-\noindent \textbf{F\_amplify:} Amplify changes between successive video frames.\\
-\textbf{F\_atadenoise:} Apply an Adaptive Temporal Averaging Denoiser.\\
-\textbf{F\_avgblur:} Apply average blur filter.\\
-\textbf{F\_bbox:} Compute bounding box for each frame.\\
-\textbf{F\_bench:} Benchmarks part of a filtergraph.\\
-\textbf{F\_bitplaneoise:} Measure bit plane noise.\\
-\textbf{F\_blackdetect:} Detect video intervals that are (almost) black.\\
-\textbf{F\_blackframe:} Detect frames that are (almost) black.\\
-\textbf{F\_boxblur:} Blurs the input video. Through the settings you are able to change the power and the radius of the boxblur applied to luma, chroma and alpha.\\
-\textbf{F\_bwdif:} Deinterlaces the input image.\\
-\textbf{F\_chromakey:} Turns a certain color into transparency. Operates on YUV colors.\\
-\textbf{F\_ciescope:} Video CIE scope.\\
-\textbf{F\_color:} Provide an uniformly colored input.\\
-\textbf{F\_colorbalance:} Adjusts the color balance.\\
-\textbf{F\_colorchannelmixer:} Adjusts colors by mixing color channels.\\
-\textbf{F\_colorkey:} Turns a certain color into transparency. Operates on RGB colors.\\
-\textbf{F\_colorlevels:} Adjusts the color levels.\\
-\textbf{F\_colormatrix:} Converts color matrix.\\
-\textbf{F\_colorspace:} Converts color space.\\
-\textbf{F\_cover\_rect:} Find and cover a user specified object.\\
-\textbf{F\_crop:} Crops the input video.\\
-\textbf{F\_cropdetect:} Auto-detect crop size.\\
-\textbf{F\_curves:} Adjust components curves.\\
-\textbf{F\_datascope:} Video data analysis.\\
-\textbf{F\_dctdnoiz:} Denoise frames using $2D DCT$.\\
-\textbf{F\_deband:} Debands video.\\
-\textbf{F\_deblock:} Deblocks video.\\
-\textbf{F\_deflate:} Applies deflate effect.\\
-\textbf{F\_deflicker:} Remove temporal frame luminance variations.\\
-\textbf{F\_dejudder:} Removes judder produced by pullup.\\
-\textbf{F\_delogo:} Removes logo from input video. When using this plugin a green box will appear on the screen, once the logo is inside the box the plugin will hide it. Through the settings you can specify the position of the logo to hide (on a $X-Y axis$) and the size of the box (so you can adjust it to the size of the logo). \\
-\textbf{F\_deshake:} Stabilizes shaky video.\\
-\textbf{F\_despill:} Remove uwanted foregrond colors, caused by reflected color of green or blue screen.\\
-\textbf{F\_dilation:} Applies dilation effect.\\
-\textbf{F\_doubleweave:} Weave input video fields into double number of frames.\\
-\textbf{F\_drawbox:} Draws a colored box on the input video. Through the settings you are able to choose the position of the box on X/Y coordinates, the size of the box, the color and the thickness of the lines.\\
-\textbf{F\_drawgraph:} Draw a graph using input video metadata.\\
-\textbf{F\_drawgrid:} Draws a colored grid on the input video. Through the settings you can select the horizontal and the vertical offset, set the width and height of the grid cell, and the color and thickness of the lines. When using the Presets button on the plugin bar on the timeline, you can choose a preset of \textit{rule\_of\_thirds}. The Rule of Thirds is a $3\times3$ grid on top of an image which is commonly used in filmmaking. The concept is that you align the key elements in the image using this grid at the intersection of the lines or along and within the vertical/horizontal lines.\\
-\textbf{F\_edgedetect:} Detects and draws edge.\\
-\textbf{F\_elbg:} Apply posterize effect, using the ELBG algorithm.\\
-\textbf{F\_entropy:} Measure video frames entropy.\\
-\textbf{F\_eq:} Adjusts brightness, contrast, gamma and saturation.\\
-\textbf{F\_erosion:} Applies erosion effect.\\
-\textbf{F\_fade:} Fade in/out input video.\\
