( int i=0; !ret && i<jobs.size(); ++i ) {
394 if( !jobs.values[i]->enabled ) continue;
395 const char *path = jobs.values[i]->edl_path;
396 int is_script = *path == '@' ? 1 : 0;
397 if( is_script ) ++path;
398 FILE *fp = fopen(path, "r");
400 if( warn && mwindow && !is_script ) {
401 fseek(fp, 0, SEEK_END);
402 int64_t sz = ftell(fp);
403 fseek(fp, 0, SEEK_SET);
404 char *bfr = new char[sz+1];
405 int64_t len = fread(bfr, 1, sz+1, fp);
407 FileXML file; file.set_shared_input(bfr, len);
408 EDL *edl = new EDL; edl->create_objects();
409 edl->load_xml(&file, LOAD_ALL);
410 double pos = edl->equivalent_output(mwindow->edl);
411 if( pos >= 0 ) ++not_equiv;
425 char string[BCTEXTLEN];
426 sprintf(string, _("EDL %s not found.\n"), path);
428 ErrorBox error_box(_(PROGRAM_NAME ": Error"),
429 mwindow->gui->get_abs_cursor_x(1),
430 mwindow->gui->get_abs_cursor_y(1));
431 error_box.create_objects(string);
432 error_box.run_window();
433 gui->button_enable();
436 fprintf(stderr, "%s", string);
440 else if( warn && mwindow && not_equiv > 0 ) {
441 fprintf(stderr, _("%d job EDLs do not match session edl\n"), not_equiv);
442 char string[BCTEXTLEN], *sp = string;
443 sp += sprintf(sp, _("%d job EDLs do not match session edl\n"),not_equiv);
444 sp += sprintf(sp, _("press cancel to abandon batch render"));
445 mwindow->show_warning(&warn, string);
446 if( mwindow->wait_warning() ) {
447 gui->button_enable();
451 gui->warning->update(warn);
457 void BatchRenderThread::calculate_dest_paths(ArrayList<char*> *paths,
458 Preferences *preferences)
460 for( int i = 0; i < jobs.total; i++ ) {
461 BatchRenderJob *job = jobs.values[i];
462 if( job->enabled && *job->edl_path != '@' ) {
463 PackageDispatcher *packages = new PackageDispatcher;
466 TransportCommand *command = new TransportCommand;
467 FileXML *file = new FileXML;
468 file->read_from_file(job->edl_path);
470 // Use command to calculate range.
471 command->command = NORMAL_FWD;
472 command->get_edl()->load_xml(file,
474 command->change_type = CHANGE_ALL;
475 command->set_playback_range();
476 command->playback_range_adjust_inout();
478 // Create test packages
479 packages->create_packages(mwindow,
484 command->start_position,
485 command->end_position,
488 // Append output paths allocated to total
489 packages->get_package_paths(paths);
491 // Delete package harness
500 void BatchRenderThread::start_rendering(char *config_path,
503 BC_Hash *boot_defaults;
504 Preferences *preferences;
506 BC_Signals *signals = new BC_Signals;
507 // XXX the above stuff is leaked,
509 // Initialize stuff which MWindow does.
510 signals->initialize("/tmp/cinelerra_batch%d.dmp");
511 MWindow::init_defaults(boot_defaults, config_path);
512 load_defaults(boot_defaults);
513 preferences = new Preferences;
514 preferences->load_defaults(boot_defaults);
515 BC_Signals::set_trap_hook(trap_hook, this);
516 BC_Signals::set_catch_segv(preferences->trap_sigsegv);
517 BC_Signals::set_catch_intr(0);
518 if( preferences->trap_sigsegv ) {
519 BC_Trace::enable_locks();
522 BC_Trace::disable_locks();
525 MWindow::init_plugins(0, preferences);
526 char font_path[BCTEXTLEN];
527 strcpy(font_path, preferences->plugin_dir);
528 strcat(font_path, "/" FONT_SEARCHPATH);
529 BC_Resources::init_fontconfig(font_path);
530 BC_WindowBase::get_resources()->vframe_shm = 1;
533 strcpy(this->batch_path, batch_path);
534 load_jobs(batch_path, preferences);
535 save_jobs(batch_path);
536 save_defaults(boot_defaults);
539 // Test EDL files for existence
540 if( test_edl_files() ) return;
544 // Predict all destination paths
545 ArrayList<char*> paths;
546 paths.set_array_delete();
547 calculate_dest_paths(&paths, preferences);
550 int result = ConfirmSave::test_files(0, &paths);
551 paths.remove_all_objects();
552 // Abort on any existing file because it's so hard to set this up.
