#ifndef CANVAS_H
#define CANVAS_H
+#include "canvas.inc"
#include "edl.inc"
#include "guicast.h"
#include "mwindow.inc"
#include "videodevice.inc"
-
// Output for all X11 video
-class CanvasOutput;
-class CanvasFullScreen;
-class CanvasXScroll;
-class CanvasYScroll;
-class CanvasPopup;
-class CanvasFullScreenPopup;
-class CanvasToggleControls;
-
// The EDL arguments can be set to 0 if the canvas_w and canvas_h are used
class Canvas
{
public:
- Canvas(MWindow *mwindow,
- BC_WindowBase *subwindow,
- int x,
- int y,
- int w,
- int h,
- int output_w,
- int output_h,
+ Canvas(MWindow *mwindow, BC_WindowBase *subwindow,
+ int x, int y, int w, int h,
+ int output_w, int output_h,
int use_scrollbars);
virtual ~Canvas();
void reset();
// Get dimensions given a zoom
void calculate_sizes(float aspect_ratio,
- int output_w,
- int output_h,
- float zoom,
- int &w,
- int &h);
-// Lock access to the canvas pointer.
-// Must be called before get_canvas or locking the canvas.
- void lock_canvas(const char *location);
+ int output_w, int output_h, float zoom,
+ int &w, int &h);
+// Lock canvas pointer and window
+ BC_WindowBase *lock_canvas(const char *loc);
void unlock_canvas();
- int is_locked();
void create_objects(EDL *edl);
void set_cursor(int cursor);
virtual void status_event() {};
- virtual void reset_camera() {};
- virtual void reset_projector() {};
- virtual void zoom_resize_window(float percentage) {};
- virtual void zoom_auto() {};
- virtual int cursor_leave_event() { return 0; };
- virtual int cursor_enter_event() { return 0; };
- virtual int button_release_event() { return 0; };
+ virtual void reset_camera() {}
+ virtual void reset_projector() {}
+ virtual void camera_keyframe() {}
+ virtual void projector_keyframe() {}
+ virtual void zoom_resize_window(float percentage) {}
+ virtual void zoom_auto() {}
+ virtual int cursor_leave_event() { return 0; }
+ virtual int cursor_enter_event() { return 0; }
+ virtual int button_release_event() { return 0; }
virtual int button_press_event();
- virtual int cursor_motion_event() { return 0; };
+ virtual int cursor_motion_event() { return 0; }
virtual int need_overlays() { return 1; }
- virtual void draw_overlays() { };
- virtual void toggle_controls() { } ;
- virtual int get_cwindow_controls() { return 0; };
- virtual int get_fullscreen() { return 0; }
- virtual void set_fullscreen(int value) { };
+ virtual void draw_overlays() {}
+ virtual void toggle_controls() {}
+ virtual int get_cwindow_controls() { return 0; }
+ virtual int get_fullscreen();
+ virtual void set_fullscreen(int value);
int cursor_leave_event_base(BC_WindowBase *caller);
int cursor_enter_event_base(BC_WindowBase *caller);
void update_refresh(VideoDevice *device, VFrame *output_frame);
// Redraws the refresh_frame
virtual void draw_refresh(int flush = 1) {};
- virtual void clear(int flush=1);
+ virtual void clear(int flash=1);
// Get top left offset of canvas relative to output.
// Normally negative. Can be positive if output is smaller than canvas.
int get_buttonpress();
// Gets whatever video surface is enabled
BC_WindowBase* get_canvas();
+// draw_refresh, with/without locks
+ int refresh(int flush);
+ int redraw(int flush);
// The owner of the canvas
BC_WindowBase *subwindow;
// For cases where video is not enabled on the canvas but processing is
// occurring for a single frame, this causes the status to update.
int is_processing;
+ int is_fullscreen;
// Cursor is inside video surface
int cursor_inside;
int view_x;
private:
void get_scrollbars(EDL *edl,
int &canvas_x, int &canvas_y, int &canvas_w, int &canvas_h);
- Mutex *canvas_lock;
+// Lock access to the canvas pointer.
+ Condition *canvas_lock;
};
CanvasToggleControls *toggle_controls;
};
+class CanvasZoomSize : public BC_MenuItem
+{
+public:
+ CanvasZoomSize(Canvas *canvas);
+
+ Canvas *canvas;
+};
+
+class CanvasSizeSubMenu : public BC_SubMenu
+{
+public:
+ CanvasSizeSubMenu(CanvasZoomSize *zoom_size);
+
+ CanvasZoomSize *zoom_size;
+};
+
class CanvasPopupSize : public BC_MenuItem
{
public:
Canvas *canvas;
};
+class CanvasPopupCameraKeyframe : public BC_MenuItem
+{
+public:
+ CanvasPopupCameraKeyframe(Canvas *canvas);
+ int handle_event();
+ Canvas *canvas;
+};
+
+class CanvasPopupProjectorKeyframe : public BC_MenuItem
+{
+public:
+ CanvasPopupProjectorKeyframe(Canvas *canvas);
+ int handle_event();
+ Canvas *canvas;
+};
+
class CanvasToggleControls : public BC_MenuItem
{
public: