+void ResourceVideoThread::add_picon(ResourcePixmap *pixmap, int pane_number,
+ int picon_x, int picon_y, int picon_w, int picon_h,
+ double frame_rate, int64_t position, int layer,
+ Indexable *indexable)
+{
+ item_lock->lock("ResourceThreadBase::item_lock");
+ items.append(new VResourceThreadItem(pixmap, pane_number,
+ picon_x, picon_y, picon_w, picon_h,
+ frame_rate, position, layer, indexable,
+ resource_thread->operation_count));
+ item_lock->unlock();
+}