4 * Copyright (C) 2008-2017 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 #include "bccapture.h"
25 #include "bccmodels.h"
26 #include "bcsignals.h"
29 #include "edlsession.h"
32 #include "maskautos.h"
34 #include "mwindowgui.h"
35 #include "playback3d.h"
36 #include "playbackconfig.h"
37 #include "preferences.h"
38 #include "recordconfig.h"
39 #include "strategies.inc"
40 #include "vdevicex11.h"
42 #include "videodevice.h"
43 #include "videowindow.h"
44 #include "videowindowgui.h"
49 VDeviceX11::VDeviceX11(VideoDevice *device, Canvas *output)
53 this->output = output;
56 VDeviceX11::~VDeviceX11()
61 int VDeviceX11::reset_parameters()
78 color_model_selected = 0;
81 for( int i = 0; i < SCREENCAP_BORDERS; i++ ) {
82 screencap_border[i] = 0;
87 int VDeviceX11::open_input()
89 //printf("VDeviceX11::open_input 1\n");
90 capture_bitmap = new BC_Capture(device->in_config->w,
92 device->in_config->screencapture_display);
93 //printf("VDeviceX11::open_input 2\n");
96 device->mwindow->gui->lock_window("VDeviceX11::close_all");
98 screencap_border[0] = new BC_Popup(device->mwindow->gui,
99 device->input_x - SCREENCAP_PIXELS, device->input_y - SCREENCAP_PIXELS,
100 device->in_config->w + SCREENCAP_PIXELS * 2, SCREENCAP_PIXELS,
102 screencap_border[1] = new BC_Popup(device->mwindow->gui,
103 device->input_x - SCREENCAP_PIXELS, device->input_y,
104 SCREENCAP_PIXELS, device->in_config->h,
106 screencap_border[2] = new BC_Popup(device->mwindow->gui,
107 device->input_x - SCREENCAP_PIXELS, device->input_y + device->in_config->h,
108 device->in_config->w + SCREENCAP_PIXELS * 2, SCREENCAP_PIXELS,
110 screencap_border[3] = new BC_Popup(device->mwindow->gui,
111 device->input_x + device->in_config->w, device->input_y,
112 SCREENCAP_PIXELS, device->in_config->h,
114 usleep(500000); // avoids a bug in gnome-shell 2017/10/19
116 for( int i=0; i<SCREENCAP_BORDERS; ++i )
117 screencap_border[i]->show_window(0);
119 device->mwindow->gui->flush();
120 device->mwindow->gui->unlock_window();
125 int VDeviceX11::open_output()
128 output->lock_canvas("VDeviceX11::open_output");
129 output->get_canvas()->lock_window("VDeviceX11::open_output");
130 if( !device->single_frame )
131 output->start_video();
133 output->start_single();
134 output->get_canvas()->unlock_window();
136 // Enable opengl in the first routine that needs it, to reduce the complexity.
137 output->unlock_canvas();
143 int VDeviceX11::output_visible()
145 if( !output ) return 0;
147 output->lock_canvas("VDeviceX11::output_visible");
148 if( output->get_canvas()->get_hidden() ) {
149 output->unlock_canvas();
153 output->unlock_canvas();
159 int VDeviceX11::close_all()
162 output->lock_canvas("VDeviceX11::close_all 1");
163 output->get_canvas()->lock_window("VDeviceX11::close_all 1");
164 // Update the status bug
165 if( !device->single_frame ) {
166 output->stop_video();
169 output->stop_single();
173 if( output && output_frame ) {
174 output->update_refresh(device, output_frame);
175 output->draw_refresh(1);
178 delete bitmap; bitmap = 0;
179 delete output_frame; output_frame = 0;
180 delete capture_bitmap; capture_bitmap = 0;
183 output->get_canvas()->unlock_window();
184 output->unlock_canvas();
187 if( device->mwindow ) {
188 device->mwindow->gui->lock_window("VDeviceX11::close_all");
189 for( int i=0; i<SCREENCAP_BORDERS; ++i ) {
190 delete screencap_border[i];
191 screencap_border[i] = 0;
193 device->mwindow->gui->unlock_window();
201 int VDeviceX11::read_buffer(VFrame *frame)
203 //printf("VDeviceX11::read_buffer %d colormodel=%d\n", __LINE__, frame->get_color_model());
