+ mwindow->gui->unlock_window();
+
+ for( int i=0; i<new_assets.size(); ++i ) {
+ AssetPicon *picon = new_assets[i];
+ picon->create_objects();
+ assets.append(picon);
+ }
+
+ mwindow->gui->lock_window();
+ mwindow->gui->default_message();
+ mwindow->gui->unlock_window();