-\textbf{F\_fftdnoiz:} Denoise frames using $3D FFT$.\\
-\textbf{F\_fftfilt:} Apply arbitrary expressions to pixels in frequency domain.\\
-\textbf{F\_field:} Extract a field from the input video.\\
-\textbf{F\_fieldorder:} Set the field order.\\
-\textbf{F\_fillborders:} Fill borders of the input video.\\
-\textbf{F\_floodfill:} Fill area of the same color with another color.\\
-\textbf{F\_format:} Convert the input video to one of the specified pixel formats.\\
-\textbf{F\_framerate:} Upsamples or downsamples progressive source between specified frame rates.\\
-\textbf{F\_framestep:} Select one frame every N frames.\\
-\textbf{F\_fspp:} Applies Fast Simple Post-processing filter.\\
-\textbf{F\_gblur:} Apply Gaussian Blur filter.\\
-\textbf{F\_gradfun:} Debands video quickly using gradients.\\
-\textbf{F\_graphmonitor:} Show various filtergraph stats.\\
-\textbf{F\_greyedge:} Estimates scene illumination by grey edge assumption.\\
-\textbf{F\_haldclutsrc:} Provide an identity Hald CLUT.\\
-\textbf{F\_hflip:} Horizontally flips the input video.\\
-\textbf{F\_histeq:} Applies global color histogram equalization.\\
-\textbf{F\_histogram:} Computes and draws a histogram.\\
-\textbf{F\_hqdn3d:} Applies a High Quality 3D Denoiser.\\
-\textbf{F\_hqx:} Scales the input by 2, 3 or 4 using the $hq*x$ magnification algorithm.\\
-\textbf{F\_hue:} Adjust the hue and saturation of the input video.\\
-\textbf{F\_idet:} Interlace detect Filter.\\
-\textbf{F\_il:} Deinterleaves or interleaves fields.\\
-\textbf{F\_inflate:} Applies inflate effect.\\
-\textbf{F\_interlace:} Convert progressive video into interlaced.\\
-\textbf{F\_kerndeint:} Applies kernel deinterlacing to the input.\\
-\textbf{F\_lenscorrection:} Rectifies the image by correcting for lens distortion.\\
-\textbf{F\_life:} Generate a life pattern.\\
-\textbf{F\_limiter:} Limit pixels components to the specified range.
-\textbf{F\_loop:} Loops video frames.\\
-\textbf{F\_lumakey:} Turns a cerai luma into transparency.\\
-\textbf{F\_lut:} Compute and apply a lookup table to the RGB/YUV input video.
-\textbf{F\_lut1d:} Adjust colors using a 1D LUT.\\
-\textbf{F\_lut3d:} Apply a 3D LUT (lookup table) to an input video. LUTs are used to map one color space to another and are frequently supplied with high-end cameras as a .cube file to use as input.\\
-\textbf{F\_lutrgb:} Compute and apply a lookup table to the RGB input video.\\
-\textbf{F\_lutyuv:} Combine and apply a lookup table to the YUV input video.\\
-\textbf{F\_mandelbrot:} Render a Mandelbrot fractal.\\
-\textbf{F\_mcdeint:} Applies motion compensating deinterlacing.\\
-\textbf{F\_mestimate:} Generate motion vectors.\\
-\textbf{F\_mpdecimate:} Remove near-duplicate frames.\\
-\textbf{F\_mptestsrc:} Generate various test pattern.\\
-\textbf{F\_negate:} Negates input video.\\
-\textbf{F\_nlmeans:} Non-local means denoiser. Example usage is for recovery of VHS tapes which look bad.\\
-\textbf{F\_noise:} Adds noise to the video. Through the settings you can select the variables of the noise (strength, flag and seed).\\
-\textbf{F\_normalize:} Normalize RGB video.\\
-\textbf{F\_oscilloscope:} $2D$ video oscilloscope. Useful to measure spatial impulse, step responses, and chroma delays.\\
-\textbf{F\_owdenoise:} Denoises using wavelets.\\
-\textbf{F\_pad:} Add paddings to the input image, and place the original input at the provided $x, y$ coordinates.\\
-\textbf{F\_pal100bars:} Generate PAL $100\%$ color bars.\\
-\textbf{F\_pal75bars:} Generate PAL $75\%$ color bars.\\
-\textbf{F\_perms:} Set permissions for the output video frame.\\
-\textbf{F\_perspective:} Corrects the perspective of video.\\
-\textbf{F\_phase:} Phases shift fields.\\