556 render = new Render(0);
558 render->start_batches(&jobs, boot_defaults, preferences);
562 void BatchRenderThread::start_rendering()
564 if( is_rendering ) return;
567 save_jobs(batch_path);
568 save_defaults(mwindow->defaults);
569 gui->button_disable();
571 // Test EDL files for existence
572 if( test_edl_files() ) return;
574 // Predict all destination paths
575 ArrayList<char*> paths;
576 calculate_dest_paths(&paths,
577 mwindow->preferences);
579 // Test destination files for overwrite
580 int result = ConfirmSave::test_files(mwindow, &paths);
581 paths.remove_all_objects();
586 gui->button_enable();
590 mwindow->render->start_batches(&jobs);
593 void BatchRenderThread::stop_rendering()
595 if( !is_rendering ) return;
596 mwindow->render->stop_operation();
600 void BatchRenderThread::update_active(int number)
602 gui->lock_window("BatchRenderThread::update_active");
604 current_job = number;
605 rendering_job = number;
612 gui->unlock_window();
615 void BatchRenderThread::update_done(int number,
619 gui->lock_window("BatchRenderThread::update_done");
621 gui->button_enable();
624 jobs.values[number]->enabled = 0;
625 jobs.values[number]->elapsed = elapsed_time;
626 if( create_list ) gui->create_list(1);
628 gui->unlock_window();
631 void BatchRenderThread::move_batch(int src, int dst)
633 BatchRenderJob *src_job = jobs.values[src];
634 if( dst < 0 ) dst = jobs.total - 1;
637 for( int i = src; i < jobs.total - 1; i++ )
638 jobs.values[i] = jobs.values[i + 1];
639 // if( dst > src ) dst--;
640 for( int i = jobs.total - 1; i > dst; i-- )
641 jobs.values[i] = jobs.values[i - 1];
642 jobs.values[dst] = src_job;
647 void BatchRenderThread::trap_hook(FILE *fp, void *vp)
649 MWindow *mwindow = ((BatchRenderThread *)vp)->mwindow;
650 fprintf(fp, "\nEDL:\n");
651 mwindow->dump_edl(fp);
652 fprintf(fp, "\nUNDO:\n");
653 mwindow->dump_undo(fp);
654 fprintf(fp, "\nEXE:\n");
655 mwindow->dump_exe(fp);
662 BatchRenderGUI::BatchRenderGUI(MWindow *mwindow,
663 BatchRenderThread *thread, int x, int y, int w, int h)
664 : BC_Window(_(PROGRAM_NAME ": Batch Render"),
665 x, y, w, h, 730, 400, 1, 0, 1)
667 this->mwindow = mwindow;
668 this->thread = thread;
672 BatchRenderGUI::~BatchRenderGUI()
674 lock_window("BatchRenderGUI::~BatchRenderGUI");
675 loadlist_batch->stop();
676 savelist_batch->stop();
682 void BatchRenderGUI::create_objects()
684 lock_window("BatchRenderGUI::create_objects");
685 mwindow->theme->get_batchrender_sizes(this, get_w(), get_h());
688 int x = mwindow->theme->batchrender_x1;
690 int x1 = x, x2 = get_w()/2 + 10; // mwindow->theme->batchrender_x2;
694 add_subwindow(output_path_title = new BC_Title(x1, y1, _("Output path:")));
695 y1 += output_path_title->get_h() + mwindow->theme->widget_border;
697 format_tools = new BatchFormat(mwindow, this, thread->get_current_asset());
698 format_tools->set_w(get_w() / 2);
699 BatchRenderJob *current_job = thread->get_current_job();
700 format_tools->create_objects(x1, y1, 1, 1, 1, 1, 0, 1, 0, 0,
701 ¤t_job->labeled, 0);
702 if( mwindow->preferences->use_renderfarm ) {
703 use_renderfarm = new BatchRenderUseFarm(thread, x1, y1,
704 ¤t_job->farmed);
705 add_subwindow(use_renderfarm);
706 y1 += use_renderfarm->get_h() + 10;
709 add_subwindow(edl_path_title = new BC_Title(x2, y2, _("EDL Path:")));