204 device->mwindow->gui->lock_window("VDeviceX11::close_all");
206 screencap_border[0]->reposition_window(device->input_x - SCREENCAP_PIXELS,
207 device->input_y - SCREENCAP_PIXELS);
208 screencap_border[1]->reposition_window(device->input_x - SCREENCAP_PIXELS,
210 screencap_border[2]->reposition_window(device->input_x - SCREENCAP_PIXELS,
211 device->input_y + device->in_config->h);
212 screencap_border[3]->reposition_window(device->input_x + device->in_config->w,
214 device->mwindow->gui->flush();
215 device->mwindow->gui->unlock_window();
218 capture_bitmap->capture_frame(frame,
219 device->input_x, device->input_y, device->do_cursor);
224 int VDeviceX11::get_best_colormodel(Asset *asset)
226 return File::get_best_colormodel(asset, SCREENCAPTURE);
231 int VDeviceX11::get_display_colormodel(int file_colormodel)
235 if( device->out_config->driver == PLAYBACK_X11_GL ) {
236 if( file_colormodel == BC_RGB888 ||
237 file_colormodel == BC_RGBA8888 ||
238 file_colormodel == BC_YUV888 ||
239 file_colormodel == BC_YUVA8888 ||
240 file_colormodel == BC_RGB_FLOAT ||
241 file_colormodel == BC_RGBA_FLOAT ) {
242 return file_colormodel;
248 if( !device->single_frame ) {
249 switch( file_colormodel ) {
253 result = file_colormodel;
259 switch( file_colormodel ) {
266 result = file_colormodel;
270 output->lock_canvas("VDeviceX11::get_display_colormodel");
271 result = output->get_canvas()->get_color_model();
272 output->unlock_canvas();
281 void VDeviceX11::new_output_buffer(VFrame **result, int file_colormodel, EDL *edl)
283 // printf("VDeviceX11::new_output_buffer %d hardware_scaling=%d\n",
284 // __LINE__, bitmap ? bitmap->hardware_scaling() : 0);
285 output->lock_canvas("VDeviceX11::new_output_buffer");
286 output->get_canvas()->lock_window("VDeviceX11::new_output_buffer 1");
288 // Get the best colormodel the display can handle.
289 int display_colormodel = get_display_colormodel(file_colormodel);
291 //printf("VDeviceX11::new_output_buffer %d file_colormodel=%d display_colormodel=%d\n",
292 // __LINE__, file_colormodel, display_colormodel);
293 // Only create OpenGL Pbuffer and texture.
294 if( device->out_config->driver == PLAYBACK_X11_GL ) {
295 // Create bitmap for initial load into texture.
296 // Not necessary to do through Playback3D.....yet
297 if( !output_frame ) {
298 output_frame = new VFrame(device->out_w, device->out_h, file_colormodel);
301 window_id = output->get_canvas()->get_id();
302 output_frame->set_opengl_state(VFrame::RAM);
305 output->get_transfers(edl,
306 output_x1, output_y1, output_x2, output_y2,
307 canvas_x1, canvas_y1, canvas_x2, canvas_y2,
308 // Canvas may be a different size than the temporary bitmap for pure software
310 canvas_w = canvas_x2 - canvas_x1;
311 canvas_h = canvas_y2 - canvas_y1;
312 // can the direct frame be used?
313 int direct_supported =
314 device->out_config->use_direct_x11 &&
315 !output->xscroll && !output->yscroll &&
316 output_x1 == 0 && output_x2 == device->out_w &&
317 output_y1 == 0 && output_y2 == device->out_h;
319 // file wants direct frame but we need a temp
320 if( !direct_supported && file_colormodel == BC_BGR8888 )
321 file_colormodel = BC_RGB888;
323 // Conform existing bitmap to new colormodel and output size
325 // printf("VDeviceX11::new_output_buffer %d bitmap=%dx%d canvas=%dx%d canvas=%dx%d\n",
326 // __LINE__, bitmap->get_w(), bitmap->get_h(), canvas_w, canvas_h,);
328 bitmap->get_w() != canvas_w ||
329 bitmap->get_h() != canvas_h );
331 // Restart if output size changed or output colormodel changed.
332 // May have to recreate if transferring between windowed and fullscreen.
