+// Discard if not 1st plugin server, so single channel plugins don't get double GUI updates
+ if(server != plugin_servers.get(0)) return;
+
+ if(renderengine && renderengine->mwindow)
+ renderengine->mwindow->render_plugin_gui_frames(frames, plugin);
+}
+
+
+void AttachmentPoint::render_gui(void *data, PluginServer *server)
+{
+ void *This = this;
+ if(!This) printf("AttachmentPoint::render_gui 2 NULL\n");
+