710 y2 += edl_path_title->get_h() + mwindow->theme->widget_border;
713 add_subwindow(edl_path_text = new BatchRenderEDLPath( thread,
714 x, y, get_w()-x - 40, thread->get_current_edl()));
715 x = x2 + edl_path_text->get_w();
716 add_subwindow(edl_path_browse = new BrowseButton(
717 mwindow->theme, this, edl_path_text, x, y, thread->get_current_edl(),
718 _("Input EDL"), _("Select an EDL to load:"), 0));
719 y2 = y + edl_path_browse->get_h() + mwindow->theme->widget_border;
722 add_subwindow(update_selected_edl = new BatchRenderUpdateEDL(thread, x, y));
723 y += update_selected_edl->get_h() + mwindow->theme->widget_border;
724 add_subwindow(use_current_edl = new BatchRenderCurrentEDL(thread, x, y));
725 y += use_current_edl->get_h() + mwindow->theme->widget_border;
726 if( !mwindow->edl || !mwindow->edl->path[0] ) use_current_edl->disable();
727 add_subwindow(new_batch = new BatchRenderNew(thread, x, y));
728 x += new_batch->get_w() + mwindow->theme->widget_border;
729 add_subwindow(delete_batch = new BatchRenderDelete(thread, x, y));
730 x = x2; y += delete_batch->get_h() + mwindow->theme->widget_border;
731 add_subwindow(savelist_batch = new BatchRenderSaveList(thread, x, y));
732 x += savelist_batch->get_w() + mwindow->theme->widget_border;
733 add_subwindow(loadlist_batch = new BatchRenderLoadList(thread, x, y));
734 y += loadlist_batch->get_h() + mwindow->theme->widget_border;
735 add_subwindow(warning = new BatchRenderWarning(thread, x2, y));
736 y2 = y + warning->get_h() + mwindow->theme->widget_border;
737 if( y2 > y1 ) y1 = y2;
738 x = mwindow->theme->batchrender_x1, y = y1;
740 add_subwindow(list_title = new BC_Title(x, y, _("Batches to render:")));
741 x1 = x + list_title->get_w() + mwindow->theme->widget_border;;
742 add_subwindow(batch_path = new BC_Title(x1, y, thread->batch_path, MEDIUMFONT));
743 y += list_title->get_h() + mwindow->theme->widget_border;
745 y1 -= 15 + BC_GenericButton::calculate_h() + mwindow->theme->widget_border;
746 add_subwindow(batch_list = new BatchRenderList(thread, x, y,
747 get_w() - x - 10, y1 - y));
748 y += batch_list->get_h() + mwindow->theme->widget_border;
750 add_subwindow(start_button = new BatchRenderStart(thread, x, y));
751 x = get_w() / 2 - BC_GenericButton::calculate_w(this, _("Stop")) / 2;
752 add_subwindow(stop_button = new BatchRenderStop(thread, x, y));
753 x = get_w() - BC_GenericButton::calculate_w(this, _("Close")) - 10;
754 add_subwindow(cancel_button = new BatchRenderCancel(thread, x, y));
760 void BatchRenderGUI::button_disable()
762 new_batch->disable();
763 delete_batch->disable();
764 use_current_edl->disable();
765 update_selected_edl->disable();
768 void BatchRenderGUI::button_enable()
771 delete_batch->enable();
772 if( mwindow->edl && mwindow->edl->path[0] )
773 use_current_edl->enable();
774 update_selected_edl->enable();
777 int BatchRenderGUI::resize_event(int w, int h)
779 mwindow->session->batchrender_w = w;
780 mwindow->session->batchrender_h = h;
781 mwindow->theme->get_batchrender_sizes(this, w, h);
783 int x = mwindow->theme->batchrender_x1;
785 int x1 = x, x2 = get_w()/2 + 10; // mwindow->theme->batchrender_x2;
789 output_path_title->reposition_window(x1, y1);
790 y1 += output_path_title->get_h() + mwindow->theme->widget_border;
791 format_tools->reposition_window(x1, y1);