-\textbf{F\_pixscope:} Pixel data analysis for checking color and levels. It will display sample values of color channels.\\
-\textbf{F\_pp:} Filters video using libpostproc.\\
-\textbf{F\_pp7:} Applies Postprocessing 7 filter.\\
-\textbf{F\_prewitt:} Apply prewitt operator.\\
-\textbf{F\_pseudocolor:} Make pseudocolored video frames.\\
-\textbf{F\_readeia608:} Read \textit{EIA-608} Closed Caption codes from input video \& write to frame metadata.\\
-\textbf{F\_readvitc:} Reads vertical interval timecode and writes it to frame metadata.\\
-\textbf{F\_realtime:} Slows down filtering to match realtime.\\
-\textbf{F\_removegrain:} Removes grain.\\
-\textbf{F\_repeatfields:} Hard repeat fields based on MPEG repeat field flag.\\
-\textbf{F\_rgbtestsrc:} Generate RGB test pattern.\\
-\textbf{F\_roberts:} Apply roberts cross operator which performs a simple/quick $2D$ spatial gradient measurement on the video (usually a grayscale image). It highlights regions of high spatial
-frequency which most ikely correspond to edges.\\
-\textbf{F\_rotate:} Rotates the input image.\\
-\textbf{F\_sab:} Applies shape adaptive blur.\\
-\textbf{F\_scale:} Scale the input video size and/or convert the image format.\\
-\textbf{F\_separatefields:} Split input video frames into fields.\\
-\textbf{F\_setparams:} Force field, or color property for the output video frame.\\
-\textbf{F\_setrange:} Force color range for the output video frame.\\
-\textbf{F\_showpalette:} Display frame palette.\\
-\textbf{F\_shuffleframes:} Shuffles video frames.\\
-\textbf{F\_shuffleplanes:} Shuffles video planes.\\
-\textbf{F\_signalstats:} Separates statistics from video analysis.\\
-\textbf{F\_smartblur:} Blurs the input video without impacting the outlines. Through the settings you can select the radius, the strength and the threshold of luma and chroma.\\
-\textbf{F\_smptebars:} Generate SMPTE color bars.\\
-\textbf{F\_smptehdbars:} Generate SMPTE HD color bars.\\
-\textbf{F\_sobel:} Applies sobel operator.\\
-\textbf{F\_spp:} Applies a simple post processing filter.\\
-\textbf{F\_stereo3d:} Converts video stereoscopic $3D$ view.\\
-\textbf{F\_super2xsai:} Scales the input by 2x using the $Super2xSal$ pixel art algorithm.\\
-\textbf{F\_swaprect:} Swaps 2 rectangular objects in video.\\
-\textbf{F\_swapuv:} Swaps U and V components.\\
-\textbf{F\_tblend:} Blend successive frames.\\
-\textbf{F\_testsrc:} Generate test pattern.\\
-\textbf{F\_testsrc2:} Generate another test pattern.\\
-\textbf{F\_tile:} Tile several successive frames together.\\
-\textbf{F\_tinterlace:} Performs temporal field interlacing.\\
-\textbf{F\_tlut2:} Compute and apply a lookup table from 2 successive frames.\\
-\textbf{F\_tmix:} Mix successive video frames.\\
-\textbf{F\_transpose:} Transposes input video.\\
-\textbf{F\_unsharp:} Sharpen or blur the input videlo.\\
-\textbf{F\_uspp:} Applies Ultra Simple/Slow Post-processing filter.\\
-\textbf{F\_vaguedenoiser:} Applies a Wavelet based Denoiser.\\
-\textbf{F\_vectorscope:} Video vectorscope.\\
-\textbf{F\_vflip:} Flips the input video vertically.\\
-\textbf{F\_vfrdet:} Variable frame rate detect filter.\\
-\textbf{F\_vibrance:} Boost or alter saturation.\\
-\textbf{F\_vignette:} Makes or reverses a vignette effect. Through the settings you can set the circle center position on a $X-Y axis$,choose the angle, the aspect and set the dithering of the vignette.\\
-\textbf{F\_w3dif:} Applies Martin Weston three field deinterlace.\\
-\textbf{F\_waveform:} Video waveform monitor.\\
-\textbf{F\_weave:} Weaves input video fields into frames.\\
-\textbf{F\_xbr:} Scales the input using $xBR$ algorithm.\\
-\textbf{F\_yadif:} Deinterlaces the input image.\\
-\textbf{F\_yuvtestsrc:} Generate YUV test pattern.\\
-\textbf{F\_zoompan:} Applies Zoom \& Pan effect.
