#include "tracks.h"
#include "vwindow.h"
#include "vwindowgui.h"
+#include "zwindow.h"
AssetPopup::AssetPopup(MWindow *mwindow, AWindowGUI *gui)
add_item(index = new AssetPopupBuildIndex(mwindow, this));
add_item(view = new AssetPopupView(mwindow, this));
add_item(view_window = new AssetPopupViewWindow(mwindow, this));
+ add_item(mixer = new AssetPopupMixer(mwindow, this));
add_item(new AssetPopupPaste(mwindow, this));
add_item(menu_item = new BC_MenuItem(_("Match...")));
menu_item->add_submenu(submenu = new BC_SubMenu());
int AssetPopupInfo::handle_event()
{
int cur_x, cur_y;
- popup->gui->get_abs_cursor_xy(cur_x, cur_y);
+ popup->gui->get_abs_cursor(cur_x, cur_y);
if( mwindow->session->drag_assets->size() ) {
AssetEdit *asset_edit = mwindow->awindow->get_asset_editor();
asset_edit->edit_asset(
return 1;
}
+AssetPopupMixer::AssetPopupMixer(MWindow *mwindow, AssetPopup *popup)
+ : BC_MenuItem(_("Open Mixers"))
+{
+ this->mwindow = mwindow;
+ this->popup = popup;
+}
+
+AssetPopupMixer::~AssetPopupMixer()
+{
+}
+
+int AssetPopupMixer::handle_event()
+{
+ mwindow->select_zwindow(0);
+ for( int i=0; i<mwindow->session->drag_assets->total; ++i ) {
+ Indexable *indexable = mwindow->session->drag_assets->values[i];
+ ArrayList<Indexable*> new_assets;
+ new_assets.append(indexable);
+ Track *track = mwindow->edl->tracks->last;
+ mwindow->load_assets(&new_assets, -1, LOADMODE_NEW_TRACKS, 0, 0, 0, 0, 0, 0);
+ track = !track ? mwindow->edl->tracks->first : track->next;
+ Mixer *mixer = 0;
+ ZWindow *zwindow = mwindow->get_mixer(mixer);
+ while( track ) {
+ track->play = track->record = 0;
+ if( track->data_type == TRACK_VIDEO ) {
+ sprintf(track->title, _("Mixer %d"), zwindow->idx);
+ }
+ mixer->mixer_ids.append(track->get_mixer_id());
+ track = track->next;
+ }
+ char *path = indexable->path;
+ char *tp = strrchr(path, '/');
+ if( !tp ) tp = path; else ++tp;
+ zwindow->set_title(tp);
+ zwindow->start();
+ }
+ mwindow->queue_mixers(mwindow->edl,CURRENT_FRAME,0,0,1,0);
+ mwindow->resync_guis();
+ return 1;
+}
AssetPopupPaste::AssetPopupPaste(MWindow *mwindow, AssetPopup *popup)
: BC_MenuItem(_("Paste"))
}
*cp = 0;
int cur_x, cur_y;
- gui->get_abs_cursor_xy(cur_x, cur_y, 0);
+ gui->get_abs_cursor(cur_x, cur_y, 0);
gui->unlock_window();
if( n ) {
else
paste_dialog->close_window();
int cur_x, cur_y;
- gui->get_abs_cursor_xy(cur_x, cur_y, 0);
+ gui->get_abs_cursor(cur_x, cur_y, 0);
paste_dialog->start(cur_x, cur_y);
return 1;
}