793 use_renderfarm->reposition_window(x1, y1);
796 edl_path_title->reposition_window(x, y);
797 y += edl_path_title->get_h() + mwindow->theme->widget_border;
798 edl_path_text->reposition_window(x, y, w - x - 40);
799 x += edl_path_text->get_w();
800 edl_path_browse->reposition_window(x, y);
801 y2 = y + edl_path_browse->get_h() + mwindow->theme->widget_border;
804 update_selected_edl->reposition_window(x, y);
805 y += update_selected_edl->get_h() + mwindow->theme->widget_border;
806 use_current_edl->reposition_window(x, y);
807 y += use_current_edl->get_h() + mwindow->theme->widget_border;
808 new_batch->reposition_window(x, y);
809 x += new_batch->get_w() + mwindow->theme->widget_border;
810 delete_batch->reposition_window(x, y);
812 x = x2; y += delete_batch->get_h() + mwindow->theme->widget_border;
813 savelist_batch->reposition_window(x, y);
814 x += savelist_batch->get_w() + mwindow->theme->widget_border;
815 loadlist_batch->reposition_window(x, y);
816 y += loadlist_batch->get_h() + mwindow->theme->widget_border;
817 warning->reposition_window(x2, y);
819 y1 = 15 + BC_GenericButton::calculate_h() + mwindow->theme->widget_border;
820 y2 = get_h() - y1 - batch_list->get_h();
821 y2 -= list_title->get_h() + mwindow->theme->widget_border;
823 x = mwindow->theme->batchrender_x1; y = y2;
824 list_title->reposition_window(x, y);
825 y += list_title->get_h() + mwindow->theme->widget_border;
826 batch_list->reposition_window(x, y, w - x - 10, h - y - y1);
827 y += batch_list->get_h() + mwindow->theme->widget_border;
829 start_button->reposition_window(x, y);
830 x = w / 2 - stop_button->get_w() / 2;
831 stop_button->reposition_window(x, y);
832 x = w - cancel_button->get_w() - 10;
833 cancel_button->reposition_window(x, y);
837 int BatchRenderGUI::translation_event()
839 mwindow->session->batchrender_x = get_x();
840 mwindow->session->batchrender_y = get_y();
844 int BatchRenderGUI::close_event()
846 // Stop batch rendering
848 thread->stop_rendering();
849 lock_window("BatchRenderGUI::close_event");
854 void BatchRenderGUI::create_list(int update_widget)
856 for( int i = 0; i < BATCHRENDER_COLUMNS; i++ ) {
857 list_items[i].remove_all_objects();
860 const char **column_titles = BatchRenderThread::column_titles;
862 list_titles[list_columns] = _(column_titles[ENABLED_COL]);
863 list_width[list_columns++] = thread->list_width[ENABLED_COL];
864 list_titles[list_columns] = _(column_titles[LABELED_COL]);
865 list_width[list_columns++] = thread->list_width[LABELED_COL];
866 if( mwindow->preferences->use_renderfarm ) {
867 list_titles[list_columns] = _(column_titles[FARMED_COL]);
868 list_width[list_columns++] = thread->list_width[FARMED_COL];
870 list_titles[list_columns] = _(column_titles[OUTPUT_COL]);
871 list_width[list_columns++] = thread->list_width[OUTPUT_COL];
872 list_titles[list_columns] = _(column_titles[EDL_COL]);
873 list_width[list_columns++] = thread->list_width[EDL_COL];
874 list_titles[list_columns] = _(column_titles[ELAPSED_COL]);
875 list_width[list_columns++] = thread->list_width[ELAPSED_COL];
877 for( int i = 0; i < thread->jobs.total; i++ ) {
878 BatchRenderJob *job = thread->jobs.values[i];
879 char string[BCTEXTLEN];
880 BC_ListBoxItem *enabled = new BC_ListBoxItem(job->enabled ? "X" : " ");