333 if( !color_model_selected ||
334 file_colormodel != output_frame->get_color_model() ||
335 (!bitmap->hardware_scaling() && size_change) ) {
336 //printf("VDeviceX11::new_output_buffer %d file_colormodel=%d prev "
337 // "file_colormodel=%d bitmap=%p output_frame=%p\n", __LINE__,
338 // file_colormodel, output_frame->get_color_model(), bitmap, output_frame);
339 delete bitmap; bitmap = 0;
340 delete output_frame; output_frame = 0;
341 // Clear borders if size changed
343 //printf("VDeviceX11::new_output_buffer %d w=%d h=%d "
344 // "canvas_x1=%d canvas_y1=%d canvas_x2=%d canvas_y2=%d\n",
345 // __LINE__, // (int)output->w, (int)output->h,
346 // (int)canvas_x1, (int)canvas_y1, (int)canvas_x2, (int)canvas_y2);
347 output->get_canvas()->set_color(BLACK);
349 if( canvas_y1 > 0 ) {
350 output->get_canvas()->draw_box(0, 0, output->w, canvas_y1);
351 output->get_canvas()->flash(0, 0, output->w, canvas_y1);
354 if( canvas_y2 < output->h ) {
355 output->get_canvas()->draw_box(0, canvas_y2, output->w, output->h - canvas_y2);
356 output->get_canvas()->flash(0, canvas_y2, output->w, output->h - canvas_y2);
359 if( canvas_x1 > 0 ) {
360 output->get_canvas()->draw_box(0, canvas_y1, canvas_x1, canvas_y2 - canvas_y1);
361 output->get_canvas()->flash(0, canvas_y1, canvas_x1, canvas_y2 - canvas_y1);
364 if( canvas_x2 < output->w ) {
365 output->get_canvas()->draw_box(canvas_x2, canvas_y1,
366 output->w - canvas_x2, canvas_y2 - canvas_y1);
367 output->get_canvas()->flash(canvas_x2, canvas_y1,
368 output->w - canvas_x2, canvas_y2 - canvas_y1);
377 bitmap_type = BITMAP_TEMP;
378 //printf("VDeviceX11::new_output_buffer %d file_colormodel=%d display_colormodel=%d\n",
379 // __LINE__, file_colormodel, display_colormodel);
381 // Try hardware accelerated
382 switch( display_colormodel ) {
383 // blit from the codec directly to the window, using the standard X11 color model.
384 // Must scale in the codec. No cropping
386 if( direct_supported ) {
387 bitmap_type = BITMAP_PRIMARY;
393 if( device->out_config->driver == PLAYBACK_X11_XV &&
394 output->get_canvas()->accel_available(display_colormodel, 0) &&
395 !output->use_scrollbars )
396 bitmap_type = BITMAP_PRIMARY;
400 if( device->out_config->driver == PLAYBACK_X11_XV &&
401 output->get_canvas()->accel_available(display_colormodel, 0) &&
402 !output->use_scrollbars )
403 bitmap_type = BITMAP_PRIMARY;
404 else if( device->out_config->driver == PLAYBACK_X11_XV &&
405 output->get_canvas()->accel_available(BC_YUV422, 0) ) {
406 bitmap = new BC_Bitmap(output->get_canvas(),
407 device->out_w, device->out_h, BC_YUV422, 1);
412 if( device->out_config->driver == PLAYBACK_X11_XV &&
413 output->get_canvas()->accel_available(display_colormodel, 0) &&
414 !output->use_scrollbars ) {
415 bitmap_type = BITMAP_PRIMARY;
417 else if( device->out_config->driver == PLAYBACK_X11_XV &&
418 output->get_canvas()->accel_available(BC_YUV422P, 0) ) {
419 bitmap = new BC_Bitmap(output->get_canvas(),
420 device->out_w, device->out_h, BC_YUV422P, 1);
424 if( bitmap_type == BITMAP_PRIMARY ) {
425 int bitmap_w = use_direct ? canvas_w : device->out_w;
426 int bitmap_h = use_direct ? canvas_h : device->out_h;
427 bitmap = new BC_Bitmap(output->get_canvas(),
428 bitmap_w, bitmap_h, display_colormodel, -1);
429 output_frame = new VFrame(bitmap,
430 bitmap_w, bitmap_h, display_colormodel, -1);
432 // Make an intermediate frame
434 display_colormodel = output->get_canvas()->get_color_model();
435 // printf("VDeviceX11::new_output_buffer %d creating temp display_colormodel=%d "
436 // "file_colormodel=%d %dx%d %dx%d %dx%d\n", __LINE__,
437 // display_colormodel, file_colormodel, device->out_w, device->out_h,
438 // output->get_canvas()->get_w(), output->get_canvas()->get_h(), canvas_w, canvas_h);
439 bitmap = new BC_Bitmap(output->get_canvas(),
440 canvas_w, canvas_h, display_colormodel, 1);
441 bitmap_type = BITMAP_TEMP;
444 if( bitmap_type == BITMAP_TEMP ) {
445 // Intermediate frame
446 //printf("VDeviceX11::new_output_buffer %d creating output_frame\n", __LINE__);
447 output_frame = new VFrame(device->out_w, device->out_h, file_colormodel);
449 color_model_selected = 1;
451 else if( bitmap_type == BITMAP_PRIMARY ) {
452 output_frame->set_memory(bitmap);
456 *result = output_frame;
457 //printf("VDeviceX11::new_output_buffer 10 %d\n", output->get_canvas()->get_window_lock());
459 output->get_canvas()->unlock_window();
460 output->unlock_canvas();
464 int VDeviceX11::start_playback()
466 // Record window is initialized when its monitor starts.
