#include "mwindow.inc"
#include "mutex.inc"
#include "pluginserver.inc"
+#include "preferences.inc"
#include "proxypopup.inc"
#include "renderengine.inc"
#include "samples.inc"
#define SELECT_USED 1
#define SELECT_UNUSED 2
#define SELECT_NONE 3
+
+// in percent view_h
#define VIEW_POPUP_BAR_H 15
+#define ASSET_VIEW_NONE 0
+#define ASSET_VIEW_ICON 1
+#define ASSET_VIEW_MEDIA 2
+#define ASSET_VIEW_MEDIA_MAP 3
+#define ASSET_VIEW_FULL 4
+
class AWindowFolderItem : public BC_ListBoxItem
{
public:
void load_audio();
void start_audio();
void stop_audio();
- int popup_button_press(int x, int y);
- int popup_cursor_motion(int x, int y);
AssetVIcon(AssetPicon *picon, int w, int h, double framerate, int64_t length);
~AssetVIcon();
};
+class AssetViewPopup : public ViewPopup
+{
+public:
+ AssetViewPopup(VIconThread *vt, int draw_mode,
+ int x, int y, int w, int h);
+ ~AssetViewPopup();
+
+ int button_press_event();
+ int button_release_event();
+ int cursor_motion_event();
+ int keypress_event();
+
+ void draw_vframe(VFrame *frame);
+
+ int bar_h;
+ int draw_mode;
+ int dragging;
+};
+
+class AssetVIconThread : public VIconThread
+{
+public:
+ AssetVIconThread(AWindowGUI *gui, Preferences *preferences);
+ ~AssetVIconThread();
+
+ void set_view_popup(AssetVIcon *v, int draw_mode=-1);
+ ViewPopup *new_view_window();
+ void drawing_started();
+ void drawing_stopped();
+ void close_view_popup();
+
+ AWindowGUI *gui;
+ int draw_mode;
+ int vicon_cmodel;
+ Mutex *draw_lock;
+};
+
+
class AWindowRemovePlugin;
class AWindowRemovePluginGUI : public BC_Window {
int load_defaults(BC_Hash *defaults);
void start_vicon_drawing();
void stop_vicon_drawing();
+ void close_view_popup();
void update_picon(Indexable *indexable);
int cycle_assetlist_format();
AddTools *add_tools;
// Temporary for reading picons from files
VFrame *temp_picon;
- VIconThread *vicon_thread;
+ AssetVIconThread *vicon_thread;
AssetVIconAudio *vicon_audio;
int64_t plugin_visibility;
AWindowRemovePlugin *remove_plugin;
AVIconDrawing *avicon_drawing;
- int avicon_w, avicon_h, vicon_drawing;
+ int avicon_w, avicon_h;
+ int vicon_drawing;
int allow_iconlisting;
// Create custom atoms to be used for async messages between windows
int column_resize_event();
int focus_in_event();
int focus_out_event();
- int cursor_enter_event();
- int cursor_leave_event();
void update_vicon_area();
int mouse_over_event(int no);
- static VIconDrawVFrame draw_vframe;
- VIconDrawVFrame *draw_func;
MWindow *mwindow;
AWindowGUI *gui;