881 BC_ListBoxItem *labeled = new BC_ListBoxItem(job->labeled ? "X" : " ");
882 BC_ListBoxItem *farmed = !mwindow->preferences->use_renderfarm ? 0 :
883 new BC_ListBoxItem(job->farmed ? "X" : " ");
884 BC_ListBoxItem *out_path = new BC_ListBoxItem(job->asset->path);
885 BC_ListBoxItem *edl_path = new BC_ListBoxItem(job->edl_path);
886 BC_ListBoxItem *elapsed = new BC_ListBoxItem(!job->elapsed ? _("Unknown") :
887 Units::totext(string, job->elapsed, TIME_HMS2));
889 list_items[col++].append(enabled);
890 list_items[col++].append(labeled);
891 if( farmed ) list_items[col++].append(farmed);
892 list_items[col++].append(out_path);
893 list_items[col++].append(edl_path);
894 list_items[col].append(elapsed);
895 if( i == thread->current_job ) {
896 enabled->set_selected(1);
897 labeled->set_selected(1);
898 if( farmed ) farmed->set_selected(1);
899 out_path->set_selected(1);
900 edl_path->set_selected(1);
901 elapsed->set_selected(1);
903 if( i == thread->rendering_job ) {
904 enabled->set_color(RED);
905 labeled->set_color(RED);
906 if( farmed ) farmed->set_color(RED);
907 out_path->set_color(RED);
908 edl_path->set_color(RED);
909 elapsed->set_color(RED);
913 if( update_widget ) {
914 batch_list->update(list_items, list_titles, list_width, list_columns,
915 batch_list->get_xposition(), batch_list->get_yposition(),
916 batch_list->get_highlighted_item(), 1, 1);
920 void BatchRenderGUI::change_job()
922 BatchRenderJob *job = thread->get_current_job();
923 format_tools->update(job->asset, &job->labeled);
924 if( use_renderfarm ) use_renderfarm->update(&job->farmed);
925 edl_path_text->update(job->edl_path);
929 BatchFormat::BatchFormat(MWindow *mwindow, BatchRenderGUI *gui, Asset *asset)
930 : FormatTools(mwindow, gui, asset)
933 this->mwindow = mwindow;
936 BatchFormat::~BatchFormat()
941 int BatchFormat::handle_event()
947 BatchRenderEDLPath::BatchRenderEDLPath(BatchRenderThread *thread,
948 int x, int y, int w, char *text)
949 : BC_TextBox(x, y, w, 1, text)
951 this->thread = thread;
955 int BatchRenderEDLPath::handle_event()
957 calculate_suggestions();
958 strcpy(thread->get_current_edl(), get_text());
959 thread->gui->create_list(1);
963 BatchRenderNew::BatchRenderNew(BatchRenderThread *thread,
966 : BC_GenericButton(x, y, _("New"))
968 this->thread = thread;
971 int BatchRenderNew::handle_event()
977 BatchRenderDelete::BatchRenderDelete(BatchRenderThread *thread, int x, int y)
978 : BC_GenericButton(x, y, _("Delete"))
980 this->thread = thread;
983 int BatchRenderDelete::handle_event()
985 thread->delete_job();
991 BatchRenderSaveList::BatchRenderSaveList(BatchRenderThread *thread, int x, int y)
992 : BC_GenericButton(x, y, _("Save Jobs"))
994 this->thread = thread;
995 set_tooltip(_("Save a Batch Render List"));
997 startup_lock = new Mutex("BatchRenderSaveList::startup_lock");
1000 BatchRenderSaveList::~BatchRenderSaveList()
1003 delete startup_lock;
1006 void BatchRenderSaveList::stop()
1008 startup_lock->lock("BatchRenderSaveList::~BrowseButton");
1009 if( gui ) gui->set_done(1);
1010 startup_lock->unlock();
1014 int BatchRenderSaveList::handle_event()
1016 if( Thread::running() ) {
1019 gui->raise_window();
1020 gui->unlock_window();
1024 startup_lock->lock("BatchRenderSaveList::handle_event 1");
1026 startup_lock->lock("BatchRenderSaveList::handle_event 2");