467 if( !device->single_frame )
468 output->start_video();
472 int VDeviceX11::stop_playback()
474 if( !device->single_frame )
475 output->stop_video();
476 // Record window goes back to monitoring
477 // get the last frame played and store it in the video_out
481 int VDeviceX11::write_buffer(VFrame *output_channels, EDL *edl)
483 output->lock_canvas("VDeviceX11::write_buffer");
484 output->get_canvas()->lock_window("VDeviceX11::write_buffer 1");
485 // if( device->out_config->driver == PLAYBACK_X11_GL &&
486 // output_frame->get_color_model() != BC_RGB888 ) {
487 // this is handled by overlay call in virtualvnode, using flatten alpha
488 // invoked when is_nested = -1 is passed to vdevicex11->overlay(...)
491 // printf("VDeviceX11::write_buffer %d %d bitmap_type=%d\n",
493 // output->get_canvas()->get_video_on(),
496 // int use_bitmap_extents = 0;
497 // canvas_w = -1; canvas_h = -1;
498 // // Canvas may be a different size than the temporary bitmap for pure software
499 // if( bitmap_type == BITMAP_TEMP && !bitmap->hardware_scaling() ) {
500 // canvas_w = bitmap->get_w();
501 // canvas_h = bitmap->get_h();
504 // output->get_transfers(edl,
505 // output_x1, output_y1, output_x2, output_y2,
506 // canvas_x1, canvas_y1, canvas_x2, canvas_y2,
507 // canvas_w, canvas_h);
509 // Convert colormodel
510 if( bitmap_type == BITMAP_TEMP ) {
511 // printf("VDeviceX11::write_buffer 1 %d %d, %d %d %d %d -> %d %d %d %d\n",
512 // output->w, output->h, in_x, in_y, in_w, in_h, out_x, out_y, out_w, out_h);
515 // printf("VDeviceX11::write_buffer %d output_channels=%p\n", __LINE__, output_channels);
516 // printf("VDeviceX11::write_buffer %d input color_model=%d output color_model=%d\n",
517 // __LINE__, output_channels->get_color_model(), bitmap->get_color_model());
518 if( bitmap->hardware_scaling() ) {
519 BC_CModels::transfer(bitmap->get_row_pointers(), output_channels->get_rows(), 0, 0, 0,
520 output_channels->get_y(), output_channels->get_u(), output_channels->get_v(),
521 0, 0, output_channels->get_w(), output_channels->get_h(),
522 0, 0, bitmap->get_w(), bitmap->get_h(),
523 output_channels->get_color_model(), bitmap->get_color_model(),
524 0, output_channels->get_w(), bitmap->get_w());
527 BC_CModels::transfer(bitmap->get_row_pointers(), output_channels->get_rows(), 0, 0, 0,
528 output_channels->get_y(), output_channels->get_u(), output_channels->get_v(),
529 (int)output_x1, (int)output_y1, (int)(output_x2 - output_x1), (int)(output_y2 - output_y1),
530 0, 0, (int)(canvas_x2 - canvas_x1), (int)(canvas_y2 - canvas_y1),
531 output_channels->get_color_model(), bitmap->get_color_model(),
532 0, output_channels->get_w(), bitmap->get_w());
536 //printf("VDeviceX11::write_buffer 4 %p\n", bitmap);
537 //for( i = 0; i < 1000; i += 4 ) bitmap->get_data()[i] = 128;
538 //printf("VDeviceX11::write_buffer 2 %d %d %d\n", bitmap_type,
539 // bitmap->get_color_model(),
540 // output->get_color_model());fflush(stdout);
542 // printf("VDeviceX11::write_buffer %d %dx%d %f %f %f %f -> %f %f %f %f\n",
543 // __LINE__, // output->w, output->h,
544 // output_x1, output_y1, output_x2, output_y2,
545 // canvas_x1, canvas_y1, canvas_x2, canvas_y2);
547 // Cause X server to display it
548 if( device->out_config->driver == PLAYBACK_X11_GL ) {
549 // Output is drawn in close_all if no video.