-
-\section[Rendered Effects]{Rendered Effects\protect\footnote{This capability is going to be deleted in the future unless receive notification of need to keep}}%
+The following is a list of the integrated video plug-ins \protect\footnote{credit to WPfilmmaker} .
+\begin{description}
+\item [F\_addroi]~\\Mark a region of interest in a video frame.
+\item [F\_amplify]~\\Amplify changes between successive video
+ frames.
+\item [F\_atadenoise]~\\Apply an Adaptive Temporal Averaging
+ Denoiser.
+\item [F\_avgblur]~\\Apply average blur filter.
+\item [F\_bbox]~\\Compute bounding box for each frame.
+\item [F\_bench]~\\Benchmarks part of a filtergraph.
+\item [F\_bilateral]~\\Apply bilateral filter, spatial smoothing while preserving edges.
+\item [F\_bitplaneoise]~\\Measure bit plane noise.
+\item [F\_blackdetect]~\\Detect video intervals that are
+ (almost) black.
+\item [F\_blackframe]~\\Detect frames that are (almost) black.
+\item [F\_blockdetect]~\\Determines blockiness of frames without altering the input frames.
+\item [F\_blurdetect]~\\Determines blurriness of frames without altering the input frames.
+\item [F\_boxblur]~\\Blurs the input video. Through the settings you are able to change the power and the radius of the boxblur applied to luma, chroma and alpha.
+\item [F\_bwdif]~\\Deinterlaces the input image.
+\item [F\_cas]~\\Apply Contrast Adaptive Sharpen filter to video.
+\item [F\_chromakey]~\\Turns a certain color into
+ transparency. Operates on YUV colors.
+\item [F\_chromanr]~\\Reduce chrominance noise.
+\item [F\_ciescope]~\\Video CIE scope.
+\item [F\_color]~\\Provide an uniformly colored input.
+\item [F\_colorbalance]~\\Adjusts the color balance.
+\item [F\_colorchannelmixer]~\\Adjusts colors by mixing color
+ channels.
+\item [F\_colorchart]~\\The colorchart source provides a colors checker chart.
+\item [F\_colorcontrast]~\\Adjust color contrast between RGB
+ components.
+\item [F\_colorcorrect]~\\Adjust color white balance selectivity
+ for blacks and whites.
+\item [F\_colorkey]~\\Turns a certain color into
+ transparency. Operates on RGB colors.
+\item [F\_colorlevels]~\\Adjusts the color levels.
+\item [F\_colormatrix]~\\Converts color matrix.
+\item [F\_colorize]~\\Overlay a solid color on the video stream.
+\item [F\_colorspace]~\\Converts color space.
+\item [F\_colorspectrum]~\\Provides a color spectrum input.
+\item [F\_colortemperature]~\\Adjust color temperature of video.
+\item [F\_cover\_rect]~\\Find and cover a user specified
+ object.
+\item [F\_crop]~\\Crops the input video.
+\item [F\_cropdetect]~\\Auto-detect crop size.
+\item [F\_curves]~\\Adjust components curves.
+\item [F\_datascope]~\\Video data analysis.
+\item [F\_dblur]~\\Apply Directional blur filter.
+\item [F\_dctdnoiz]~\\Denoise frames using $2D DCT$.
+\item [F\_deband]~\\Debands video.
+\item [F\_deblock]~\\Deblocks video.
+\item [F\_deflate]~\\Applies deflate effect.
+\item [F\_deflicker]~\\Remove temporal frame luminance
+ variations.
+\item [F\_dejudder]~\\Removes judder produced by pullup.
+\item [F\_delogo]~\\Removes logo from input video. When using
+ this plugin a green box will appear on the screen, once the logo is
+ inside the box the plugin will hide it. Through the settings you can
+ specify the position of the logo to hide (on a $X-Y axis$) and the
+ size of the box (so you can adjust it to the size of the logo).
+\item [F\_deshake]~\\Stabilizes shaky video.
+\item [F\_despill]~\\Remove uwanted foregrond colors, caused
+ by reflected color of green or blue screen.
+\item [F\_dilation]~\\Applies dilation effect.
+\item [F\_doubleweave]~\\Weave input video fields into double
+ number of frames.
+\item [F\_drawbox]~\\Draws a colored box on the input
+ video. Through the settings you are able to choose the position of
+ the box on X/Y coordinates, the size of the box, the color and the
+ thickness of the lines.