1027 startup_lock->unlock();
1031 void BatchRenderSaveList::run()
1033 char default_path[BCTEXTLEN];
1034 sprintf(default_path, "~");
1035 thread->mwindow->defaults->get("DEFAULT_BATCHLOADPATH", default_path);
1036 BC_FileBox filewindow(100, 100, default_path, _("Save Batch Render List"),
1037 _("Enter a Batch Render filename to save as:"),
1041 startup_lock->unlock();
1042 filewindow.create_objects();
1044 int result2 = filewindow.run_window();
1046 strcpy(thread->batch_path, filewindow.get_submitted_path());
1047 thread->gui->batch_path->update(thread->batch_path);
1048 thread->mwindow->defaults->update("DEFAULT_BATCHLOADPATH", thread->batch_path);
1049 thread->save_jobs(thread->batch_path);
1052 startup_lock->lock("BatchRenderLoadList::run");
1054 startup_lock->unlock();
1057 int BatchRenderSaveList::keypress_event() {
1058 if( get_keypress() == 's' ||
1059 get_keypress() == 'S' ) return handle_event();
1064 BatchRenderLoadList::BatchRenderLoadList(BatchRenderThread *thread,
1067 : BC_GenericButton(x, y, _("Load Jobs")),
1070 this->thread = thread;
1071 set_tooltip(_("Load a previously saved Batch Render List"));
1073 startup_lock = new Mutex("BatchRenderLoadList::startup_lock");
1076 BatchRenderLoadList::~BatchRenderLoadList()
1079 delete startup_lock;
1082 void BatchRenderLoadList::stop()
1084 startup_lock->lock("BatchRenderLoadList::~BrowseButton");
1085 if( gui ) gui->set_done(1);
1086 startup_lock->unlock();
1090 int BatchRenderLoadList::handle_event()
1092 if( Thread::running() ) {
1095 gui->raise_window();
1096 gui->unlock_window();
1100 startup_lock->lock("BatchRenderLoadList::handle_event 1");
1102 startup_lock->lock("BatchRenderLoadList::handle_event 2");
1103 startup_lock->unlock();
1107 void BatchRenderLoadList::run()
1109 char default_path[BCTEXTLEN];
1110 sprintf(default_path, "~");
1111 thread->mwindow->defaults->get("DEFAULT_BATCHLOADPATH", default_path);
1112 BC_FileBox filewindow(100, 100, default_path, _("Load Batch Render List"),
1113 _("Enter a Batch Render filename to load from:"),
1117 startup_lock->unlock();
1118 filewindow.create_objects();
1120 int result2 = filewindow.run_window();
1122 strcpy(thread->batch_path, filewindow.get_submitted_path());
1123 thread->gui->batch_path->update(thread->batch_path);
1124 thread->mwindow->defaults->update("DEFAULT_BATCHLOADPATH", thread->batch_path);
1125 thread->load_jobs(thread->batch_path, thread->mwindow->preferences);
1126 thread->gui->create_list(1);
1127 thread->current_job = 0;
1128 thread->gui->change_job();
1131 startup_lock->lock("BatchRenderLoadList::run");
1133 startup_lock->unlock();
1136 int BatchRenderLoadList::keypress_event() {
1137 if( get_keypress() == 'o' ||
1138 get_keypress() == 'O' ) return handle_event();
1142 BatchRenderCurrentEDL::BatchRenderCurrentEDL(BatchRenderThread *thread,
1145 : BC_GenericButton(x, y, _("Use Current EDL"))
1147 this->thread = thread;
1150 int BatchRenderCurrentEDL::handle_event()
1152 thread->use_current_edl();
1156 BatchRenderUpdateEDL::BatchRenderUpdateEDL(BatchRenderThread *thread,
1159 : BC_GenericButton(x, y, _("Save to EDL Path"))
1161 this->thread = thread;
1164 int BatchRenderUpdateEDL::handle_event()
1166 thread->update_selected_edl();
1171 BatchRenderList::BatchRenderList(BatchRenderThread *thread,