550 if( output->get_canvas()->get_video_on() ) {
551 canvas_w = -1; canvas_h = -1;
552 // Canvas may be a different size than the temporary bitmap for pure software
553 if( bitmap_type == BITMAP_TEMP &&
554 !bitmap->hardware_scaling() ) {
555 canvas_w = bitmap->get_w();
556 canvas_h = bitmap->get_h();
559 output->get_transfers(edl,
560 output_x1, output_y1, output_x2, output_y2,
561 canvas_x1, canvas_y1, canvas_x2, canvas_y2,
564 //printf("VDeviceX11::write_buffer %d\n", __LINE__);
565 // Draw output frame directly. Not used for compositing.
566 output->get_canvas()->unlock_window();
567 output->unlock_canvas();
568 output->mwindow->playback_3d->write_buffer(output, output_frame,
569 output_x1, output_y1, output_x2, output_y2,
570 canvas_x1, canvas_y1, canvas_x2, canvas_y2,
573 output->lock_canvas("VDeviceX11::write_buffer 2");
574 output->get_canvas()->lock_window("VDeviceX11::write_buffer 2");
578 if( bitmap->hardware_scaling() ) {
579 output->get_canvas()->draw_bitmap(bitmap, !device->single_frame,
580 (int)canvas_x1, (int)canvas_y1,
581 (int)(canvas_x2 - canvas_x1), (int)(canvas_y2 - canvas_y1),
582 (int)output_x1, (int)output_y1,
583 (int)(output_x2 - output_x1), (int)(output_y2 - output_y1),
587 //printf("VDeviceX11::write_buffer %d x=%d y=%d w=%d h=%d\n",
588 // __LINE__, (int)canvas_x1, (int)canvas_y1,
589 // output->get_canvas()->get_w(), output->get_canvas()->get_h());
591 output->get_canvas()->draw_bitmap(bitmap, !device->single_frame,
592 (int)canvas_x1, (int)canvas_y1,
593 (int)(canvas_x2 - canvas_x1), (int)(canvas_y2 - canvas_y1),
595 (int)(canvas_x2 - canvas_x1), (int)(canvas_y2 - canvas_y1),
597 //printf("VDeviceX11::write_buffer %d bitmap=%p\n", __LINE__, bitmap);
600 output->get_canvas()->unlock_window();
601 output->unlock_canvas();
606 void VDeviceX11::clear_output()
610 output->mwindow->playback_3d->clear_output(output,
611 output->get_canvas()->get_video_on() ? 0 : output_frame);
616 void VDeviceX11::clear_input(VFrame *frame)
618 this->output->mwindow->playback_3d->clear_input(this->output, frame);
621 void VDeviceX11::convert_cmodel(VFrame *output, int dst_cmodel)
623 this->output->mwindow->playback_3d->convert_cmodel(this->output,
628 void VDeviceX11::do_camera(VFrame *output, VFrame *input,
629 float in_x1, float in_y1, float in_x2, float in_y2,
630 float out_x1, float out_y1, float out_x2, float out_y2)
632 this->output->mwindow->playback_3d->do_camera(this->output,
634 in_x1, in_y1, in_x2, in_y2,
635 out_x1, out_y1, out_x2, out_y2);
639 void VDeviceX11::do_fade(VFrame *output_temp, float fade)
641 this->output->mwindow->playback_3d->do_fade(this->output, output_temp, fade);
644 bool VDeviceX11::can_mask(int64_t start_position_project, MaskAutos *keyframe_set)
647 MaskAuto *keyframe = (MaskAuto*)keyframe_set->
648 get_prev_auto(start_position_project, PLAY_FORWARD, current);
649 return keyframe->disable_opengl_masking ? 0 : 1;
652 void VDeviceX11::do_mask(VFrame *output_temp, int64_t start_position_project,
653 MaskAutos *keyframe_set, MaskAuto *keyframe, MaskAuto *default_auto)
655 this->output->mwindow->playback_3d->do_mask(output, output_temp,
656 start_position_project, keyframe_set, keyframe, default_auto);
659 void VDeviceX11::overlay(VFrame *output_frame, VFrame *input,
660 // This is the transfer from track to output frame
661 float in_x1, float in_y1, float in_x2, float in_y2,
662 float out_x1, float out_y1, float out_x2, float out_y2,
663 float alpha, // 0 - 1
664 int mode, EDL *edl, int is_nested)
666 int interpolation_type = edl->session->interpolation_type;
668 // printf("VDeviceX11::overlay 1:\n"
669 // "in_x1=%f in_y1=%f in_x2=%f in_y2=%f\n"
670 // "out_x1=%f out_y1=%f out_x2=%f out_y2=%f\n",
671 // in_x1, in_y1, in_x2, in_y2, out_x1, out_y1, out_x2, out_y2);
672 // Convert node coords to canvas coords in here
674 // If single frame playback or nested EDL, use full sized PBuffer as output.