+\item [F\_drawgraph]~\\Draw a graph using input video
+ metadata.
+\item [F\_drawgrid]~\\Draws a colored grid on the input
+ video. Through the settings you can select the horizontal and the
+ vertical offset, set the width and height of the grid cell, and the
+ color and thickness of the lines. When using the Presets button on
+ the plugin bar on the timeline, you can choose a preset of
+ \textit{rule\_of\_thirds}. The Rule of Thirds is a $3\times3$ grid
+ on top of an image which is commonly used in filmmaking. The concept
+ is that you align the key elements in the image using this grid at
+ the intersection of the lines or along and within the
+ vertical/horizontal lines. In general the bottom and right sides of
+ the video will not be bordered by the grid. So for example, if you
+ only add the effect to the video, there will be a frame around the
+ video with the size of the \textit{thickness}
+ but the frame is only visible on the top and left and not on the bottom
+ or left side. You can get a line to show by using a larger thickness
+ and specifying a negative value for x and y of -2, -3, or more.
+\item [F\_edgedetect]~\\Detects and draws edge.
+\item [F\_elbg]~\\Apply posterize effect, using the ELBG
+ algorithm.
+\item [F\_entropy]~\\Measure video frames entropy.
+\item [F\_epx]~\\Scale the input using EPX algorithm.
+\item [F\_eq]~\\Adjusts brightness, contrast, gamma and
+ saturation.
+\item [F\_erosion]~\\Applies erosion effect.
+\item [F\_estdif]~\\Apply Edge Slope Tracing deinterlace.
+\item [F\_exposure]~\\Adjust exposure of the video stream.
+\item [F\_fade]~\\Fade in/out input video.
+\item [F\_fftdnoiz]~\\Denoise frames using $3D FFT$.
+\item [F\_fftfilt]~\\Apply arbitrary expressions to pixels in
+ frequency domain.
+\item [F\_field]~\\Extract a field from the input video.
+\item [F\_fieldorder]~\\Set the field order.
+\item [F\_fillborders]~\\Fill borders of the input video.
+\item [F\_floodfill]~\\Fill area of the same color with
+ another color.
+\item [F\_format]~\\Convert the input video to one of the
+ specified pixel formats.
+\item [F\_framerate]~\\Upsamples or downsamples progressive
+ source between specified frame rates.
+\item [F\_framestep]~\\Select one frame every N frames.
+\item [F\_fspp]~\\Applies Fast Simple Post-processing filter.
+\item [F\_gblur]~\\Apply Gaussian Blur filter.
+\item [F\_gradfun]~\\Debands video quickly using gradients.
+\item [F\_gradients]~\\Draws a transparent gradient.
+\item [F\_graphmonitor]~\\Show various filtergraph stats.
+\item [F\_grayworld]~\\A color constancy filter that applies color correction based on the grayworld assumption.
+\item [F\_greyedge]~\\Estimates scene illumination by grey
+ edge assumption.
+\item [F\_haldclutsrc]~\\Provide an identity Hald CLUT\@.
+\item [F\_hflip]~\\Horizontally flips the input video.
+\item [F\_histeq]~\\Applies global color histogram
+ equalization.
+\item [F\_histogram]~\\Computes and draws a histogram.
+\item [F\_hqdn3d]~\\Applies a High Quality 3D Denoiser.
+\item [F\_hqx]~\\Scales the input by 2, 3 or 4 using the $hq*x$ magnification algorithm.
+\item [F\_hsvhold]~\\Turns a certain HSV range into gray values.
+\item [F\_hsvkey]~\\Turns a certain HSV range into transparency.
+\item [F\_hue]~\\Adjust the hue and saturation of the input video.
+\item [F\_huesaturation]~\\Apply hue-saturation-intensity adjustments to input video stream.
+\item [F\_idet]~\\Interlace detect Filter.
+\item [F\_il]~\\Deinterleaves or interleaves fields.
+\item [F\_inflate]~\\Applies inflate effect.
+\item [F\_interlace]~\\Convert progressive video into
+ interlaced.
+\item [F\_kerndeint]~\\Applies kernel deinterlacing to the
+ input.
+\item [F\_kirsch]~\\Apply kirsch operator.
+\item [F\_latency]~\\Measure filtering latency.
+\item [F\_lenscorrection]~\\Rectifies the image by correcting for lens distortion.
