- if(use_opengl) {
- if( !((VDeviceX11*)((VirtualVConsole*)vconsole)->get_vdriver())->can_mask(
- start_position_project, keyframe_set) )
+ VDeviceX11 *x11_device = 0;
+ if( use_opengl ) {
+ x11_device = (VDeviceX11*)((VirtualVConsole*)vconsole)->get_vdriver();
+ if( !x11_device->can_mask(start_position_project, keyframe_set) ) {
+ if( output_temp->get_opengl_state() != VFrame::RAM ) {
+ int w = output_temp->get_w(), h = output_temp->get_h();
+ x11_device->do_camera(output_temp, output_temp,
+ 0,0,w,h, 0,0,w,h); // copy to ram
+ }