675 if( device->single_frame || is_nested > 0 ) {
676 output->mwindow->playback_3d->overlay(output, input,
677 in_x1, in_y1, in_x2, in_y2,
678 out_x1, out_y1, out_x2, out_y2, alpha, // 0 - 1
679 mode, interpolation_type, output_frame, is_nested);
680 // printf("VDeviceX11::overlay 1 %p %d %d %d\n",
681 // output_frame, output_frame->get_w(), output_frame->get_h(),
682 // output_frame->get_opengl_state());
685 output->lock_canvas("VDeviceX11::overlay");
686 output->get_canvas()->lock_window("VDeviceX11::overlay");
688 // This is the transfer from output frame to canvas
689 output->get_transfers(edl,
690 output_x1, output_y1, output_x2, output_y2,
691 canvas_x1, canvas_y1, canvas_x2, canvas_y2,
694 output->get_canvas()->unlock_window();
695 output->unlock_canvas();
698 // Get transfer from track to canvas
699 float track_xscale = (out_x2 - out_x1) / (in_x2 - in_x1);
700 float track_yscale = (out_y2 - out_y1) / (in_y2 - in_y1);
701 float canvas_xscale = (float)(canvas_x2 - canvas_x1) / (output_x2 - output_x1);
702 float canvas_yscale = (float)(canvas_y2 - canvas_y1) / (output_y2 - output_y1);
705 // Get coordinates of canvas relative to track frame
706 float track_x1 = (float)(output_x1 - out_x1) / track_xscale + in_x1;
707 float track_y1 = (float)(output_y1 - out_y1) / track_yscale + in_y1;
708 float track_x2 = (float)(output_x2 - out_x2) / track_xscale + in_x2;
709 float track_y2 = (float)(output_y2 - out_y2) / track_yscale + in_y2;
711 // Clamp canvas coords to track boundary
713 float difference = -track_x1;
714 track_x1 += difference;
715 canvas_x1 += difference * track_xscale * canvas_xscale;
718 float difference = -track_y1;
719 track_y1 += difference;
720 canvas_y1 += difference * track_yscale * canvas_yscale;
723 if( track_x2 > input->get_w() ) {
724 float difference = track_x2 - input->get_w();
725 track_x2 -= difference;
726 canvas_x2 -= difference * track_xscale * canvas_xscale;
728 if( track_y2 > input->get_h() ) {
729 float difference = track_y2 - input->get_h();
730 track_y2 -= difference;
731 canvas_y2 -= difference * track_yscale * canvas_yscale;
734 // Overlay directly from track buffer to canvas, skipping output buffer
735 if( track_x2 > track_x1 && track_y2 > track_y1 &&
736 canvas_x2 > canvas_x1 && canvas_y2 > canvas_y1 ) {
737 output->mwindow->playback_3d->overlay(output, input,
738 track_x1, track_y1, track_x2, track_y2,
739 canvas_x1, canvas_y1, canvas_x2, canvas_y2, alpha, // 0 - 1
740 mode, interpolation_type, 0, is_nested);
745 void VDeviceX11::run_plugin(PluginClient *client)
747 output->mwindow->playback_3d->run_plugin(output, client);
750 void VDeviceX11::copy_frame(VFrame *dst, VFrame *src)
752 output->mwindow->playback_3d->copy_from(output, dst, src, 1);