server->use_opengl)
{
#ifdef HAVE_GL
+ out_x1 -= pivot_offset_x; out_y1 -= pivot_offset_y;
+ out_x2 -= pivot_offset_x; out_y2 -= pivot_offset_y;
+ out_x3 -= pivot_offset_x; out_y3 -= pivot_offset_y;
+ out_x4 -= pivot_offset_x; out_y4 -= pivot_offset_y;
+
server->output->to_texture();
server->output->enable_opengl();
server->output->init_screen();
for(int y = ty1; y < ty2; y++)
{
-//printf("AffineUnit::process_package %d y=%d tx1=%d tx2=%d ty1=%d ty2=%d\n",
+//printf("AffineUnit::process_package %d y=%d tx1=%d tx2=%d ty1=%d ty2=%d\n",
//__LINE__, y, tx1, tx2, ty1, ty2);
unsigned char *out_row = (unsigned char*)server->output->get_rows()[y];