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7d2d97e27014868108206d75bbb2d8912b90b365
[goodguy/cinelerra.git]
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overlay_direct_rgb161616.C
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#include "overlaydirect.h"
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// parallel build
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#define BLEND(FN) XBLEND(FN, z_int64_t, z_uint16_t, 0xffff, 3, 0, .5f);
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void DirectUnit::rgb161616() { BLEND_SWITCH(BLEND); }
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