AssetPopupInfo *info;
AWindowListFormat *format;
AssetPopupOpenEDL *open_edl;
+ AssetPopupCloseEDL *close_edl;
AssetPopupToClip *to_clip;
AssetPopupSort *sort;
AssetPopupBuildIndex *index;
AssetPopup *popup;
};
+class AssetPopupCloseEDL : public BC_MenuItem
+{
+public:
+ AssetPopupCloseEDL(MWindow *mwindow, AWindowGUI *gui);
+ ~AssetPopupCloseEDL();
+
+ int handle_event();
+
+ MWindow *mwindow;
+ AWindowGUI *gui;
+};
+
class AssetPopupToClip : public BC_MenuItem
{
public:
AWindowGUI *gui;
AssetPopupLoadFile *load_file;
AWindowListFormat *format;
+ AssetPopupCloseEDL *close_edl;
AssetSnapshot *asset_snapshot;
AssetGrabshot *asset_grabshot;
AssetSelectUsed *select_used;
- int shots_displayed;
};
class AssetPopupLoadFile : public BC_MenuItem