+\item [F\_life]~\\Generate a life pattern.
+\item [F\_limiter]~\\Limit pixels components to the specified
+ range.
+\item [F\_loop]~\\Loops video frames.
+\item [F\_lumakey]~\\Turns a cerai luma into transparency.
+\item [F\_lut]~\\Compute and apply a lookup table to the
+ RGB/YUV input video.
+\item [F\_lut1d]~\\Adjust colors using a 1D LUT.
+\item [F\_lut3d]~\\Apply a 3D LUT (lookup table) to an input
+ video. LUTs are used to map one color space to another and are
+ frequently supplied with high-end cameras as a \texttt{.cube} file
+ to use as input.
+\item [F\_lutrgb]~\\Compute and apply a lookup table to the
+ RGB input video.
+\item [F\_lutyuv]~\\Combine and apply a lookup table to the
+ YUV input video.
+\item [F\_mandelbrot]~\\Render a Mandelbrot fractal.
+\item [F\_mcdeint]~\\Applies motion compensating
+ deinterlacing.
+\item [F\_median]~\\Pick median pixel from rectangle defined by radius.
+\item [F\_mestimate]~\\Generate motion vectors.
+\item [F\_monochrome]~\\Convert video to gray using custom color filter.
+\item [F\_mpdecimate]~\\Remove near-duplicate frames.
+\item [F\_mptestsrc]~\\Generate various test pattern.
+\item [F\_negate]~\\Negates input video.
+\item [F\_nlmeans]~\\Non-local means denoiser. Example usage
+ is for recovery of VHS tapes which look bad.
+\item [F\_noise]~\\Adds noise to the video. Through the
+ settings you can select the variables of the noise (strength, flag
+ and seed).
+\item [F\_normalize]~\\Normalize RGB video.
+\item [F\_oscilloscope]~\\$2D$ video oscilloscope. Useful to
+ measure spatial impulse, step responses, and chroma delays.
+\item [F\_owdenoise]~\\Denoises using wavelets.
+\item [F\_pad]~\\Add paddings to the input image, and place
+ the original input at the provided $x, y$ coordinates.
+\item [F\_pal100bars]~\\Generate PAL $100\%$ color bars.
+\item [F\_pal75bars]~\\Generate PAL $75\%$ color bars.
+\item [F\_perms]~\\Set permissions for the output video frame.
+\item [F\_perspective]~\\Corrects the perspective of video.
+\item [F\_phase]~\\Phases shift fields.
+\item [F\_photosensitivity]~\\Filter out photosensitive epilepsy seizure-inducing flashes.
+\item [F\_pixscope]~\\Pixel data analysis for checking color and levels. It will display sample values of color channels.
+\item [F\_pixelize]~\\Apply pixelization to video stream.
+\item [F\_pp]~\\Filters video using libpostproc.
+\item [F\_pp7]~\\Applies Postprocessing 7 filter.
+\item [F\_prewitt]~\\Apply prewitt operator.
+\item [F\_pseudocolor]~\\Make pseudocolored video frames.
+\item [F\_readeia608]~\\Read \textit{EIA-608} Closed Caption
+ codes from input video \& write to frame metadata.
+\item [F\_readvitc]~\\Reads vertical interval timecode and
+ writes it to frame metadata.
+\item [F\_realtime]~\\Slows down filtering to match realtime.
+\item [F\_removegrain]~\\Removes grain.
+\item [F\_repeatfields]~\\Hard repeat fields based on MPEG
+ repeat field flag.
+\item [F\_rgbtestsrc]~\\Generate RGB test pattern.
+\item [F\_roberts]~\\Apply roberts cross operator which
+ performs a simple/quick $2D$ spatial gradient measurement on the
+ video (usually a grayscale image). It highlights regions of high
+ spatial frequency which most ikely correspond to edges.
+\item [F\_rotate]~\\Rotates the input image by an arbitrary angle expressed in radians. If you want to rotate
+by degrees, you can use the \textit{rotate} plugin instead.
+\item [F\_sab]~\\Applies shape adaptive blur.
+\item [F\_scale]~\\Scale the input video size and/or convert the image format.
+\item [F\_scdet]~\\Detect video scene change.
+\item [F\_scharr]~\\Apply scharr operator to input video stream.
+\item [F\_scroll]~\\Scroll input video horizontally and/or vertically by constant speed.
+\item [F\_separatefields]~\\Split input video frames into
+ fields.
