current_position += current_render_length;
int64_t start_position, end_position;
current_position += current_render_length;
int64_t start_position, end_position;
int loop_playback = renderengine->get_edl()->local_session->loop_playback;
if( play_loop || !loop_playback ) {
start_position = tounits(renderengine->command->start_position, 0);
int loop_playback = renderengine->get_edl()->local_session->loop_playback;
if( play_loop || !loop_playback ) {
start_position = tounits(renderengine->command->start_position, 0);