if(debug) printf("ARender::run %d\n", __LINE__);
- if(vconsole->interrupt) interrupt = 1;
+ if( !interrupt ) interrupt = renderengine->interrupted;
+ if( !interrupt ) interrupt = renderengine->audio->get_interrupted();
+ if( !interrupt ) interrupt = vconsole->interrupt;
}
if(debug) printf("ARender::run %d\n", __LINE__);