+\item [F\_setparams]~\\Force field, or color property for the
+ output video frame.
+\item [F\_setrange]~\\Force color range for the output video
+ frame.
+\item [F\_shear]~\\Shear transform the input image.
+\item [F\_showpalette]~\\Display frame palette.
+\item [F\_shuffleframes]~\\Shuffles video frames.
+\item [F\_shufflepixels]~\\Shuffles video pixels.
+\item [F\_shuffleplanes]~\\Shuffles video planes.
+\item [F\_sierpinski]~\\Generate a Sierpinski carpet/triangle fractal, and randomly pan around.
+\item [F\_signalstats]~\\Separates statistics from video analysis.
+\index{over sharpened footage}
+\item [F\_siti]~\\Calculate Spatial Info (SI) and Temporal Info (TI) scores for a video, as defined in ITU-T P.910: Subjective video quality assessment methods for multimedia applications.
+\item [F\_smartblur]~\\Blurs the input video without impacting
+ the outlines. Through the settings you can select the radius, the
+ strength and the threshold of luma and chroma. This plugin can be used to correct
+ over sharpened footage. For example, on a DJI 3840x2160 D-cinelike footage using
+ these settings:
+\begin{itemize}
+ \item luma radius: 3.247993
+ \item luma strength: 0.360153
+ \item luma threshold: -2
+\end{itemize}
+ the over-sharpened edges will be smoothed. All other settings are at default values.
+\item [F\_smptebars]~\\Generate SMPTE color bars.
+\item [F\_smptehdbars]~\\Generate SMPTE HD color bars.
+\item [F\_sobel]~\\Applies sobel operator.
+\item [F\_spp]~\\Applies a simple post processing filter.
+\item [F\_stereo3d]~\\Converts video stereoscopic $3D$ view.
+\item [F\_super2xsai]~\\Scales the input by 2x using the
+ $Super2xSal$ pixel art algorithm.
+\item [F\_swaprect]~\\Swaps 2 rectangular objects in video.
+\item [F\_swapuv]~\\Swaps U and V components.
+\item [F\_tblend]~\\Blend successive frames.
+\item [F\_testsrc]~\\Generate test pattern.
+\item [F\_testsrc2]~\\Generate another test pattern.
+\item [F\_thistogram]~\\Compute and draw a color distribution histogram for the input video across time.
+\item [F\_tile]~\\Tile several successive frames together.
+\item [F\_tinterlace]~\\Performs temporal field interlacing.
+\item [F\_tlut2]~\\Compute and apply a lookup table from 2
+ successive frames.
+\item [F\_tmedian]~\\Pick median pixels from successive frames.
+\item [F\_tmidequalizer]~\\Apply Temporal Midway Equalization.
+\item [F\_tmix]~\\Mix successive video frames.
+\item [F\_transpose]~\\Transposes input video.
+\item [F\_unsharp]~\\Sharpen or blur the input videlo.
+\item [F\_untile]~\\Untile a frame into a sequence of frames.
+\item [F\_uspp]~\\Applies Ultra Simple/Slow Post-processing
+ filter.
+\item [F\_v360]~\\Convert 360 videos between various formats.
+\item [F\_vaguedenoiser]~\\Applies a Wavelet based Denoiser.
+\item [F\_vectorscope]~\\Video vectorscope.
+\item [F\_vflip]~\\Flips the input video vertically.
+\item [F\_vfrdet]~\\Variable frame rate detect filter.
+\item [F\_vibrance]~\\Boost or alter saturation.
+\item [F\_vignette]~\\Makes or reverses a vignette
+ effect. Through the settings you can set the circle center position
+ on a $X-Y axis$,choose the angle, the aspect and set the dithering
+ of the vignette.
+\item [F\_w3dif]~\\Applies Martin Weston three field
+ deinterlace.
+\item [F\_waveform]~\\Video waveform monitor.
+\item [F\_weave]~\\Weaves input video fields into frames.
+\item [F\_xbr]~\\Scales the input using $xBR$ algorithm.
+\item [F\_yadif]~\\Deinterlaces the input image.
+\item [F\_yaepblur]~\\Yet another edge preserving blur filter.
+\item [F\_yuvtestsrc]~\\Generate YUV test pattern.
+\item [F\_zoompan]~\\Applies Zoom \& Pan effect.
+\end{description}
+
+
+\section[Rendered Effects]{Rendered Effects}%