1172 int x, int y, int w, int h)
1173 : BC_ListBox(x, y, w, h, LISTBOX_TEXT, thread->gui->list_items,
1174 thread->gui->list_titles, thread->gui->list_width, thread->gui->list_columns,
1175 0, 0, LISTBOX_SINGLE, ICON_LEFT, 1)
1177 this->thread = thread;
1179 set_process_drag(0);
1182 int BatchRenderList::handle_event()
1187 int BatchRenderList::selection_changed()
1189 thread->current_job = get_selection_number(0, 0);
1190 thread->gui->change_job();
1191 int cursor_x = get_cursor_x();
1192 BatchRenderJob *job = thread->get_current_job();
1193 int col_x = 0, changed = 1;
1194 if( cursor_x < (col_x += thread->list_width[ENABLED_COL]) )
1195 job->enabled = !job->enabled;
1196 else if( cursor_x < (col_x += thread->list_width[LABELED_COL]) )
1197 job->labeled = job->edl_path[0] != '@' ? !job->labeled : 0;
1198 else if( thread->gui->use_renderfarm &&
1199 cursor_x < (col_x += thread->list_width[FARMED_COL]) )
1200 job->farmed = job->edl_path[0] != '@' ? !job->farmed : 0;
1204 thread->gui->create_list(1);
1205 thread->gui->change_job();
1210 int BatchRenderList::column_resize_event()
1212 for( int i = 0; i < BATCHRENDER_COLUMNS; i++ ) {
1213 thread->list_width[i] = get_column_width(i);
1218 int BatchRenderList::drag_start_event()
1220 if( BC_ListBox::drag_start_event() ) {
1228 int BatchRenderList::drag_motion_event()
1230 if( BC_ListBox::drag_motion_event() ) {
1236 int BatchRenderList::drag_stop_event()
1238 if( dragging_item ) {
1239 int src = get_selection_number(0, 0);
1240 int dst = get_highlighted_item();
1242 thread->move_batch(src, dst);
1244 BC_ListBox::drag_stop_event();
1252 BatchRenderStart::BatchRenderStart(BatchRenderThread *thread, int x, int y)
1253 : BC_GenericButton(x, y, _("Start"))
1255 this->thread = thread;
1258 int BatchRenderStart::handle_event()
1260 thread->start_rendering();
1264 BatchRenderStop::BatchRenderStop(BatchRenderThread *thread, int x, int y)
1265 : BC_GenericButton(x, y, _("Stop"))
1267 this->thread = thread;
1270 int BatchRenderStop::handle_event()
1273 thread->stop_rendering();
1274 lock_window("BatchRenderStop::handle_event");
1279 BatchRenderWarning::BatchRenderWarning(BatchRenderThread *thread, int x, int y)
1280 : BC_CheckBox(x, y, thread->warn, _("warn if jobs/session mismatched"))
1282 this->thread = thread;
1285 int BatchRenderWarning::handle_event()
1287 thread->warn = get_value();
1291 BatchRenderCancel::BatchRenderCancel(BatchRenderThread *thread, int x, int y)
1292 : BC_GenericButton(x, y, _("Close"))
1294 this->thread = thread;
1297 int BatchRenderCancel::handle_event()
1300 thread->stop_rendering();
1301 lock_window("BatchRenderCancel::handle_event");
1302 thread->gui->set_done(1);
1306 int BatchRenderCancel::keypress_event()
1308 if( get_keypress() == ESC ) {
1310 thread->stop_rendering();
1311 lock_window("BatchRenderCancel::keypress_event");
1312 thread->gui->set_done(1);
1318 BatchRenderUseFarm::BatchRenderUseFarm(BatchRenderThread *thread, int x, int y, int *output)
1319 : BC_CheckBox(x, y, *output, _("Use render farm"))
1321 this->thread = thread;
1322 this->output = output;
1325 int BatchRenderUseFarm::handle_event()
1327 *output = get_value();
1328 thread->gui->create_list(1);
1332 void BatchRenderUseFarm::update(int *output)
1334 this->output = output;
1335 BC_CheckBox::update(*output);