-ChannelEditCommon::ChannelEditCommon(int x,
- int y,
- ChannelPicker *channel_picker,
- PictureItem *item)
- : BC_IPot(x,
- y,
- item->value,
- item->min,
- item->max)
+ChannelEditCommon::ChannelEditCommon(int x, int y,
+ ChannelPicker *channel_picker, PictureItem *item)
+ : BC_IPot(x, y, item->value, item->min, item->max)